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February 18, 2010, 02:04 AM
#61
Re: "no CTD" campaign script - compatible v1.03.1
Sorry but the only way to "force" chaos to attack is to let the regular campaign script doing its job
Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader
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February 18, 2010, 05:48 AM
#62
Re: "no CTD" campaign script - compatible v1.03.1
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