As per the Poll's title!
1 - Complete overhauls
2 - Graphical mods
3 - Unit mods
4 - Battle balancing mods
5 - Quality of life tweaks
Thanks for participating, please leave a comment if you like!
Complete overhauls
Graphical mods
Unit mods
Battle balancing mods
Quality of life tweaks
As per the Poll's title!
1 - Complete overhauls
2 - Graphical mods
3 - Unit mods
4 - Battle balancing mods
5 - Quality of life tweaks
Thanks for participating, please leave a comment if you like!
Under the patronage of Finlander, patron of Lugotorix & Lifthrasir & joerock22 & Socrates1984 & Kilo11 & Vladyvid & Dick Cheney & phazer & Jake Armitage & webba 84 of the Imperial House of Hader
I chose complete overhauls, but I always appreciate it when those include some, or all, of the other categories (as the best overhaul mods do).
I don't think that option cover factions mods such as ETF or NTF, so adding "Faction mods" to this poll. Just to cover more areas of gameplay when using mods.Quality of life tweaks
Under patronage of General Brewster of the Imperial House of Hader.
How to make Morrowind less buggy for new players - Of course every player may find it useful.
I chose complete overhauls but actually it should be taken as most immersive mods. My favorite one are those who make me addicted, unable to stop playing (just repeating to myself "just one more turn" again and again), no matter their size or content actually (even if overhauls fill that most of the time)
Under the patronage of Flinn, proud patron of Jadli, from the Heresy Vault of the Imperial House of Hader
well I guess overhauls will win easily, though it will be interesting to see what could come second or third
Under the patronage of Finlander, patron of Lugotorix & Lifthrasir & joerock22 & Socrates1984 & Kilo11 & Vladyvid & Dick Cheney & phazer & Jake Armitage & webba 84 of the Imperial House of Hader
Poll will not take my vote -- something about my security token, what ever that means. Anyways I have always had a soft spot for Lusted's Lands to Conquer Gold Mod for M2TW so I am guessing that would be unit balancing if I were able to post a vote.
well that looks strange, maybe a temporary issue? Have you tried to vote again?
edit: just checked and I confirm you didn't vote, so please try again, thanks.
Last edited by Flinn; January 12, 2018 at 07:30 AM.
Under the patronage of Finlander, patron of Lugotorix & Lifthrasir & joerock22 & Socrates1984 & Kilo11 & Vladyvid & Dick Cheney & phazer & Jake Armitage & webba 84 of the Imperial House of Hader
Scratch that... I just checked I could indeed cast my vote for this poll on the main forum page in the sidebar.
Hmm, strange I could swear I couldn't before, unless it has something to do with the remember me checkbox before logging in.
@NorseThing: Did you ticked the "Remember me" checkbox before logging in today? If not then logout and login at the same time also tick the "Remember me" checkbox and try to vote in this thread.
Last edited by Leonardo; January 12, 2018 at 08:29 AM.
Under patronage of General Brewster of the Imperial House of Hader.
How to make Morrowind less buggy for new players - Of course every player may find it useful.
Complete overhauls - sometimes it can feel like a whole new game to get lost in. Graphical mods come a close second however, they can have influence on all mods for the given title for years to come. Interesting how no-one chose them however.
Complete overhauls with the REAL sense of the sentence.
For example there in NO such a mod in the last two historical TW games (Rome II and Attila).
I doupt that we will see such mods again in newer TW games.
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.
In DeI you are still playing the same campaign no? I feel a true overhaul is one like Hegemonia City States, or Third Age. Stainless Steel and DeI seem more like balancing with new units, tweaks etc. Both are still excellent mods. But eh I could be completely wrong.
I am one of the few people who voted for 'Unit mods' .My most liked is 'Ethiopia Et Nubia' .
100% mobile poster so pls forgive grammer
A complete overall. By far the best I have encountered was Arthurian Total War. Unfortunately now lost to the ages.
Novus Ordo Hebdomadum - Reinstalling: A Total War Aficionado’s StoryPillaging and Plundering since 2006
The House of Baltar
Neither is this the dawn from the east, nor is a dragon flying above, nor are the gables of this hall aflame. Nay, mortal enemies approach in ready armour. Ravens are calling, wolves are howling, spear clashes and shield answers
Yep, overhaul. 'S.P.Q.R' was a big early fave for RTW, then Blue Lotus and 'The Crusades.' FATW was the last big overhaul I played a lot of. Of the more traditional mods, RS and EB were great.