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October 09, 2020, 06:50 PM
#1
[Submod] More Vassals
This is a small submod I've made mostly for my own use; posting it in case someone else is interested. I'll post it to Steam if there's enough interest. Basically it changes the client state/satrapy system to be more like Attila. It's not "all diplomatic options enabled," just "more" for some factions. I'm particularly interested to see how it plays with nomadic factions.
I do still need to test some of the changes, so let me know how the changes play and if there are any mistakes/factions doing things they shouldn't be able to. Only factions that can usually confederate in DeI should be able to here, for example.
What it does:
- Renames client states to tributary states, and satrapies to puppet states (using the terms Attila uses for now since that's where I got the idea, but could change it if I think of better terms)
- Allows barbarian factions to make tributary states
- Allows all civilized factions to make puppet states
- Allows all factions to sack, liberate, loot, and subjugate cities
- The Roman AI may now occasionally sack settlements
Changelog:
10/11/2020 - Fixed Gallic factions being able to create puppet states. They shouldn't be able to do that anymore.
10/18/2020 - Fixed some text that still referred to client states/satrapies.
10/22/2020 - Fixed more text that still referred to client states/satrapies.
2/27/2021 - Uploaded to Steam Workshop.
Mediafire Link
Steam Workshop Link
Last edited by Augustusng; February 27, 2021 at 05:54 PM.
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October 10, 2020, 03:18 AM
#2
Laetus
Re: [Submod] More Vassals
Does this mod offer a way to plunder without capturing the region? (as Rome)
I'm looking for a way to avoid my "loot->abandon to rebel" loop for my long term campaign.
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October 10, 2020, 10:34 AM
#3
Re: [Submod] More Vassals
Oh, is Rome not able to sack normally? Didn't realize that. Yes, this mod allows all factions to sack and liberate too.
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October 11, 2020, 02:33 AM
#4
Laetus
Re: [Submod] More Vassals
Great thanks! I'll give it a try.
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October 11, 2020, 02:36 PM
#5
Re: [Submod] More Vassals
This looks well thought out, thank you!
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October 11, 2020, 11:16 PM
#6
Re: [Submod] More Vassals
Update: fixed Gallic factions being able to create puppet states. They shouldn't be able to do that anymore.
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October 18, 2020, 03:42 PM
#7
Re: [Submod] More Vassals
Update: fixed some text that still referred to client states/satrapies.
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October 22, 2020, 07:15 PM
#8
Re: [Submod] More Vassals
Update: fixed more text that still referred to client states/satrapies. I think I got it all this time, but let me know if there's any left.
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February 27, 2021, 05:55 PM
#9
Re: [Submod] More Vassals
Uploaded to Steam Workshop. It didn't need an update for 1.2.7, so it should still work fine.
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February 28, 2021, 11:40 AM
#10
Re: [Submod] More Vassals
Thank you for the Steam upload.
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May 21, 2021, 10:31 AM
#11
Laetus
Re: [Submod] More Vassals
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May 24, 2021, 07:41 AM
#12
Re: [Submod] More Vassals
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