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  1. Re: Oversight in FL death/diplomacy reset mechanic

    It is caused by the script that was there long time before me, I pointed out this problem in the past. Since in general I am not responsible for the scripts, I didn't touch anything there. I totally...
  2. Re: Special Soldiers Do Not Appear in Sect Buildings

    They appear only in time of jihad
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    Re: Belovèse's diplomacy mini-mod

    Yes, (see the date of this post 2021, many things changed since then) diplomacy was updated together with a new AI. Now the 4 files are connected (descr_diplomacy, descr_faction_standing,...
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    Re: Better CAI "PiterAI" (smarter opponents) EB 2.4a

    bob124 - the issue with attacking army being too small may be changed probably in descr_campaign_db.xml - in the <ai> section. There are some factors:

    <sally_att_str_modifier float="0.8"/> - if...
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    Re: SSHIP - General Discussion

    In the next version they are nerfed, they were really way too strong. Try to modify these lines in the descr_campaign_db.xml, so they look like these :

    <assassinate_base_chance float="33"/>...
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    Re: Bugs Reports & Technical Help

    Vovery, thanks, will be fixed in next version!
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    Re: How to import EB2 strat map into SSHIP ?

    You can try to ask on Discord, there are some people very experienced in this:

    https://discord.gg/zmw6TdgM
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    Re: Quick question about devastation

    Just procrastinate a little longer, everything will go back to normal :laughter:. But seriously, it takes long years after the devastation to 0 will be recovered. In the city details you can see how...
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    Re: [DOWNLOAD] SSHIP ver. 0.98 - August 10th, 2023

    Thank you! Very close, just some members of the team are very busy, but hopefully soon it is coming..
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    Re: I'd like to help with proofreading texts

    Thank you guys ! It is added to our working version, it will be included in the coming release! :thumbsup2
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    Re: Bugs Reports & Technical Help

    Kostic- is this bug present also in our most updated version on the server? If so could you please send me the fixed version as well ?
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    Re: Bugs Reports & Technical Help

    My suggestion, if nothing else works - surrender_regions 'faction' - you just need to figure out which faction causes the crash. I know its a solution far from satisfactory but works nonetheless to...
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    Re: SSHIP - General Discussion

    I think the late units were never taken seriously into consideration, nobody used to play more than 400 turns (never mind 800). It seems the mod became too engaging, so the late units enter into play...
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    Re: SSHIP - General Discussion

    Yes, I agree, I think we need to somehow rebalance the upgrades, because the knights with upgrades are very strong, they receive 2.5 defense for every upgrade. Another problem is the replenishment-...
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    Re: SSHIP - General Discussion

    I was thinking about the later era - chivalric knights etc, then it becomes very visible:

    https://i.imgur.com/ImtiStc.png

    Regarding the point number 3 I think ai will recalculate if losing a...
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    Re: SSHIP - General Discussion

    I agree Kostic, I think there are some improvements that needs to be done indeed. I would propose this:
    1. Lower the amount of money in the hands of ai- trade, merchants, it seems there is too much...
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    Re: SSHIP - General Discussion

    The wedding is just an alliance, I wouldn't expect marriage to be a peacekeeper in 100%, there are no special rules in descr_campaign_ai_db about marriages, only alliances.



    It is already...
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    Re: SSHIP - General Discussion

    Louigi, I don't know what happened but it seems something wrong (for sure it is not intended), unless you sacked or exterminated population in the cities ?
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    Re: Easy factions for starting?

    I would say that the most important factor that determines if its easy is if the faction is surrounded by many other.. So except Byz and HRE, that would be the first thing to consider. I am surprised...
  20. Re: Playing as HRE...leader dies and i lose the campaign, how can i avoid succession revolt?

