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  1. Replies
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    Re: 098 teaser: REGIONAL BUILDINGS by JoC

    Never tried that. But I will, once I finish it.
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    Re: 098 teaser: REGIONAL BUILDINGS by JoC

    I will finish this (7th et 8th lvl) by Sunday as not to delay other parts of mod. Feel free to fix horrible grammar and stylization of sentences.

    1st lvl – fundamentals
    Ever since dawn of...
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    Re: SSHIP ver. 0.98 - April 25th, 2024 - DOWNLOAD HERE

    I will never be able to comprehend how one guy can do so much. That being said, please Jurand do not leave TW for another game. :whistling So many great modders abandoned M2.
  4. Thread: LEON & CASTILLE

    by Majkl
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    Re: LEON & CASTILLE

    I think it is for a balance and gameplay reasons? Javelin cavalry in M2 is really strong. If Iberian factions have both, jinetes and knights, they might be a little too strong.
  5. Re: What are the rules for a unit to qualify for a free upkeep slot?

    In order to have access free upkeep it must be "proper" militia unit. It must be stated in export_descr_unit.txt under "attributes" line. If it says "free_upkeep_unit" then it will work as free...
  6. Re: The Great Conflicts main discussion thread. Please post here!

    Thank you! More problems on the horizon but I try to keep positive outlook. Today I made some smaller stuff: 2 icons for "Art" building chain. There was no art buildings in RTW:BI so these I made...
  7. Re: The Great Conflicts main discussion thread. Please post here!

    Hey guys, little update since its pretty quiet here. I have been struggling financially, almost got homeless few weeks ago. A lot of real life issues brought a lot of stress and seeing how much works...
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    Sticky: Re: Screenshots / Empires' Maps Thread

    To be honest, I do not really know if sick generals is issue. I usually use one or two generals for military campaign, others just manage towns. I can not afford big armies anyway. I conquer cities...
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    Sticky: Re: Screenshots / Empires' Maps Thread

    369963

    Turn 50 so far, no crushes. *knocks on wood not to jinx it* The game's effort to set all odds against me is pissing me off from time to time though. I am too old to be grinding any games...
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    Re: NEW! SSHIP ver. 0.98 - March 27th, 2024 - DOWNLOAD HERE

    I guess some of us are forever stuck in Med2. The old engine that brought success upon RTW and later perfected in M2TW is just too good. I tried some of the newer titles, but both campaign and...
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    Re: 098 teaser: REGIONAL BUILDINGS by JoC

    Neat table. Isn't number of building or building chains hardcoded though? Are you not worried about crash?
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    Re: NEW! SSHIP ver. 0.98 - March 27th, 2024 - DOWNLOAD HERE

    Unfortunately, medival history is more like hobby of mine. So I am not that much of an expert there. Eitherway, I try to focus on finishing descritpion text for "Vár" chain of buildings. Once that is...
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    Re: NEW! SSHIP ver. 0.98 - March 27th, 2024 - DOWNLOAD HERE

    Yup. I have some more written but not finished yet. I just did not post cuz, you know, life stuff gets in the way as usual. :/
    Congratulation on another release. Nice to see progress is being made....
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    Re: NEW! SSHIP ver. 0.98 - March 27th, 2024 - DOWNLOAD HERE

    Cleaning my PC due to some issues. Have some leftover building icons which I have no use for, since I am not satisfied with how they look. There is only few of them. Posting here in case you may have...
  15. Thread: GEORGIA

    by Majkl
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    Re: GEORGIA

    Since I scolded you before now allow me to congratulate you to an awesome work. Glad to see more people investing time into modding. Hopefully M2TW will grow along with many skilled modders since we...
  16. Re: The Great Conflicts main discussion thread. Please post here!

    Merry christams, happy winter solstice to everyone. Forums have been quite latey so I just want to say, that I keep working in the background. Work is very slow, which makes me sad but I keep trying...
  17. Thread: Settlements

    by Majkl
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    Re: Settlements

    Always great to see progress, no matter how slow. Repped the guy!
  18. Re: About Medieval II: Total War - Engine Overhaul Project

    Not here to start an argument or offend you but I have seen you in many different topics speak about Georgia and georgian units , regions, etc. in very "demanding" way. Now I have seen this approach...
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    Re: SSHIP - General Discussion

    I think I have seen it in one of "ui" subfolders. There is place for .tga files such as building icons, description pictures, general user interface and also flags. Just open different files in gimp...
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    Re: Bugs Reports & Technical Help

    Hey, I am on my second Hungarian campaign. It's relatively early, turn 38 or so but there are few odd things. First "Vár building chain" building – fundaments of Vár does not give any benefit. It...
  21. Thread: HUNGARY

    by Majkl
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    Re: HUNGARY

    Ah yes, I remember reading about this few months ago but it did not come up to my mind once I saw this post today.
  22. Thread: HUNGARY

    by Majkl
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    Re: HUNGARY

    Hm, was wondering why I see Eger instead of Ostrihom. Is this for strategic purposes? To make settlements more evenly distributed? I am asking because you could actually go for Košice/Kassa in that...
  23. Re: [Faction research topic]: The Great Moravia,Serbia, Anciliaries and titles.

    Fooling around with some description pictures. Reenactment groups, archeologists and similar websites are of great help. Always treasure of great photos. Hm, maybe I will ad some ships in last...
  24. Re: [Faction research topic]: The Great Moravia,Serbia, Anciliaries and titles.

    Work is going slow now that I have stuff to do in my life as well but I would say there is obvious progess here. I have around 1/3 to 1/2 of building for northern european culture done. Some of them...
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    Sticky: Re: - Download links & Installation -

    Hey, sorry my bad. The file I downloaded was corrupted so it did not work. Awkward :D
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    Sticky: Re: - Download links & Installation -

    Hey, can anyone help me? I downloaded IBRR, unpacked it and put entire file into RTW main folder. Then in Steam properties I put that RomeTW... stuff to start mod instead of BI. However, when I start...
  27. Re: [Faction research topic]: The Great Moravia,Serbia, Anciliaries and titles.

    Those look cool but I have no idea how he did that. Was he somehow making screenshots in game and then edit them? Hm, I will try to figure out what he did but I am very much amateur, just learning...
  28. Re: The Great Conflicts main discussion thread. Please post here!

    Trying to use some BI icons since they are quite good and fit for time period. However, some of tehm need a little "retouch". I changed that weird blue roof for something resembling terracotta...
  29. Re: The Great Conflicts main discussion thread. Please post here!

    Roman "estate" building chain that allows recruitment of local nobility, levels 1 to 3. Level 4 unique to Constantinople is still in work.
    369555
  30. Re: [Faction research topic]: The Great Moravia,Serbia, Anciliaries and titles.

    It is my own work. Spent one month watching GIMP tutorials and another month trying to do it myself. This is result so far.
  31. Re: [Faction research topic]: The Great Moravia,Serbia, Anciliaries and titles.

    Tadá! :) I finished estate chain. Since this building tree is common for both Frankia and Moravia, I try to include Carolingian architecture. The third level estate called "royal_palace" is actually...
  32. Re: [Faction research topic]: The Great Moravia,Serbia, Anciliaries and titles.

    @_TotalWar_ Thanks :)
    @Antiokhos I do not think too much forward so, no idea what else I will need. For now I am trying to create estates. We will see, it is very time consuming though. :S
  33. Re: [Faction research topic]: The Great Moravia,Serbia, Anciliaries and titles.

    I made icon for land clearence and civil focus buildings. I made distinction in way of different animals, so level 1 farms are chicken, level 2 has pig and level 3 has a cow. :laughter: Gonna go back...
  34. Re: [Faction research topic]: The Great Moravia,Serbia, Anciliaries and titles.

    So after weeks of watching tutorials and trying, I decided today to try make simple 2D icon for dirt roads for Franks and Moravia. I think I succeded. Description picture is quite generic, however I...
  35. Re: [Faction research topic]: The Great Moravia,Serbia, Anciliaries and titles.

    Ok so I did proposed roster according to your format but I put it in word document because I dunno how to do it in forums.
    369540
    EDIT: "GM_heavy_spearman" could be used as unique unit and moved...
  36. Re: [Faction research topic]: The Great Moravia,Serbia, Anciliaries and titles.

    Ok so I was digging in files. As far as I understood 2 leves of "estate" building chain is for local nobility, available everywhere (if you choose military over economy), third level is only in...
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    Re: Permission for using 2D art

    Worked. Thank you
  38. Re: [Faction research topic]: The Great Moravia,Serbia, Anciliaries and titles.

    So I changed it according to mod frame you provided. *names I added are in italics

    1. Družina/General's bodyguard
    PALACE UNITS:
    2. There are none so far. Once there is some placeholder unit or...
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    Permission for using 2D art

    Hello, is there anybody who I could ask for permission to use 2D art? Especially building icons? Or is there an author of those who could point me to some tutorials how to make one? I mean, I know...
  40. Re: [Faction research topic]: The Great Moravia,Serbia, Anciliaries and titles.

    Oh, I see. That is interesting approach. I will change Moravian roster to reflect that but I need some example. Is Croatian roster 100% finished? Or maybe Bulgarian?
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