Just a bit of luck)))
Total War: WARHAMMER. What factions are waiting for us - information leak about the upcoming DLC and addons
http://totalwars.ru/index.php/total-...ack-plans.html
Just a bit of luck)))
Total War: WARHAMMER. What factions are waiting for us - information leak about the upcoming DLC and addons
http://totalwars.ru/index.php/total-...ack-plans.html
3Dmodeller for Call of Warhammer Third Age With Fire and Sword 2 Hetmanat
Best Ukrainian site and forum Sich TotalWarS totalwar.fun/board/
Ummm.... who can translate this?
3rd Expansion chaos gods.
Please do NOT split in 4 factions. That make no sense, cause unmarked lord should decide what Kind of way and which god he follow and not from beginning decide for one.
Edictum mod adds new edicts to Rome II. http://www.twcenter.net / YouTube: Edictum Mod / Click here for Edictum Mod on steam
Vote Brain Slug for president.
How to use PFM can open startpos.esf? To open startpos have prog - EditSF. And I for example there found no "wh_dlc" ...
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There is found. I found via StartPos. Sorry.
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COOLER: ANTEC Vortex 360 ARGB Liquid Cooler
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So many Wood Elf sub-factions?
They won't have a place on the map! It seems we will have a mini-campaign with a more focused map, yeah!!
Last edited by Beregond; June 14, 2016 at 06:41 AM.
What about blood and gore? I want to decapitate wood elves.
Here's how it looks in startpos:
wh_main_brt_bretonnia wh_dlc03_bst_mini_redhorn_brayherd wh_main_brt_carcassonne wh_dlc10_ska_skaven wh_dlc03_grn_black_pit wh_main_grn_scabby_eye_waaagh wh_main_nor_baersonling wh_dlc05_wef_mini_anmyr wh_dlc05_bst_mini_morghur_herd_rebels wh_main_grn_bloody_spearz_waaagh wh_dlc05_wef_mini_torgovann wh_dlc05_brt_mini_carcassonne wh_main_teb_border_princes_rebels wh_main_chs_chaos_separatists wh_main_teb_estalia wh_dlc03_bst_mini_khazrak_herd_separatists_brayherd wh_main_grn_teef_snatchaz_waaagh wh_dlc05_bst_mini_morghur_herd_separatists wh_main_chs_chaos wh_main_brt_bordeleaux wh_main_emp_talabecland wh_dlc05_wef_wood_elves wh_main_grn_greenskins wh_main_vmp_vampire_separatists_master_necromancer wh_main_emp_wissenland wh_main_nor_aesling wh_main_dwf_zhufbar wh_main_vmp_rival_sylvanian_vamps wh_dlc05_grn_mini_greenskin_rebels_waaagh wh_main_emp_marienburg wh_main_teb_tilea wh_main_teb_tilea_separatists wh_dlc08_tmb_tomb_kings wh_dlc03_bst_mini_skrinderkin_brayherd wh_main_nor_bjornling wh_main_nor_norsca_separatists wh_main_emp_middenland wh_dlc05_grn_mini_deff_grindaz wh_dlc05_bst_mini_morghur_herd wh_dlc05_grn_mini_deff_grindaz_waaagh wh_main_dwf_dwarf_rebels wh_main_ksl_kislev_rebels wh_dlc13_chd_chaos_dwarfs wh_main_dwf_karak_kadrin wh_main_nor_norsca_rebels wh_dlc05_wef_mini_fyr_darric wh_main_dwf_dwarf_ai_separatists wh_main_grn_orcs_of_the_bloody_hand wh_dlc03_grn_greenskin_separatists wh_dlc03_bst_mini_khazrak_herd_rebels_brayherd