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Thread: Enhancement submod for CoWTW 1.02 (version 1.0) 14.01' 2010.

  1. #61
    Blackomur89's Avatar Campidoctor
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    Default Re: Enhancement submod for CoWTW 1.02 (version 1.0) 14.01' 2010.

    Quote Originally Posted by Kahvipannu View Post
    Just amazing

    Vary well tought and balanced.
    Thanks!

    Quote Originally Posted by GERMANICUS View Post
    Herr Black I concur with Kahvi's comments ...definitly the "A" is appropiate in this case.
    Just want to say how much your 2D artistic efforts make for enhanced game play value.
    So I hope you wont falter in your labours.

    Our thanks is continuous!
    Ou! Well I don't know what to say... Thanks That really means a lot!
    2D artist for Call of Warhammer TW; 2D artist for Westeros TW; 2D artist and researcher for The Ruins of Arnor TATW sub-mod; 2D artist for Warcraft TW.

  2. #62

    Default Re: Enhancement submod for CoWTW 1.02 (version 1.0) 14.01' 2010.

    I'd suggest making the vertical lines uniform, something neutral and appropriate for both sides. Other than that, smashing job.
    Screw multiculturalism and the horse it rode in on



  3. #63
    Blackomur89's Avatar Campidoctor
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    Default Re: Enhancement submod for CoWTW 1.02 (version 1.0) 14.01' 2010.

    Quote Originally Posted by Astor View Post
    I'd suggest making the vertical lines uniform, something neutral and appropriate for both sides. Other than that, smashing job.
    Well on the left is the High Elf star and on the right is the Dark elf heart symbol so they are both respected.

    But did you mean that it would look better with the same symbols on the sides?
    2D artist for Call of Warhammer TW; 2D artist for Westeros TW; 2D artist and researcher for The Ruins of Arnor TATW sub-mod; 2D artist for Warcraft TW.

  4. #64

    Default Re: Enhancement submod for CoWTW 1.02 (version 1.0) 14.01' 2010.

    Yup, thats what I meant. The same symbol on both sides, something that would fit both HEs and DEs.
    Screw multiculturalism and the horse it rode in on



  5. #65
    Blackomur89's Avatar Campidoctor
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    Default Re: Enhancement submod for CoWTW 1.02 (version 1.0) 14.01' 2010.

    Quote Originally Posted by Astor View Post
    Yup, thats what I meant. The same symbol on both sides, something that would fit both HEs and DEs.
    That would be great but there is no such symbol.
    2D artist for Call of Warhammer TW; 2D artist for Westeros TW; 2D artist and researcher for The Ruins of Arnor TATW sub-mod; 2D artist for Warcraft TW.

  6. #66
    Blackomur89's Avatar Campidoctor
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    Default Re: Enhancement submod for CoWTW 1.02 (version 1.0) 14.01' 2010.

    Well here is some eyecandy for you, Empire border, as you see the right side presents Sylvania, the upper is the church of Sigmar and the lower part is the army and nobility :

    So how does everyone like this one?

    P.S. I will redo the Chaos one, I'm not to happy with the current look.
    2D artist for Call of Warhammer TW; 2D artist for Westeros TW; 2D artist and researcher for The Ruins of Arnor TATW sub-mod; 2D artist for Warcraft TW.

  7. #67
    cedric37's Avatar Why Not ?!
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    Default Re: Enhancement submod for CoWTW 1.02 (version 1.0) 14.01' 2010.

    Look nice but it lacks a bit of shape balance between left and right IMO, right is wider and the flame is too high i think.
    If you can just tweak this, it is otherwise very nice
    Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader



  8. #68
    Blackomur89's Avatar Campidoctor
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    Default Re: Enhancement submod for CoWTW 1.02 (version 1.0) 14.01' 2010.

    Quote Originally Posted by cedric37 View Post
    Look nice but it lacks a bit of shape balance between left and right IMO, right is wider and the flame is too high i think.
    If you can just tweak this, it is otherwise very nice
    I tried but the sculls look just hilarious then and the flame fits the screen in the game if that is your concern.
    2D artist for Call of Warhammer TW; 2D artist for Westeros TW; 2D artist and researcher for The Ruins of Arnor TATW sub-mod; 2D artist for Warcraft TW.

  9. #69
    cedric37's Avatar Why Not ?!
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    Default Re: Enhancement submod for CoWTW 1.02 (version 1.0) 14.01' 2010.

    It is not a question of fitting but symetrics
    Just maybe reduce a bit the flame.
    But hey, it 's cool!
    Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader



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