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February 23, 2016, 07:53 AM
#1
Laetus
Adding textures/meshes from a mod to the Variant Editor.
I have been able to add helmets from one mod into the variant editor library. The issue is that I have to have the mod I exported from activated in order to use these helmets. how do I modify these variant models so I am able to use them without the mod being active?
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