Judging by screenshots, my version of M2TW Stainless Steel doesn't have half as nearly as good graphics, mine are maxed out on the settings and still aren't great (I'm running it on a fairly powerful PC)
Could anybody help!?
Printable View
Judging by screenshots, my version of M2TW Stainless Steel doesn't have half as nearly as good graphics, mine are maxed out on the settings and still aren't great (I'm running it on a fairly powerful PC)
Could anybody help!?
What is GEM mod? And this mod is add in current sship or it will add in the next patch?
Sship team we want more new images about new patch or new skins! Please haha:laughter:
@ English Total War, do you use any software to take screenshots? For instance, I'm using Fraps (not the best one regarding quality) but there are several other ones.
@ j.a.luna, GEM (Graphic Enhanced Mod) is a mod based on SweetFX and similar stuff that improves the graphic of your game. You can find it here.
But it improve the graphic of your gameplay or only your screenshots?
Both and even videos ;)
No because it relies a lot on your machine performances.
Have you try to put knight dressed horses for your mod's knights, in your mod?
If yes i would like to see a screenshot.
The one you sent to me? If yes, not yet (busy on something else) but I can make a quick try ;)
Yes me too, and also i prefer and i think that is more correct that druzhina have little axes,maces or swords, russians have too spears units have account that their elite units(novgorod palace guard and kievan guard also have spears as primary weapon) i see more correct that high nobility of russians(boyars) fight with swords or maybe maces
Rusichi has literally zero boyars or druzhina using swords. Without creating and uv-mapping my own sword models, there wasn't really a good way to implement sworded infantry. So it will be like this for the new patch atleast. I actually find it pretty nice to fight without swords by the way, makes lighter units more viable and important. If you find someone who is willing to make the models, I will most likely implement sworded boyars/druzhina aswell.
Anyways, here is some new stuff:
Dismounted Feudal knights UG2 (which was formerly using the chivalric knights model), probably the most badass-looking unit right now. Oh and I made the norse helmets a bit more unique as you can see:
Spoiler Alert, click show to read:
I have dismounted boyars with axes+shields.If you want me, i can send them to you.
Spoiler Alert, click show to read:
Also, check this russian spearmen, i think you dont have it.
Spoiler Alert, click show to read:
EDIT:
Here are some more russian units that could be used for SSHIP era
Spoiler Alert, click show to read:
Spoiler Alert, click show to read:
Regarding feudal knights...
Take a look at those helmets
Spoiler Alert, click show to read:
Check this quality of shields. Have in mind that every european have shileds of this quality.
Spoiler Alert, click show to read:
Khorassan
Spoiler Alert, click show to read:
Il post more pictures. I can send you all these units. All u need to say is that u you want them.
I have to make new post, because when i edit one above, i keep crashing on page, cant save it. I guess too many images.
Check those helmets
Spoiler Alert, click show to read:
1 tier belove
Spoiler Alert, click show to read:
Some muslim troops
Spoiler Alert, click show to read:
Spoiler Alert, click show to read:
Spoiler Alert, click show to read:
Spoiler Alert, click show to read:
Good options for houscarls and hirdmen
1)
Spoiler Alert, click show to read:
Spoiler Alert, click show to read:
Bellum Crucis 7.0 Have great shields for most factions. Example almoravid/almohad shields
Spoiler Alert, click show to read:
More possibilities for knights(great helmets)
Spoiler Alert, click show to read:
Spoiler Alert, click show to read:
Spoiler Alert, click show to read:
Example of good change for norman spearmen unit.
Spoiler Alert, click show to read:
Almoravid african heavy cav (can be also used for fatimid)
Spoiler Alert, click show to read:
And many more units...
Wooow awesome achilles!!! I guess that much units as norman spearmen units,housecarls,cristhian guard,russian units and almoravids units could be add for sship
They are great images and units!
http://i924.photobucket.com/albums/a..._Pisa_0624.jpg
As turn 76 rolls around (I'm at turn 80, so this is a bit behind where I am, but you get the idea...) the Pisan empire with its oddly anachronistic and broken super crossbowmen is just rolling over people. If only I was willing to mess up my family tree to just get more generals... actually I just remembered you can simply train them if you are the player.
http://i924.photobucket.com/albums/a...0-17-55-10.png
Pisa starts off with only two characters. This is the second one (and the second faction leader). Thus far, all the "Royal Blood" people are Dread, while the generals I have added are a mix between Dread (for fighting) and a couple newer Chivalry ones (for helping settlement grow).
http://i924.photobucket.com/albums/a..._Pisa_0569.jpg
These chaps are hilariously fun to use. Of course apparently getting them from the start is a bug, they should only show up on turn 400+ (ie: after the whole map would've been conquered perhaps). But anyway, fun.
They get a full three upgrades and two different looks. There's Light Brigandine & Brigandine, and then later on (so in this case, like after another 240 turns) they upgrade to Heavy Brigandine and Late Brigandine.
(Pavises show up between turn 360 to 400)
Is this how it is supposed to be? Mongols did not get any stacks so far. Will they get later? And why they didnt got new stacks so far ?I assume it has something to do with scripting, like if they have some settlements fast they not get supporting stacks.
Can someone pls explain m emongol invasion script
https://s31.postimg.org/rofw4cf6z/ki...0_06_30_29.jpg
Even with starting stacks they got lot of terriotiry. VH/VH campaing.
And btw, sigilmasa in all my campaing is 90% time rebels. I suggest doing something with this settlemet, maybe giving it to almoravids from start or deleting it, or giving itsome law building.
Without stacks they wouldn't be able to expand at all. So yes obviously they got armies, and yes it's intented that they get a lot of money (representing the rest of their empire) at the beginning. The money they get is reduced over time though, to reflect the powerstruggles within the empire.
I know that. but i was asking when they get stacks? what years