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Thread: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

  1. #141
    Sebidee's Avatar Artifex
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    Default Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    In time, I will wait until some bugs pop up before posting a non steam link.
    Hey! Check out my mods!
    Over 60 mods on the workshop, and a mod group in steam. Click the icons to see them for yourself!



  2. #142

    Default Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    Quote Originally Posted by AQUILIFIER View Post
    Caould you add a Non Steam link please?
    Please, please, please
    Just buy the game, there's deals for it all the time. It was just recently on humblebundle for example.

  3. #143

    Default Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    Quote Originally Posted by AQUILIFIER View Post
    Caould you add a Non Steam link please?
    Please, please, please
    Hello, yes I can! here, enjoy.
    http://depositfiles.com/files/drajq1n2g

  4. #144

    Default Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    Both of you are realy cool!
    Thanks guys

  5. #145

    Default Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    hey sebidee,

    I've been enjoying your mod a lot so far, sadly I've now encountered a CTD in my Corduba campaign. 25 turns in the campaign it crashes whenever the Frankish Separatists are starting their turn.
    I don't think i've ever had a crash like this before while playing Age of Charlemagne, so I guess it has to be related to your mod? Reloading an earlier save fixed it though, because the Frankish Separatists didn't spawn at all.
    (I could upload the savegame for you if you like, the forum attachments thingy seems to be broken though)


    Also, the Gallacian Separatists are broken: Their T1 Muster Hall gives them acces to pretty much all units, and gives them a huuge garrison. Let's see if I can still conquer that settlement...

    http://imgur.com/a/K9uzW

    edit: 2 turns later the exact same thing happend: Frankish Separatists spawn and immidiate CTD when it's their turn.
    Looks like I have to stop playing this campaign for now, too many crashes
    Last edited by traxx91; April 10, 2016 at 07:15 AM.


  6. #146
    Sebidee's Avatar Artifex
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    Default Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    That's a really weird bug traxx, I'll look into it and see if I can find a fix.
    Hey! Check out my mods!
    Over 60 mods on the workshop, and a mod group in steam. Click the icons to see them for yourself!



  7. #147
    Sebidee's Avatar Artifex
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    Default Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    Ok I have put in a temporary fix for that which removes the gallician seperatists. You will need to start a new game though.
    Hey! Check out my mods!
    Over 60 mods on the workshop, and a mod group in steam. Click the icons to see them for yourself!



  8. #148

    Default Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    Okay, I did some more reading: looks like the end turn crash with separatist factions is not necessarily related to your mod. Other players reported it with different mods or no mods at all. I've reloaded some more saves and changed my strategy a bit, and finally the bug didnt happen. Ive played 100+ more turns now without any problems, so it seems that I just got a bit unlucky and experience a very rare crash.

    Also, I've wiped out the Gallacian for now, but thanks for the fix anyways!


  9. #149

    Default Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    It would be nice to have a mirror version, workshop works like garbage for me :c

  10. #150

    Default Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    Quote Originally Posted by KorgDETH View Post
    It would be nice to have a mirror version, workshop works like garbage for me :c
    Maybe you look 6 posts before yours if that`s not too much work for you.

  11. #151

    Default Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    Quote Originally Posted by Prussias_Glory View Post
    Maybe you look 6 posts before yours if that`s not too much work for you.

    I've seen that link and i don't trust it a single bit

  12. #152

    Default Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    I didn`t try that link myself. But now that I look closer it seems a bit strange indeed.
    Maybe you`re right here.

  13. #153

    Default Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    Quote Originally Posted by KorgDETH View Post
    It would be nice to have a mirror version, workshop works like garbage for me :c
    Just buy the game.

  14. #154

    Default Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    Sebidee, i saw on the Total war forums that you were going to expand the Irish and Roman factions next and unlock them. Is that still the plan?

  15. #155

    Default Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    Quote Originally Posted by KorgDETH View Post
    I've seen that link and i don't trust it a single bit
    Yeah, that links seems sketchy. Especially from a 0 post member. I can upload the file to a site of your choice if you want.

    But yeah, you should still buy the game, it's not that expensive and definitely worth the money...


  16. #156

    Default Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    can someone please provide a direct link for this, i have trouble accesing my steam acount and support is taking its sweet time to give me a hand. I really want to play it, looks outstanding

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