Ataturk must be rolling in his grave for at least the twelfth time during Erdo's reign of terror. I do wish Turkey would become a secular power again, but after my numerous trips there I doubt it'll...
Type: Posts; User: Renown; Keyword(s):
Ataturk must be rolling in his grave for at least the twelfth time during Erdo's reign of terror. I do wish Turkey would become a secular power again, but after my numerous trips there I doubt it'll...
Eh.
Then perhaps adjusting moral overall in conjunction with moral boosts is the solution. So that units approaching gun lines alone are much more likely to break then entire armies marching.
I haven't found a good balance with firearm weapons either. Radious' mod essentially makes range units useless unless you make sure they live on the flanks. Vanilla is okay, but when you change the...
This is nonsense.
Walls were NOT the best killing zone possible. First aside from the huge generalizations ... you ignore sieges like Jerusalem in favor of Byzantium... sieges weren't ONE or the...
First off during the era of Roman warfare the majority of combat was not on the walls... the majority of siege based combat was actually OUTSIDE or INSIDE the cities proper, with rallies, street to...
Sieges in this game are essentially watered down Shogun 2 sieges. Nothing more...
Calling them an improvement is ignoring the reasons why sieges were problematic since the SEGA buy out. Lack of...
With 5 factions, you expected... a long campaign?
Your snow is bugged. That's a bug. that's not WAD.
I can tell you that because that's exactly how my snow ends up if I alt-tab on a snow map or while it's loading, or let my game and computer go...
I think if you are a Warhammer fan you'll come away with one of two opinions.
a) WoW!
b) that's all?
Because beneath the glitz and glamor this game is actually pretty shallow. 5 playable...
Give me a break, my pre-conceived notion? That feels like an unsubtle dig at my opinion... I'm a fairly open-minded person. I had preconceived notions of this game from what I've read and...
Not really a step forward (or back)... more like a step to the side with design decisions being made to dumb down the game. I have huge issues with this game and it has divided the group of folks I...
Well checking back in after a day or two off the forums.
Game is nearly EXACTLY what I expected. Fun, but not overly so. Some strange strange additions to the vanilla base of this game make it...
I'm not insulting him, and I have a CoC to rely on. Calling someone's statements stupid is not an insult.
I'm not even talking about diplomatic AI... but combat AI, I guess I could have specified....
Nobody should argue what? multi-tiered castles? development on AI? M2TW was a half-finished product when SEGA bought it. They had developed new castles/cities but the AI was the last section they...
... that is what I'm calling ignorant. Because the pathfinding wasn't broken until SEGA took over. Simplistic before hand, sure, but broken? No.
...
first things first since you are having trouble with context.
I do not have Warhammer, and my comments you quoted in the second passage DO NOT refer to warhammer, they refer to that guy's...
...
omfg. Thanks dude. I'm sure he's never thought of that, it's only likely he's been involved in this scene of TW at least... ten more years then you.
But I guess you think LESS is MORE? ......
I'm silent on these forums, or have been since the series went from mod-friendly to mod-unfriendly Garb.
However, I'll post this as an addendum to my recent posts in various places on this...
No. They haven't. I can promise you this. I play Attila and M2TW regularly and Shogun 2. The cavalry flanks .... every now and then, but their solution to fix general units charging has resulted in...
Uhm... rofl? If we could recreate Minas Tirith for M2TW... then I'm pretty sure a professional development team could balance THEIR OWN game if they put their mind to it. It's time to accept it CK23,...
Oh look, someone who wasn't even a part of the mod scene during the hey-days is saying they can't add anything else in.
I won't begin with pointing out how absolutely stupid that statement is,...
Another untrue statement, but hey... since the ignorant people are in the majority, just go with what they want. That's never hurt anyone or anything in the long run.
You people are why SEGA...
"the lets be honest" comments here ignore that sieges worked fine and were one of the most fun components of their games until SEGA took over. Since SEGA took over ALL the complaints you guys have...
I didn't mean to say M2TW sieges were perfect, they weren't. There are a LOT of long-standing engine/mechanic issues from M2TW to NOW that haven't been fixed at all. From Unit collision to cavalry...
LOL....
Wow, the way CA has deluded new TW gamers into "less is more" Here's the easy to recreate method!
a) Take a longstanding tradition of "many castles" and add variation so there are...
Sieges the worst part of TW series?
Uh hello. You obviously never played any of the mods for M2TW. Like the TATW or Divide and conquer submod. When I founded that mod I made sure that sieges would...
You would be in a two front war, but if you hold the most endangered city/fort on that side you should be able to still use it as an economic resource. Plus, Ened and the Dunlends (and Isengard) are...
If I were you I'd still play Hard campaigns. Here is an example. In VH campaigns you'll find enemy stacks coming at you more aggressively but that doesn't mean aggression was the right choice....
see my advice for ANY such faction on the side of good is pretty simple... you have two choices.
a) outright blitz - which requires fantastic luck and timing... you only ever want to fight the...
At any faction?
FYI I've... never played any TW series at VH/VH. Mainly because VH AI has never seemed very hard, mainly very relentless, which can also lead them to being stupid. Hard AI actually...
Fair enough, either way.. Woah, I remember when I started this it was 500mb, now 3gbs! That's a lot of work over the years. It's people picking up mods that are dying/passed on and taking that spirit...
glad to see this still going strong. Some ideas have changed ... a LOT since I created this way back when, but growth and change is natural.
I'm going to play this for a bit, see what it's like...
The Danes (and other associated viking tribes) never used horses en masse in combat. They NEVER did this. There was no such thing as a coordinated cavalry charge. While Javelins were used in isolated...
I believe this was done for three reasons
1st) Multiplayer balance, 8 factions is a different beast entirely from 16 or however many everyone wants. Attila/R2TW MP etc grew so unwieldy. This is a...
I can confirm that my game freezes all the time when using the FOTE_Hard pack. ALL the time. I can't even get a sense of whether or not it's a good mod at hard because of it...
It specifically...
I understand the issues people have regarding the smaller campaign maps, but seeing as how they are trying to focus on his campaign, they needed to add a static variable (as in not a variable) by...
this post didn't resonate for me. Shogun 2 was a good game, but in many regards there were significant step backs. As a modder nearly every release has gotten worse. Yet I would like to point out the...
BELISARIUS BELISARIUS!!!
NEVER HAS CA MANAGED TO SURPRISE ME SO! I mean, seriously. Caesar, no brainer. Alexander. Duh. Napoleon? Of course! But Belisarius? That's unexpected. And quite bloody...
You are missing the big picture prof. This isn't about us modders. This is about profit for the Developers, and Valve. If it were about modders, the compensation would be split with Valve getting...
ATW modding tools wont be released until the Steam Paid MOD controversy resolves itself. Guaranteed. I have a friend in high places that whispers UNFORTUNATE things for all of us if the Paid mods...