Page 15 of 15 FirstFirst ... 56789101112131415
Results 281 to 297 of 297

Thread: Rusted PackFile Manager (RPFM) 4.0.0 Released!

  1. #281

    Default Re: Rusted PackFile Manager (RPFM) 3.0.0 Released!

    [QUOTE=Frodo45127;16086041]First, you should not edit data.pack. Second, update to 3.0.3 and update your schemas. BOTH. And third, verify the games integrity and fix your data.pack.

    It is works!!! Thanks alot!!!! Now i can change characteristics of the units! But if i should not edit data.pack, then how i can change the tables? I cant switch on mods in the menu. It writes "coming soon". I try to rename new mod to data_4.pack, but game does not see this file...

  2. #282

    Default Re: Rusted PackFile Manager (RPFM) 3.0.3 Released!

    Hi Frodo what does updating the schemas mean?
    (First, you should not edit data.pack. Second, update to 3.0.3 and update your schemas.)

  3. #283

    Default Re: Rusted PackFile Manager (RPFM) 3.0.3 Released!

    The program will be update automatically, then the schemes. you need just click "yes" few times.

  4. #284
    Frodo45127's Avatar Artifex
    Patrician

    Join Date
    Dec 2011
    Location
    Lost In Translation
    Posts
    440

    Default Re: Rusted PackFile Manager (RPFM) 3.0.6 Released!

    And 3.0.6 Released. If you mod WH2 and since this week's update the dependencies stopped working properly, update, then regenerate the dependencies cache.

  5. #285
    Laetus
    Join Date
    Dec 2010
    Location
    anywhere or the Philippines
    Posts
    3

    Default Re: Rusted PackFile Manager (RPFM) 3.0.6 Released!

    I'm new with RPFM. Can you provide me a link for tutorial of ETW denifitive edition(steam)? Thanks.

  6. #286

    Default Re: Rusted PackFile Manager (RPFM) 3.0.6 Released!

    Hi, im using 5.2.4 but i cant open and edit most of the tables of TW Warhammer 3. For excample, when i try to open main_unit_tables i get this error:

    NullReferenceException:... and so on

    it wh3 not supported yet? If so, how do other modders create their mods?

  7. #287
    Frodo45127's Avatar Artifex
    Patrician

    Join Date
    Dec 2011
    Location
    Lost In Translation
    Posts
    440

    Default Re: Rusted PackFile Manager (RPFM) 4.0.0 Released!

    And massive update 4.0 just released. Make sure to check the changelog here: https://github.com/Frodo45127/rpfm/releases/tag/v4.0.0 , because there are some breaking changes and there it says what to do about them.

  8. #288
    Condottiere SOG's Avatar Domesticus
    Join Date
    Dec 2006
    Location
    Somewhere in Europe
    Posts
    2,275

    Default Re: Rusted PackFile Manager (RPFM) 4.0.0 Released!

    Congratulations! version 4.2 schemas just broke the RPFM. Can't even use it now. YAY!
    Erasmo
    Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601)
    System Manufacturer: ASUSTeK Computer Inc.
    System Model: G73Sw
    Processor: Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz (8 CPUs), ~2.0GHz
    Memory: 12288MB RAM
    Available OS Memory: 12266MB RAM
    Page File: 2634MB used, 21881MB available
    Windows Dir: C:\Windows
    DirectX Version: DirectX 11
    DX Setup Parameters: Not found
    User DPI Setting: Using System DPI
    System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
    DxDiag Version: 6.01.7601.17514 32bit Unicode

  9. #289
    Frodo45127's Avatar Artifex
    Patrician

    Join Date
    Dec 2011
    Location
    Lost In Translation
    Posts
    440

    Default Re: Rusted PackFile Manager (RPFM) 4.0.0 Released!

    Quote Originally Posted by Condottiere SOG View Post
    Congratulations! version 4.2 schemas just broke the RPFM. Can't even use it now. YAY!
    If there is an issue with the schemas (4.x schemas will not load in 3.x rpfm due to some structural changes), just do as the popup that appears when you update says: Go to Pack/Settings, hit Clear Scheam Folder, and then go to About/Check Schema Updates and update them. Restart RPFM after that.

    If you want to keep using RPFM 3.x, you'll need to download the schemas from before the update and install them manually on the schema folder.

  10. #290

    Default Re: Rusted PackFile Manager (RPFM) 4.0.0 Released!

    Hi Frodo how can I manually install schema? I just downloaded the newest version of RPFM and when I try to update schema error shows up "There was an error while downloading/updating the following git repository: https://githun.com/Frodo45127/rpfm-schemas". I tried to clear schema folder in settings and download it again but it didnt help.

  11. #291

    Default Re: Rusted PackFile Manager (RPFM) 4.0.0 Released!

    Hello!
    Ive had ETW for years and just recently i started actually enjoying it and got into modding it. Im trying to edit stat_land table from the Absolutum Dominium mod to increase the unit size, (FYI i already know how to edit such values, ive been playing with customized sizes for a while now) but the RPFM ver 4.1.3. gives me this error (check attachment) while trying to open the file. As a matter of fact i get this error whenever i try to open and edit any table from any mod, so far i have only been able to edit and customize tables by cloning pathes and converting them into "my mod". Ive seen posts about updating the schemas and such but, since i got the latest one i dont thin that is the issue? Anyways, any help would be much appreciated

    Attached Thumbnails Attached Thumbnails schema.png  
    Last edited by El Santo Padre; October 07, 2023 at 07:03 PM.