wh_dlc05_grn_mini_skullsmasherz wh_dlc05_grn_mini_greenskin_separatists_waaagh wh_main_teb_estalia_separatists wh_main_vmp_waldenhof wh_main_emp_empire_rebels wh_dlc03_bst_mini_jagged_horn wh_main_dwf_karak_ziflin wh_main_dwf_dwarf_separatists wh_dlc03_emp_hochland wh_dlc03_bst_mini_skrinderkin wh_main_grn_skullsmasherz_waaagh wh_main_grn_bloody_spearz wh_dlc03_bst_mini_ripper_horn_brayherd wh_main_grn_black_venom wh_main_teb_border_princes_separatists wh_main_chs_chaos_separatists_sorcerer_lord wh_main_dwf_kraka_drak wh_dlc05_brt_mini_bretonnia_separatists wh_main_teb_tilea_rebels wh_dlc03_bst_mini_shadowgor_brayherd wh_main_chs_chaos_rebels wh_dlc03_bst_mini_khazrak_herd wh_main_grn_broken_nose_waaagh wh_dlc03_emp_empire_separatists wh_dlc03_brt_bretonnia_qb1 wh_dlc03_brt_bretonnia_qb2 wh_main_grn_greenskins_qb1 wh_main_dwf_karak_azul wh_main_grn_greenskins_qb2 wh_main_grn_greenskins_qb3 wh_dlc03_bst_mini_jagged_horn_brayherd wh_dlc05_grn_mini_greenskin_separatists wh_main_grn_greenskins_qb4 wh_main_dwf_barak_varr wh_dlc05_brt_mini_bordeleaux wh_dlc03_bst_beastmen_qb3 wh_main_dwf_karak_izor wh_dlc03_bst_beastmen_qb2 wh_dlc05_grn_mini_skullsmasherz_waaagh wh_dlc03_bst_beastmen_qb1 wh_dlc03_emp_marienburg_rebels wh_main_vmp_vampire_separatists wh_exp1_def_dark_elves wh_main_grn_greenskin_separatists_waaagh wh_dlc05_wef_wood_elves_rebels wh_dlc03_grn_gloomy_woods wh_main_nor_varg wh_dlc03_grn_greenskin_rebels_waaagh wh_main_dwf_karak_norn wh_main_dwf_karak_hirn wh_main_nor_sarl wh_dlc03_bst_mini_ripper_horn wh_main_grn_necksnappers wh_exp1_hef_high_elves wh_dlc03_bst_beastmen_rebels wh_main_grn_black_venom_waaagh wh_main_nor_norsca_separatists_sorcerer_lord wh_dlc03_emp_empire_qb3 wh_dlc03_emp_empire_qb2 wh_dlc03_emp_empire_qb1 wh_main_grn_crooked_moon wh_dlc03_emp_empire_qb4 wh_main_grn_top_knotz_waaagh wh_main_brt_lyonesse wh_main_grn_skull-takerz_waaagh wh_dlc03_emp_wissenland_qb1 wh_dlc03_emp_wissenland_qb2 wh_dlc03_emp_wissenland_qb3 wh_main_emp_nordland wh_dlc03_emp_wissenland_qb4 wh_main_brt_bastonne wh_dlc05_grn_mini_greenskin_rebels wh_main_nor_graeling wh_main_emp_averland wh_main_grn_red_fangs_waaagh wh_main_emp_hochland wh_dlc05_wef_mini_modryn wh_dlc05_wef_wood_elves_separatists_durthu wh_dlc05_wef_mini_atylwyth wh_main_emp_empire_rebels_qb1 wh_main_teb_estalia_rebels wh_main_emp_stirland wh_main_nor_skaeling wh_exp2_kho_khorne wh_main_brt_bretonnia_rebels wh_main_grn_skull-takerz wh_dlc03_emp_middenland_qb1 wh_dlc03_emp_middenland_qb2 wh_main_brt_parravon wh_dlc05_wef_wood_elves_separatists wh_dlc05_brt_mini_bretonnia_rebels att_fact_red wh_dlc15_ogr_ogre_kingdoms wh_exp2_nur_nurgle wh_main_grn_greenskin_ai_separatists_goblin_shaman wh_dlc05_brt_mini_gisoreux wh_main_dwf_dwarfs_qb3 wh_main_dwf_dwarfs_qb2 wh_main_dwf_dwarfs_qb1 wh_dlc05_brt_mini_quenelles wh_main_dwf_dwarfs wh_dlc05_brt_mini_brionne att_fact_blue wh_dlc05_brt_mini_parravon wh_main_vmp_vampire_counts wh_dlc03_bst_mini_shadowgor