    I don't know if you can avoid revolt, I am actually glad that it works :tongue:. Attacking grey, rebel cities will not make you at war with everybody nor excommunicated. Just reconquer the rebel...
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    Re: Heresy and Archery

    What I usually do is to leave the strong heretics alone, they just die out. By the way, that is how you recognize the Truth - it may be only one and it will stand the trial of time (like 20...
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    Sticky: Re: Stainless Steel 7.0 Lost Files release this year

    I did all of it and it is working much better now, thanks!
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    Sticky: Re: Stainless Steel 7.0 Lost Files release this year

    When I start Venice, I am able to continue to next turns, the game crashes when I start a battle. Here is the whole log, set to trace, maybe you will see something helpful, it seems like the last...
  24. Re: Switch to EOP (Engine Overhaul Project) - discussion

    I downloaded it, basically copied it to the mod folder, run the EOP exe file and it started smoothly, no problems, no crashes...
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    Sticky: Re: Stainless Steel 7.0 Lost Files release this year

    I have to admit I didn't manage to see ss7.0 running, the latest version crashes immediately after choosing a faction and starting campaign...
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    Sticky: Re: Stainless Steel 7.0 Lost Files release this year

    I think all the stars are aligning so that SS7.0 may happen 🙂
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    Sticky: Re: Stainless Steel 7.0 Lost Files release this year

    I had the same problem, I have a steam version that has a long path to the mod launcher. In the end I managed to run the mod, what I did was:

    1. Following this info, I moved the steam folder to...
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    Re: Bugs Reports & Technical Help

    I think there is something in this,I don’t know precisely the reason for it, but I have similar observation- two generals in the same army, sticking together for few battles, and in the conquered...
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    Re: Bugs Reports & Technical Help

    I have an updated version, so I cannot even load your save, I have error right with the loading attempt. It sucks that this error continues, but when 'pure virtual function calls' and the other...
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    Re: Bugs Reports & Technical Help

    Try open console and type: surrender_regions abbasid and then next turn, maybe it will pass the error.
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    Re: Bugs Reports & Technical Help

    I cannot open the file, but what may work is to check what factions turn is it that the crash appear. Then you can try console command: surrender_regions 'faction' . If you are lucky that's a faction...
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    Re: [DOWNLOAD] SSHIP ver. 0.98 - August 10th, 2023

    I think naval invasions are always a little tricky, its one of the most difficult things to mod in AI, I don't really know how to help this situation... especially AI taking its troops back from the...
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    Re: SSHIP - General Discussion

    The only situation I can think of that individual battle causing worse relations only with the Pope is when there is a mission cease hostility and you act against it.. Or you fight directly with the...
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    Re: SSHIP - General Discussion

    If you keep expanding (slowly or not) the relations with everybody will be terrible at some point (when you have many cities). If you have very good reputation, it will soften it a little. I wanted...
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    Re: [DOWNLOAD] SSHIP ver. 0.98 - August 10th, 2023

    It may indeed be hopeless case :). In general, I am sure that AI can attack the islands, even in one of your saves Portugal is besieging you on the islands. I saw also some youtuber loosing...
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    Re: Bugs Reports & Technical Help

    Actually, I don't understand what happened? I found one thing may be interesting for you. There is an application that allows changing campaign difficulty modifying the sav. It's called med manager....
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    Re: Bugs Reports & Technical Help

    I only know that when using "control faction" console command, every faction except the starting one will revert to the normal difficulty, and that's seems to be general mtw2 problem. Check this link...
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    Re: SSHIP - General Discussion

    Thank you, man! Nice to hear somebody is happy with AI, especially with its aggressiveness and difficulty. That was the purpose- to make AI treating differently big and small factions, peacefully and...
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    Re: SSHIP - General Discussion

    I actually did it on purpose 😉 in the first versions the trusted ally would never attack, but I think it gave too much security to the player and made it too easy and predictable , just became ally,...
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    Re: HRE and Byzantium are too strong

    I just want to add, that actually we did it on purpose, so that Rum is not destroyed quickly, they have some scripted support. Another thing is that Byz will indeed expand in Anatolia, just a matter...
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