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  1. Replies
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    Re: Unique / Custom Settlements for Strat Map

    I can set it to do that, but you run into the problem of when you upgrade other settlements, it will switch to the unique model i.e. Jerusalem has the unique model for a city, large city and huge...
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    Re: Unique / Custom Settlements for Strat Map

    You can play around with who gets what, and can use Citadels if you run out of model "spaces", but that requires a bunch of work in converting Citadel mechanics to act as cities. In your example, you...
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    Re: Unique / Custom Settlements for Strat Map

    Thanks for confirming - it's a shame you can't disable the functionality where upgrading a city overrides the faction creator, would solve all the issues :laughter:
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    Re: Unique / Custom Settlements for Strat Map

    Would be interesting and pretty unique! I'll add it to the list.

    Now onto the bad news :( I did some playing around with the custom cities, and found that upgrading another city overrides the...
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    Re: Unique / Custom Settlements for Strat Map

    Finished off Venice. I got a little disappointed with the detail not showing as well in game, so examined the lighting for the strat map as everything did look a little shiny. I found SSHIPS settings...
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    Re: Unique / Custom Settlements for Strat Map

    Thanks! Heh I admit I've done the same over the years, but it's a shame there aren't more modellers for historical settings in this.

    Thanks for all the positive feedback to everyone else as well!
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    Re: Unique / Custom Settlements for Strat Map

    Tsardoms Venice:

    https://i.postimg.cc/7YngY3Hp/Venice-old1.png

    Revised Venice
    https://i.postimg.cc/ZK0X3xny/Venice-WIP1.png

    Saint Mark's Basilica was built using the floor plans of the...
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    Re: Unique / Custom Settlements for Strat Map

    I changed them to Middle Eastern, as it didn't make sense for it to have European architecture. Unfortunately the models for these aren't the best, so I might make them less cartoon Arabic in the...
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    Re: Unique / Custom Settlements for Strat Map

    Thanks - yes will look into a unique battle map for Constantinople. The modelling itself wouldn't be difficult, as I have a ton of textures for it, however the devil is in the detail in terms of...
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    Re: Unique / Custom Settlements for Strat Map

    Some screens of Jerusalem:

    https://i.postimg.cc/ncRzLxjM/20230706150657-1.jpg

    https://i.postimg.cc/J0hsTzHV/20230706150708-1.jpg

    https://i.postimg.cc/3RtXr6gh/20230706150718-1.jpg
    ...
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    Re: Unique / Custom Settlements for Strat Map

    Mostly there with Jerusalem - while doing the research for what it looked like I found that the Dome of the Rock doesn't look exactly like it does today with the blue mosaics and golden spherical...
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    Re: Unique / Custom Settlements for Strat Map

    https://i.postimg.cc/L4GGcvT7/20230705225447-1.jpg

    https://i.postimg.cc/5yZB0X05/20230705225456-1.jpg

    I've updated Constantinople with Pera (Galata) and given the city a better moat and made it...
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    Re: Unique / Custom Settlements for Strat Map

    It's pretty easy - I'll put a download up with instructions, but basically be a case of remove these sub-folders, replace with the ones in the download.
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    Re: Unique / Custom Settlements for Strat Map

    Next one I'll look to make is either Rome or Jerusalem.
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    Unique / Custom Settlements for Strat Map

    Hey everyone, so decided to create some unique settlements for the strategy map, and creating this thread to showcase them and discuss. The intent for these is to make them historically accurate for...
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    Re: Is this mod still being developed?

    Possibly, but they'd be at the bottom of the queue. Also ....



    They can but you'd need to have the same model for each level, which adds to the vertices limit unnecessarily. Depending on how...
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    Re: Is this mod still being developed?

    Cities + Resources stop having shadows even
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    Re: Is this mod still being developed?

    I can add it - the only issue is the SSHIP peninsula isn't big enough for it but I'll have a look and possibly move the regions port there as well to act as Galata.

    I have hit a snag though with...
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    Re: Is this mod still being developed?

    Actually, make that Rome, Jerusalem, Egypt (Pyramids and Sphinx), and Venice.
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    Re: Is this mod still being developed?

    Thanks - planning to do one for Rome, Jerusalem and Egypt. Beyond that in terms of 3d modelling, I'd like to start looking into creating custom battle maps for settlements - genuine siege at...
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    Re: Is this mod still being developed?

    No problem. Got it working in the end. Redesigned the whole city as the ones available were over twice the size of a huge city, and it can't fit on the map well. Redone the textures for most of it...
  22. Thread: IWTE doesn't load

    by Sin_
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    Re: IWTE doesn't load

    Actually, just tried it again after restarting and it's loading now. Not sure what did it, but looks like one of the above did it. Thanks for the help.
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    Re: Is this mod still being developed?

    Sounds good, np. I'll add a sub-mod thread to store the changes I make, rather than keep it on this one, if that's alright?

    I've played around with the models but unfortunately the not able to get...
  24. Thread: IWTE doesn't load

    by Sin_
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    Re: IWTE doesn't load

    Hi makanyane,

    Thanks for trying to help. Haven't had any luck on the C (my documents) or D (partitioned drive). Only have Windows Defender and Microsoft Security Essentials on the PC, but I've...
  25. Thread: IWTE doesn't load

    by Sin_
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    IWTE doesn't load

    Hey everyone,

    The tool looks very useful, and wanted to start using it as I can 3D model and thought to create some assets for the game, after getting back into it.

    First major obstacle...
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    Re: Is this mod still being developed?

    Have had a look into the Tsardoms mod - looks quite nice although has a different feel to it. Biggest hurdle for using some of the models is I'm unable to get IWTE to load - once I can get the meshes...
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    Re: Is this mod still being developed?

    I've started getting back into Medieval 2 and recently downloaded your mod after getting fed up with the abundance of money, endless spam of stacks and historical inaccuracies in SS. Given CA won't...
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