wh_dlc03_grn_gloomy_woods_waaagh wh_main_grn_greenskin_separatists_goblin_shaman wh_exp1_lzd_lizardmen wh_main_vmp_vampire_rebels wh_dlc05_brt_mini_montfort wh_main_brt_bretonnia_separatists wh_dlc05_wef_mini_cythral wh_main_grn_greenskin_ai_separatists_waaagh wh_main_nor_norsca_qb1 wh_dlc05_brt_mini_bastonne wh_dlc05_wef_mini_talsyn wh_main_nor_norsca_qb3 wh_dlc05_wef_mini_wydrioth wh_main_nor_norsca_qb2 wh_exp2_sla_slaanesh wh_dlc03_bst_mini_redhorn wh_dlc05_wef_mini_argwylon wh_main_grn_broken_nose wh_main_grn_red_fangs wh_main_grn_greenskin_separatists wh_dlc05_wef_mini_cavaroc wh_dlc05_wef_mini_tirsyth wh_main_grn_red_eye_waaagh wh_main_teb_border_princes wh_dlc03_bst_mini_khazrak_herd_rebels wh_dlc03_emp_empire_rebels wh_dlc05_brt_mini_aquitaine wh_main_ksl_kislev wh_main_vmp_vampire_ai_separatists wh_main_emp_empire_qb1 wh_main_vmp_vampire_ai_separatists_master_necromancer att_fact_yellow wh_dlc03_bst_mini_khazrak_herd_separatists wh_main_grn_greenskins_rebels wh_main_emp_empire_qb3 wh_main_vmp_mousillon wh_main_emp_empire_qb2 wh_main_chs_chaos_qb1 wh_main_chs_chaos_qb2 wh_main_chs_chaos_qb3 wh_main_emp_empire_ai_separatists wh_main_grn_greenskin_ai_separatists wh_main_grn_greenskins_waaagh wh_dlc03_grn_greenskin_separatists_waaagh wh_dlc03_emp_marienburg wh_main_brt_artois wh_main_emp_empire wh_main_grn_greenskins_rebels_waaagh wh_dlc03_bst_mini_khazrak_herd_brayherd wh_main_emp_ostermark wh_main_grn_orcs_of_the_bloody_hand_waaagh wh_dlc03_grn_black_pit_waaagh wh_exp2_tze_tzeentch wh_dlc05_wef_mini_arranoc wh_main_emp_empire_qb_intro wh_main_grn_teef_snatchaz wh_main_vmp_vampire_counts_qb2 wh_main_brt_bretonnia_qb1 wh_main_vmp_vampire_counts_qb3 wh_main_brt_bretonnia_qb3 wh_main_vmp_vampire_counts_qb1 wh_main_brt_bretonnia_qb2 wh_main_grn_scabby_eye wh_main_grn_top_knotz wh_main_emp_ostland wh_main_emp_marienburg_rebels wh_main_grn_necksnappers_waaagh wh_main_grn_red_eye wh_dlc03_bst_beastmen_separatists wh_dlc03_grn_greenskin_rebels wh_main_grn_crooked_moon_waaagh wh_dlc03_bst_beastmen wh_main_emp_empire_separatists wh_main_ksl_kislev_separatists wh_dlc03_emp_middenland wh_main_grn_skullsmasherz wh_main_vmp_schwartzhafen rebels
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Same here. Atm, I am trying not to play until it has been released, but that's tough lol. CA might want to release it together with the DX12 patch because Blood&Gore always was part of the CPU bottleneck in the DX11 engine because of the additional 'draw-calls' from CPU to GPU generated.
3Dmodeller for Call of Warhammer Third Age With Fire and Sword 2 Hetmanat
Best Ukrainian site and forum Sich TotalWarS totalwar.fun/board/
Good Spot guys!
*Looks through Dusty Files*
I'm afraid to tell you that this is more than a little out of date!
When we have information on the Trilogy we shall let you know Soon™!
this is from CA_charlotte (I think) on the twf.
What ever they say it is still a good find, and I am happy they are supporting the game for so long.
