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Thread: Events Designated for turns 0-1 Not Showing Up

  1. #1
    PikEnthusiast's Avatar Foederatus
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    Default Events Designated for turns 0-1 Not Showing Up

    Hey! I've been having a weird problem with my events. When I set the date for the event to spawn to 0 or 1, the events just don't show up at all. For numbers 2 and up it works perfectly fine. I'd really like to place an event on turn one. I'd appreciate your time and input.

    Thanks
    PikeEnthusiast

  2. #2
    Gigantus's Avatar I am not special - I am a limited edition.
    Patrician took an arrow to the knee spy of the council

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    Default Re: Events Designated for turns 0-1 Not Showing Up

    Copy your code here to have a look.










  3. #3
    PikEnthusiast's Avatar Foederatus
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    Default Re: Events Designated for turns 0-1 Not Showing Up

    Of course! Sorry for the long wait.

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;
    ; Historical events, generated by Geomod
    ;
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


    event historic start_of_game
    date 0


    event historic diaspora
    date 2 5


    event historic first_windmill
    date 50


    event historic earthquake_in_aleppo
    date 58
    position 257, 73


    event historic science_alchemy_book
    date 64


    event historic first_european_paper
    date 72

  4. #4
    Gigantus's Avatar I am not special - I am a limited edition.
    Patrician took an arrow to the knee spy of the council

    Join Date
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    Default Re: Events Designated for turns 0-1 Not Showing Up

    There is the possibility that zero doesn't work in this file. It certainly works well in the campaign script:

    Code:
        monitor_event PreFactionTurnStart FactionIsLocal
            and I_TurnNumber = 0
            historic_event start_of_game
            terminate_monitor
        end_monitor










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