  12. #292

    Default Re: Rusted PackFile Manager (RPFM) 4.0.0 Released!

    Is this the continuation of the old Pack File Manager?

  13. #293
    terciperix's Avatar Foederatus
    Join Date
    Dec 2010
    Location
    Brittany
    Posts
    40

    Default Re: Rusted PackFile Manager (RPFM) 4.0.0 Released!

    Sadly I have the same issue as El Santo Padre

    Edit1 : YAYY I found a workaround. I open the tables I can't open with RPFM (such as units_stats_land...) with PFM. I then select all the rows I need. I create a blank file with RPFM and paste all the rows and it works !

    Edit2 : Sadly it doesn't work as the two tools do not have the same columns for every tables. Some data is lost when pasting so you should not do that.

    Edit3 : I may have found a workaround and I am going to test it in the future. It should work with the unit_stats_land table, which is the only one I had trouble opening with RPFM. What you need to do is open the packfile you want the table from with PFM. Then you open another session of PFM and you extract from the vanilla patch5 the vanilla unit_stats_land table. You then go back to the open modpack and you add the vanilla unit_stats_land table. You erase every vanilla line, copy paste the mod unit_stats_land table lines in the vanilla unit_stats_land table you added. Then you save the modpack, open it with RPFM and you should be able to acess the new unit_stats_land_table. You just have to remove the unusable table and voila. I checked every columns and found discrepencies in "Base Desity" "Cold Resistance" "Heat Resistance" and "Can do formed attack". I don't think it is worrying as the columns match each other. If you open vanilla tables with PFM and RPFM you have the same discrepencies too. As I said it needs to be tested but it looks like a small workaround. I love PFM but it is so awkward to use and keeps constantly crashing.
    Last edited by terciperix; March 25, 2024 at 05:22 PM.

  14. #294
    Basileos Leandros I's Avatar Writing is an art
    Join Date
    May 2005
    Location
    High up in the mountains, in my own fortress
    Posts
    7,612

    Default Re: Rusted PackFile Manager (RPFM) 4.0.0 Released!

    Just a quick question - have you tested the PFM with Pharaoh? Would love to see it work for Pharaoh TW...
    Last edited by Basileos Leandros I; May 05, 2024 at 02:11 PM.
    Ja mata, TosaInu. Forever remembered.

    Total War Org - https://forums.totalwar.org/vb/

    Swords Made of Letters - 1938. The war is looming over France - and Alexandre Reythier does not have much time left to protect his country. A finished novel, published on TWC.

    Visit ROMANIA! A land of beauty and culture!

  15. #295

    Default Re: Rusted PackFile Manager (RPFM) 4.0.0 Released!

    I have been using RPFM 4.2.7 for a couple of years and have successfully created two fairly simple mods for WH3, (for the Dwarves and High Elves), where I have only changed a few values in Unit values.
    Now, trying to create another mod (for Bretonnia) a couple of months ago, I find that RPFM won't open up anything. I can create the name of my new (Bretonnia) mod, but that's as far as I can get. Doesn't put the (empty) new mod in it's usual box ready to create a DB. Also RPFM won't open up any Pack files in the game Data folder, so can't pick units to mod.
    I've tried deleating totally RPFM and downloading it again, but doesn't make any difference.
    Creating the first two successful mods I closely followed the tutorial, and found it quite easy. Everything was / is in place that is needed, so why won't RPFM work properly now.
    I will be very grateful for any suggestions.
    Win10 64bit
    Intel Core i7 3770K/3.5 GHz.
    Asus P8Z77-V Pro
    Corsair PC1333 16 Gb
    Asus GeForce GTX 1070 8GB GDDR5

    "Now Maitland, now's your time!
    Stand up Guards!
    Make ready,
    Fire!"

  16. #296
    godspeed's Avatar Libertus
    Join Date
    Sep 2006
    Location
    Florida
    Posts
    64

    Default Re: Rusted PackFile Manager (RPFM) 4.0.0 Released!

    First time trying to use RPFM 4.2.7 Build Startpos feature. I created a new pack file and saved it to the Pharaoh data folder (game is installed on Drive D). Pack file contains only the start_pos tables that will import from the Assembly Kit. I cannot select a Campaign ID to start the process (no campaign ID selections appear). Any advice or clarifications to the RPFM instructions that will allow the creation of a new startpos.esf would be greatly appreciated.
    Last edited by godspeed; July 13, 2024 at 01:08 PM.

  17. #297

    Default Re: Rusted PackFile Manager (RPFM) 4.0.0 Released!

    Hi everyone,


    My micro mod doesn't work anymore since the last Warhammer 3 update(s), so I wanted to redo my mod.


    I'm using rpfm-v4.3.4 ... but I can't find the db part in data.pack ... here


    Did I miss a step or is there a problem?


    Thanks for your help.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •