Search:

Type: Posts; User: Frostelis; Keyword(s):

Page 1 of 2 1 2

Search: Search took 0.10 seconds.

  1. Re: [DOWNLOAD] SSHIP 0.98 ver. September 8th, 2022

    I mean, I installed the game via steam and then added the 4gb patch, then just plopped the SSHIP folder into mods folder and started game via shortcut. I think the installation is foolproof unless I...
  2. Re: [DOWNLOAD] SSHIP 0.98 ver. September 8th, 2022

    Hello again, all
    I wanted to ask about Late/High era campaigns. Are they not done/not implemented in SSHIP? IS there any way to play the Teutonic Order then? Do they even appear in early era...
  3. Re: [DOWNLOAD] SSHIP 0.98 version 2022/09/08

    Thank ye
  4. Re: [DOWNLOAD] SSHIP 0.98 version 2022/09/08

    Hello all. It is nice to see this mod alive and kicking for my first Total War series entry - Medieval 2. I have been playing Stainless Steel and later SSHIP on top on and off for the past several...
  5. [Released] Re: All factions playable! [No reskinned vanilla major faction]

    Hello! Would it be possible to do this for Master of Strategy mod - to play as any faction from that mod? I imagine that is a huge undertaking so I would understand if you don't ever intend to...
  6. Replies
    3
    Views
    11,229

    [WIP] Re: Shogun 2 Total Reskin

    I know this is a very old thread and I am "necroing" it, but I just wanted to say, I love your unit variation mod. This is the best one to date and I tried most of them (if not all). Thank you very...
  7. Replies
    703
    Views
    455,548

    Sticky: Re: Master Of Strategy Sengoku (MoSS) (2018/12/12)

    Hello,

    I have a couple of questions.


    I played as Otomo and Ikko Ikki (honganji) so far in my campaign and noticed something odd.

    "Samurai House" building produces samurai. Yet it says if I...
  8. Updated from old version to the newest version of MoS, but am missing the variety of old units. Can anyone help me port some skins to replace the newly named units?

    Hello. Title. The old version of MoS used the same names for units as vanilla shogun, I think. Therefore unit variety packs such as Vastator's unit variety and HedgeKnight's Unit Variety worked for...
  9. Unable to receive any missions as I am stuck at the initial ones - impossible to complete.

    Hello,
    I am using an older version of your wonderful mod and was tinkering with the main file, noticing various missions. However in-game all the factions seems to have the vanilla game starting...
  10. [Released] Re: Christian Warrior Monks Mod - The Kishi Order

    Finally a mod that makes it worthwhile to turn Christian in Shogun 2. It also works with Master of Strategy, if anyone cares. I am using it along with that mod. The upkeep is a wee bit high for these...
  11. Replies
    7
    Views
    8,095

    [Released] Re: BRAN MAC BORN'S SHOGUN 2 CAMPAGIN AI MOD

    Are these files compatible with "Master of Strategy" mod ?
  12. Replies
    1
    Views
    2,323

    [Released] Re: Cannon Sound Killer

    Thank you very much! This is much better than having cannons sounds. And simfonia simplice didn't help me at all with that issue.
  13. Replies
    6,107
    Views
    1,024,868

    Re: SSHIP - Bugs Reports & Technical Help

    Aww shucks. I guess I misunderstood. Heh. I'll redownload this submod now and throw them files in data of SS6.4 again. Thanks for clarifying
  14. Replies
    6,107
    Views
    1,024,868

    Re: SSHIP - Bugs Reports & Technical Help

    Hello, I am in serious trouble here. I can play Stainless Steel 6.4 with no problems, but after I install this mod, any kind of battle crashes the game with "Encountered an unknown error" sort of...
  15. Replies
    144
    Views
    58,254

    [Beta] Re: Master of Ambition

    Hello! I am using the old version of master of strategy as I have spent a lot of time tinkering with tables in those files and simly don;t have the strenght to do that again with the new version of...
  16. Replies
    2
    Views
    7,435

    [Released] Re: monoolho's Hero Unit Mod (for Shogun 2)

    Excellent, I'll try em' out. Hopefully they aren't terminators who ignore even bow and matchlock fire like I had the unfortune with some mods here.

    By the way, what do I require to recruit them ?...
  17. Replies
    703
    Views
    455,548

    Sticky: Re: Master Of Strategy (2015/08/02)

    I'ev got a problem with your custom Castle map, the hilltop castle, where it sits on a big mountain and enemy always only uses unit army stack in one place and just goes to one point in the map and...
  18. Replies
    703
    Views
    455,548

    Sticky: Re: Master Of Strategy (2015/08/02)

    Hello again. Are you eventually going to upload your mod update here ? (hope it's still going)
  19. Replies
    703
    Views
    455,548

    Sticky: Re: Master Of Strategy (2015/08/02)

    Can anyone explain how does Wealth bonus work ? I seem to be stuck to being poor eternally in my games. Started out and went straight for economy buildings. Haven't built a single troop and just...
  20. Replies
    703
    Views
    455,548

    Sticky: Re: Master Of Strategy (2015/08/02)

    Hello.
    I hope you will fix a bit the administration costs in your mod. Not only do the special admin cost reducing buildings like schools do not reduc the cost, the actual admin cost drives me into...
  21. Replies
    703
    Views
    455,548

    Sticky: Re: Master Of Strategy (2015/08/02)

    Will you upload the mod here as well ?
  22. Replies
    703
    Views
    455,548

    Sticky: Re: Master Of Strategy (2015/08/02)

    Hello,

    Thanks for the answers. As I am waiting for an update I tried out the Mettle and Blade mod. But going back to this one. It has no expanded regions and the fights only last for about 3...
  23. Replies
    703
    Views
    455,548

    Sticky: Re: Master Of Strategy (2015/08/02)

    I had this one as well in one of my campaigns. But in another place. The upkeep toll on their clans must be horrible.
  24. Replies
    703
    Views
    455,548

    Sticky: Re: Master Of Strategy (2015/08/02)

    I'd like to know this as well. The mastery of arts should give a plus to diplomacy shouldn't it ? Also msot of the clans start hostile to me, because I am in an alliance with an enemy clan...
  25. Replies
    703
    Views
    455,548

    Sticky: Re: Master Of Strategy (2015/08/02)

    Hello.
    Excellent mod and I finally tried it out. I have a few questions though.

    Why do the naginata ashigaru have less defence than yari ashigaru and are basically inferior in msot of the stats,...
  26. [Released] Re: Semi Random AI - All minor clans have a random AI personality!

    Alright, thanks
  27. [Released] Re: Semi Random AI - All minor clans have a random AI personality!

    Hello, I would love to try out your mod, but would it be compatible with the expaded japan mod ? It adds a ton of new provinces and clans. I don't mind it not affecting the new clans, but will it...
  28. Replies
    1,491
    Views
    658,245

    Sticky: Re: [Release] SSHIP - Beta v0.8.3 downloadable - 3rd of December 2014

    I will reinstall Stainless steel and then SSHIP and see if the crash remains. In case it does. I'll do what you suggested. Thanks
  29. Replies
    1,491
    Views
    658,245

    Sticky: Re: [Release] SSHIP - Beta v0.8.3 downloadable - 3rd of December 2014

    I'm not sure. Where can I find this log ?
  30. Replies
    1,491
    Views
    658,245

    Sticky: Re: [Release] SSHIP - Beta v0.8.3 downloadable - 3rd of December 2014

    Hello!

    I've recently reinstalled to the newest version of SSHIP and I've got a serious problem.
    I started a campaign for the HRE and whenever I right click on mailed knights to check their stats...
  31. Replies
    703
    Views
    455,548

    Sticky: Re: Master Of Strategy V2 Beta

    Hey,
    About the units, I haven't checked custom battles as I don't play them. In the campaign they do not spawn, sadly. Yeah it probably is cause of the buildings. Ok I'll wait for a more stable...
  32. Replies
    703
    Views
    455,548

    Sticky: Re: Master Of Strategy V2 Beta

    I did download the Beta 2 version to try it out. The different stats do not bother me much, your units are actually quite accurate in terms of stats along with Radious units, the drafted ashigaru...
  33. Replies
    703
    Views
    455,548

    Sticky: Re: Total Strategy Mod ''EARLY CAMPAIGN BETA'' 26/10/14

    Hello!

    I like this project and this mod seems very promising, but it seems to have huge compatibility issues with Radious units mod and units pack. If used with that mod the untis from Radious mod...
  34. Replies
    7
    Views
    9,795

    Re: Archers sound like cannons

    Nice. This bug annoys me as well. Good to know I can get rid of that crap.
  35. Replies
    441
    Views
    160,536

    Poll: [Released] Re: |RGM| Real Garrison Mod 7.3 (Latest)

    I suppose it is not compatible with Radious Mod ? I see in screenshots that you are using your mod with the Rising Sun mod (which adds lots of clans and regions), but any chance if it's compatible...
  36. Replies
    6,107
    Views
    1,024,868

    Re: SSHIP - Bugs Reports & Technical Help

    I have several bugged model/texture/animation reports

    Welsh longbowmen have an extremely extended bow animation
    Crossbowmen mercenaries have some sort of animation bug with their shield
    Nubian...
  37. Replies
    4,287
    Views
    1,024,763

    Sticky: Re: The Stainless Steel Historical Improvement Project - Second patch for Beta 8 released!

    Just dropped by to tell that the new AI is really good.
    I never seen such an active rebel AI. Was pretty amazed when I saw about 4 of my settlements/castle being attacked by the rebel armies in one...
  38. Replies
    4,287
    Views
    1,024,763

    Sticky: Re: The Stainless Steel Historical Improvement Project - Second patch for Beta 8 released!

    Alright I'll try to check it out. By what year do they appear ? Or is it just as simple as upgrading archery range ?
  39. Replies
    4,287
    Views
    1,024,763

    Sticky: Re: The Stainless Steel Historical Improvement Project - Second patch for Beta 8 released!

    Well I usually choose England or Holy Roman Empire and play like a complete tyrannical douchebag. Exterminating muslim cities like Jerusalem, Sacking European Cities and so forth. I end up being...
  40. Replies
    4,287
    Views
    1,024,763

    Sticky: Re: The Stainless Steel Historical Improvement Project - Second patch for Beta 8 released!

    Ahh, Okay thank you for clearing everything up. looking forward to playing this, because I held off from installing the mod last night in fear of doing any errors.
    Anyways, the one settlement type...
Results 1 to 40 of 58
Page 1 of 2 1 2