This thread will be devoted to gathering material about the Catholic Military Orders.
If you want to watch a documentary on the crusades, it is here: BBC three 45-min movies. For a historian it's a bit too dramatic and stereotypical, but so is our game.
To be dealt with in the future:
Quote:
Originally Posted by j.a.luna
there should be a player information window about it...
... What are the requirements to recruit the military orders?
... Do you need to have mixed reputation? How many crosses do you need to have with the Pope?
... When do these recruiting units disappear?
I think a review of their recruitment is also needed
... (perhaps less available and you can only recruit a few in a long period of time to make them more valuable).
... The player should be given the opportunity to recruit them more often (perhaps permanently in the Holy Lands for all military orders, Iberian peninsula for Santiago order, and Teutonics in the Baltic lands).
Quote:
Originally Posted by j.a.luna
... foot hospitaller knights in the first stage of order chapter but for teutonic knights the first stage is for mounted ritterbruders...
In most of my Italian settlements I can recruit Hospitallers and only in Palermo the Teutonics but unfortunately only the first level (cavalry) why is it?
On the other hand, the Templars didn't have a chapter house anymore and it would be easier to find them?
Knights of Santiago should only be recruitable in Iberia by the Catholic factions
but for the Iberians they could build them in other areas, also, above all, the Templars had numerous possessions throughout the Iberian Peninsula and helped in numerous battles against the infidels
... more Templar chapter house in Iberia and Templar reinforcements and European crusaders from time to time in the form of expeditions in Iberia.
(1) the unit:
Knights of Santiago - I haven't delved into it yet, I'm not sure which way to go. They may be only for the three Iberian factions (so if they expand to the Middle East, those Knights would appear also there), but they may also be typical only to Iberia (which means also other Latin factions would have access to).
(2) the building:
But the major issue and message is: due to 24-buildings-displayed limit, I've planned to cut down the max number of chapter houses in one settlement to 1. This will require a bit of thinking and design, and then coding because in some settlments many Military Orders had been historically present (Acre, Paris, Venice, London etc.). I'll use all 9 levels of the building line to produce historical combinations. Then I'd code it in the EDB, using hidden resources. This is going rather an extensive work.
(3) the historical events that allow setting up a building and (separately) recruitment of those Knights.
There's code in the script, but I haven't reviewed it yet, I don't remember what does it consists of.
April 16, 2020, 10:05 AM
Jurand of Cracow
Re: [M] - Military Orders (Catholic)
sorry guys, I've mixed something with these threads, I'll try to restore the previous, if possible
April 16, 2020, 10:05 AM
Jurand of Cracow
[M] - Military Orders (Catholic)
Reserved I
April 16, 2020, 12:35 PM
Navajo Joe
Re: [M] - Military Orders (Catholic)
JOC,
You might want to add the Knights of Calatrava, they were a substantial Spanish order, there is another I believe it is Montero or something like that.
NJ
April 16, 2020, 12:52 PM
j.a.luna
Re: [M] - Military Orders (Catholic)
Quote:
Originally Posted by Navajo Joe
JOC,
You might want to add the Knights of Calatrava, they were a substantial Spanish order, there is another I believe it is Montero or something like that.
It seems that Burzenland in eastern Hungary was an autonomous fiefdom of the Teutonic Order. I think this justifies Hungary being able to construct a Teutonic Knights Major Chapter House (and thus have access to mounted Ritterbruders).
April 17, 2020, 12:08 AM
Jurand of Cracow
Re: [M] - Military Orders (Catholic)
Quote:
Originally Posted by Tripledot
It seems that Burzenland in eastern Hungary was an autonomous fiefdom of the Teutonic Order. I think this justifies Hungary being able to construct a Teutonic Knights Major Chapter House (and thus have access to mounted Ritterbruders).
only 1211-1224 and were promtly kicked out of the country by the royal decree.
This province will has hidden resource for the TO (so HRE can build the units), but I don't think it justifies Hungary having the access.
April 17, 2020, 05:55 AM
Thorbjorn Jagelund
Re: [M] - Military Orders (Catholic)
Hospitalier knights' banners are completely black, when under the control of Aragon or France. I haven't tried it on other factions but it seems unintended.
