This thread is for testing out campaign ai tables and values to see what actually works and what doesn't
Currently there are two members of Vae Victis mod working through the ai tables to shed light on it.
Rather than keep this stashed away in our developers forum, we've decided to make a public thread so that others can also help uncover the functionality of the campaign ai. We are making our findings public with the expectation that others will help us to speed up the process. If it ends up that we are the only ones working on it then we will move our findings back to our developers forum and maybe release something if we ever get it all figured out.
Below will be collected the results of all tests. The first thing to test is whether a value is actually being used so large entries will be important there. The next is what affect small and large/ poistive and negative values etc have. Balancing is up to in the individual mods so not relevant to this thread.
Collection of Camapaign AI tests and results:
table name: cai_personality_diplomatic_treaty_values
description: determines the bonus to diplomatic relations with another faction that you have the treaty with. Positive values give bonus to diplomatic relations.
Tests conducted:
table name: cai_personality_deal_evaluation_deal_component_values
description: Positive values give bonuses to chance to accept treaty