Im the Knight in Sour Armor http://tvtropes.org/pmwiki/pmwiki.ph...ghtInSourArmor
Rainbow Darling rainbows Darling. Darling Rainbows!!!!!
but on the same time modder with my first mod for Rome 2!http://steamcommunity.com/sharedfile.../?id=286218945
Hey Sparkle Sparkle Sparkle!
https://www.youtube.com/watch?v=LDULtV9U2kA
Basically, in the process of modding SHREDDER found some suspicious strings in the startpos.esf file with the "wh_dlc" prefix. The list of dlcs uncovered follows.
DLC 3 - Beastmen!
Subfactions
- Redhorn Brayherd
- Khazrak Herd Brayherd
- Skrinderkin Brayherd
- Jagged Horn
- Skrinderkin
- Ripper Horn Brayherd
- Shadowgor Brayherd
- Rredhorn
DLC 5 - Wood Elves!
Subfactions
- Anmyr
- Arranoc
- Argwylon
- Atylwyth
- Cavaroc
- Сythral
- Durthu
- Еorgovann
- Fyr Darric
- Modryn
- Tirsyth
- Talsyn
- Wydrioth
Plus additions to Beastmen and Brettonia.
DLC 8 Tomb Kings!
No info on subfactions.
DLC 10 Skaven!
No info on subfactions.
DLC 13 Chaos Dwarfs!
No info on subfactions
DLC 15 Ogre Kingdoms!
No info on subfactions.
Expansion pack 1
Ulthuan and the New World will be uncovered in the second installment of the trilogy of Total War: WARHAMMER with the following races:
- High Elves
- Dark Elves
- Lizardmen
No info on subfactions.
Expansion pack 2
The third installment of the trilogy will be dedicated to Chaos with 4 factions, one for each God of Chaos. Unique Lords, Chosen, Demons et cetera included.
- Khorne
- Tzeentch
- Nurgle
- Slaanesh
No info on subfactions.
***
An interesting detail - almost all of the old factions will get the "_qb1", "_qb2" suffixes in the future. SHREDDER wonders what it could mean.
***
"As you can see, the DLCs 2, 4, 6, 7, 9, 11, 12 and 14 are missing. It probably means that those are some kind of paid and free additions that the developers told us about - lords, heroes, magic, units (for example, Knight Orders of the Empire, Blood Dragons, Flagellants, Squigs and other yummy things).
Besides, some of those DLCS could be the unlocks of Brettonia, Kislev, Tilea and Estalia. Kislev is needed badly, and Tilea and Estalia will become relevant after the 5th or ths 8th DLC - Tomb Kings will walk right through their lands.
The unlocks of those factions could come with any of the faction DLCs - they are already in the game and it is not needed to add the "wh_dlc" prefix.
PS I will risk and assume that DLC 2 is blood, logically!
PSS It is said that this map has been found somewhere in the game files. It correlates well with the information cited above."
Spoiler Alert, click show to read:
"PSS And if you've read this far, here, have some proof of where this can be found. So you would not say that I made this up."
Spoiler Alert, click show to read:
HA! I was dead on. Suck it.
Elves 2nd game Chaos 3rd game. Just as I've been saying since January.
Wood elves will be the first mini-campaign DLC. Which fits. Bet the are doing one for Tomb Kings as well.
Now we need Kislev. Seriously I'd rather have Kislev than any other DLC race right now. Screw bloody ogres and Evilz Dwarfs I want my Russian Bear Cav.
Last edited by Påsan; June 14, 2016 at 12:13 PM.
a CA moderator also stated the current info is outdated and things may well have changed.
The datamined info that is, not the dlc wiki info.
IE: consider it old placeholder of alpha consept.
It does give us an indicator of what they have planned, but nothing is set in stone.
However it does solve the "not enough factions for dlc" dilemma :3
I wonder how many new units they'll add to the various factions and how will the campaign progress.
Last edited by zhiphius; June 14, 2016 at 12:17 PM.
Sounds like the Beastmen will have a mini-campaign of their own, I don't see CA just adding 8 Beastmen herds to the main campaign.
A Tomb Kings campaign might be interesting, but I had the choice, I'd rather see the Skaven face the Dwarves & Greenskins in a struggle for dominion of the entire Underway.
Drat! The Chaos Gods are the third expansion? *sigh*
Well, at least the Tomb Kings aren't too far off!