April 23, 2020, 04:32 PM
Elendil 03
Re: [M] - Military Orders (Catholic)
There's a SS6.3 submod for the Teutonic Order and the Lithuanians. If I recall correctly, it has not been implemented for SS6.4 and it's also not listed in the SSHIP changelog.
Also, why not have the TO as AOR unit or tie their chapter houses to the broader region only? Had they not been invited by Conrad of Masovia, but a Hungarian noble, they would have answered as well.
April 29, 2020, 12:08 PM
j.a.luna
3 Attachment(s)
Re: [M] - Military Orders (Catholic)
Regarding units for military orders, i think that is historical add sergeant class for all orders, not only templars as in the current game. Templars have so many units in the game as templars crossbowmen, templars squires, templar axe knights and others.
sship team( Kostic maybe) , could make a "sergeant class" for all these catholic orders with similar stats and weapons(spearmen) but differents clothes(historical) as is logical.
So my proposal is remove some templars units(for free slots if you need)as templar squires, crossbowmen.... and just leave knights and sergeants units for them.
Military orders will have knights and dismounted knights( with low availability) but also order sergeant spearmen and maybe mounted sergeant if you have enought free slots.
The Knights Hospitaller originally served pilgrims in need of medical assistance- hence the name. I think it'd be nice if this was shown in their buildings. Having every Hospitaller chapter house give a chance to increase medical training might be too much, but I think the Church of the Holy Sepulchre wonder giving a 1 percent chance of granting the Medical Training skill for Catholics wouldn't be unbalancing.
May 05, 2020, 06:13 PM
Jurand of Cracow
Re: [M] - Military Orders (Catholic)
Quote:
Originally Posted by Tripledot
The Knights Hospitaller originally served pilgrims in need of medical assistance- hence the name. I think it'd be nice if this was shown in their buildings. Having every Hospitaller chapter house give a chance to increase medical training might be too much, but I think the Church of the Holy Sepulchre wonder giving a 1 percent chance of granting the Medical Training skill for Catholics wouldn't be unbalancing.
This is a good idea, I'll make a following trigger:
Condition RemainingMPPercentage > 95
and SettlementBuildingExists > st_johns_major_ch
and Trait Intelligent > 5
and Trait Sane > 0
and RandomPercent > 80
Affects MedicalSkill 1 Chance 5
January 25, 2021, 04:21 AM
j.a.luna
Re: [M] - Military Orders (Catholic)
Spoiler Alert, click show to read:
Quote:
Originally Posted by j.a.luna
Regarding units for military orders, i think that is historical add sergeant class for all orders, not only templars as in the current game. Templars have so many units in the game as templars crossbowmen, templars squires, templar axe knights and others.
sship team( Kostic maybe) , could make a "sergeant class" for all these catholic orders with similar stats and weapons(spearmen) but differents clothes(historical) as is logical.
So my proposal is remove some templars units(for free slots if you need)as templar squires, crossbowmen.... and just leave knights and sergeants units for them.
Military orders will have knights and dismounted knights( with low availability) but also order sergeant spearmen and maybe mounted sergeant if you have enought free slots.
sship developers, are you going to make any changes in the next version regarding religious orders?
my proposals were to add sergeants and support units for all orders, or a generic unit called "order sergeants" for all orders similar to ordinary spearmen sergeants units.
And on the other hand to say if it is possible to have permanent units of religious orders (Santiago, templars ...) in Iberia to fight against the Moors, or at least until the entire Iberian Peninsula has been conquered.
What is your opinion???
January 25, 2021, 07:26 AM
removeduser_28376423423
Re: [M] - Military Orders (Catholic)
Quote:
Originally Posted by j.a.luna
Regarding units for military orders, i think that is historical add sergeant class for all orders, not only templars as in the current game. Templars have so many units in the game as templars crossbowmen, templars squires, templar axe knights and others.
sship team (Kostic maybe), could make a "sergeant class" for all these catholic orders with similar stats and weapons(spearmen) but differents clothes(historical) as is logical.
I'm in favor of giving them spears as primary and swords (spanish orders, hospitallers) or swords mixed with axes (teutonic, templar, holy sepulchre) as secondary, would that be difficult? I think it would be both realistic and tactical gameplay wise.
January 25, 2021, 11:51 AM
RodriguesSting
Re: Bugs Reports & Technical Help
You can get crusade troops outside crusades in the Pyrenees.