Ah yes ok sorry lol
Ah yes ok sorry lol
great mod! congrats!
are you planing on implementing any units from the 1212 mod?
Thanks djangooo! No at the moment, I don't know how they are, nor do I have permission to use them.
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
i did not see that you put chain mail for the majority of soldiers it's good
I don't know what you're trying to tell me. In any case, I have retouched more than 200 units to avoid this original aspect of vanilla, which looked like they were in "pajamas".
Sample of vanilla:
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
did you add new units or faction specific units?
Looking forward to my first campagne
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
yes it's very well done! thanks! and the all playable factions in grand campaign is very good i don't understand why no other modders use this system to make more faction playable in aoc
Last edited by napoleon2905; February 18, 2018 at 11:56 AM.
Can you upload a non-steam link?
@napoleon2905: Possibly it's that it has not occurred to anyone or they would think that if they do it would give an error. I tried it because with Napoleon TW I did the same to play his campaigns with other factions.
@alejandromachine: Doesn't work the Workshop?
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
You did well it's cool
but do you think if it's possible to change lombard clubmen weapon to sword with pfm? i don't like clubs in fights with armoured units...
If they used those weapons, Why remove them? In addition, the Lombards already have swordsmen.
To change the weapon, you need modify the VariantMesh file and then change the configuration with the PFM.
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
Not sure if it's a bug or intentional but after 3 play throughs with Normandy and trying to be as nice as possible my faction leader gets the universally despised trait every single time!
Hello Three Eyed Crow. That doesn't happen to me, nor I haven't created any script that provokes it. Could you do a screenshot?
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
Yeah will do.
it seems to be linked to advancing characters up the rank system domici, comes etc and also by stopping said characters from promoting themselves.
Are you running it with another mod?
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
I've updated the "portrait" of leaders of each faction in the campaign selection menu. Now they have the same appearance of the character that appears in the campaign.
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
The Duchy of Normandy has been transferred to the group of "Central factions" and the Kingdom of Burgundy to the group of "Frankish factions".
Last edited by Miguel_80; June 02, 2018 at 10:25 AM.
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
Hi Miguel ! Any "better" CAI-BAI mod recommended, or u modified AI behaviour also ? THX: