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Threads 41 to 60 of 287

Forum: Stainless Steel Historical Improvement Project (SSHIP)

An ambitious, large-scale submod for the great Stainless Steel 6.4, with the ultimate goal of delivering the most historically accurate early era campaign this game can offer.

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  1. Forum Actions:

    Forum Statistics:

    • Threads: 56
    • Posts: 2,518
  2. Forum Actions:

    Forum Statistics:

    • Threads: 43
    • Posts: 3,253
  1.   Sticky Threads  

  2. Icon6 Sticky Thread Sticky: Screenshots / Empires' Maps Thread

    Started by Lifthrasir, November 09, 2015 02:43 AM
    30 Pages
    1 2 3 4 5 6 7 8 9 10 ... 30
    • Replies: 585
    • Views: 206,389
    April 12, 2024, 12:34 PM Go to last post
  3. Icon14 Sticky Thread Sticky: The CROWNS system

    Started by Jurand of Cracow, May 15, 2018 02:35 AM
    14 Pages
    1 2 3 4 5 6 7 8 9 10 ... 14
    • Replies: 274
    • Views: 89,796
    January 07, 2024, 12:00 AM Go to last post
  4. Icon14 Sticky Thread Sticky: [Preview] Economy, Events, Scripts & Other Features

    Started by MWY, June 04, 2014 09:00 AM
    3 Pages
    1 2 3
    • Replies: 40
    • Views: 54,113
    August 19, 2023, 11:40 PM Go to last post
  5. Icon14 Sticky Thread Sticky: 098 : Mod is NOT RUNNING, what to do? (also crashes and other technical)

    Started by pepa007, June 04, 2014 09:22 AM
    9 Pages
    1 2 3 4 5 6 7 8 9
    • Replies: 170
    • Views: 18,341
    May 02, 2024, 03:58 AM Go to last post
  6.   Normal Threads  

  1. Unique / Custom Settlements for Strat Map

    Started by Sin_, June 14, 2023 03:42 PM
    3 Pages
    1 2 3
    • Replies: 47
    • Views: 4,302
    January 24, 2024, 12:52 PM Go to last post
  2. Holy Roman Empire - any tips ?

    Started by Pauper, June 16, 2015 11:46 AM
    • Replies: 2
    • Views: 4,124
    July 16, 2015, 05:27 PM Go to last post
  3. Questions regarding the late Era campaign

    Started by Alzender, January 20, 2018 05:11 AM
    • Replies: 5
    • Views: 4,085
    January 20, 2018, 12:10 PM Go to last post
  4. Religions and Temples

    Started by Kilo11, November 14, 2017 02:00 AM
    2 Pages
    1 2
    • Replies: 26
    • Views: 3,825
    November 24, 2017, 07:23 AM Go to last post
  5. Icon5 Help wanted to implement the animations

    Started by Lifthrasir, June 05, 2015 05:38 AM
    2 Pages
    1 2
    • Replies: 32
    • Views: 3,781
    October 02, 2015, 07:07 AM Go to last post
    • Replies: 11
    • Views: 3,727
    May 17, 2016, 10:35 AM Go to last post
  6. Governor traits in the submod

    Started by nvm, July 15, 2015 11:25 PM
    • Replies: 19
    • Views: 3,722
    October 22, 2016, 06:31 AM Go to last post
  7. Family Tree problem

    Started by Pherion, May 28, 2015 12:13 PM
    • Replies: 7
    • Views: 3,512
    May 29, 2015, 02:48 PM Go to last post
  8. Guilds Overview

    Started by RexTrust, August 07, 2015 04:52 AM
    • Replies: 5
    • Views: 3,412
    August 08, 2015, 07:34 AM Go to last post
  9. Any way to remove plague from the game?

    Started by Varmir, April 02, 2020 09:42 AM
    • Replies: 13
    • Views: 3,274
    May 03, 2020, 05:18 AM Go to last post
  10. sship v0.97

    Started by doktore1991, October 08, 2020 02:27 PM
    • Replies: 17
    • Views: 3,260
    October 18, 2020, 04:53 AM Go to last post
  11. HRE Emperor system

    Started by Eidgeniesser, May 02, 2016 02:08 PM
    • Replies: 4
    • Views: 3,195
    June 16, 2018, 07:01 AM Go to last post
  12. AI agents’ behavior in SSHIP

    Started by Jurand of Cracow, September 29, 2016 05:06 AM
    • Replies: 15
    • Views: 3,114
    October 02, 2016, 04:19 AM Go to last post
  13. Changing Turns per Year

    Started by TheIdiot900, January 29, 2015 01:11 AM
    • Replies: 9
    • Views: 3,107
    July 18, 2015, 05:12 AM Go to last post
    • Replies: 9
    • Views: 3,035
    January 25, 2017, 02:21 AM Go to last post
    • Replies: 16
    • Views: 2,975
    January 22, 2018, 04:14 PM Go to last post
  14. Icon1 [AAR - SSHIP 0.9.2] Norman Conquest (England)

    Started by Heskey, May 10, 2018 07:53 PM
    • Replies: 4
    • Views: 2,971
    May 12, 2018, 05:31 AM Go to last post
    • Replies: 6
    • Views: 2,916
    August 15, 2016, 03:17 AM Go to last post
  15. Is this mod still being developed?

    Started by jabbothehut, June 02, 2023 07:28 AM
    2 Pages
    1 2
    • Replies: 27
    • Views: 2,840
    April 18, 2024, 12:09 AM Go to last post
  16. OP units

    Started by achilles-91, July 21, 2015 11:59 AM
    • Replies: 17
    • Views: 2,791
    July 22, 2015, 01:41 PM Go to last post

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