is this mod still being worked on ?
Type: Posts; User: evilcharlie; Keyword(s):
is this mod still being worked on ?
thank you for this mod :D
hi all, i noticed that deployment zones simply dont work , and sashimono remove option cause crash if you use 2 hero units that were not updated for sashimono remove option , dont remember the names...
i have the same problem from 2 years now , and no help
hi all, i have this problem for very long time, one day my mods for shogun 2 simply stopped workin around 2 years ago since than i was unable to find any kind of help, i resinstaled game and steam...
yep i didin't have user.script , anyway i tried this and it didin't work its a bit wierd but i dont have users scripts for any total war games
total noob here , how do you place in order files to load in mod manager ? or do i need manager from twcenter to do this ?
for a start small tip did you know you can save 5-8 fps by going from 3D portraits to 2D.
i was wondering is there a way to replace somehow 2D portraits, leaders and heros portraits are ok ,but...
is there some kind of shorter version of toturial/manual for this mod ? english is not my first language and reading all that stuff is a bit hustle
for me blood causes HUGE lags ..i have around 6-10 fps loss, i tested it out.
And im almost 100 % sure it's blood on solidgers not on the ground causes the lags, because when i turn off blood mod...
Hi , many years ago between 2007-2009 i think there where mod called lithuania mod ? ..and in game there was very beautiful modded folk like music. if anyone know the name of the band,song that...
after instalation alternative patch i can't play campaign now ;/
is there a way to bring back vanilla miusic to RTR VII?
looks god, but is this mod compatible with darthmod ?
am i the only one ? , this option don't work for me
am i the only one who have this problem ,, this option dont work for me i still have this awful forts in battles
I had this problem ..after starting the second campaign at the begining i have vanilla unit size ,vanilla founds and incom . at the first campaign i didin't had this problem ..i'll tried to reinstal...
i mean "weird problem" xD sorry
I had this problem ..after starting the second campaign at the begining i have vanilla unit size ,vanilla founds and incom . at the first campaign i didin't had this problem ..i'll tried to reinstal...
after this mod , on the campaign map in fall of the samurai ..when im besieging other city i have white cannons around the city ..like they miss textures i dont know how to fix this, i tried...
after this mod , on the campaign map in fall of the samurai ..when im besieging other city i have white cannons around the city ..like they miss textures i dont know how to fix this, i tried...
those submods don't work for me i don't have any of those new units in custom battle
i can't zoom more ;/ or is there a way that i can change something in preferences to zoom in more ?
some images , maybe im over exaggerating but there are something wrong with those legs i could swear they where a bit longer http://oi61.tinypic.com/2ibnf9j.jpg http://oi57.tinypic.com/e63vhv.jpg
im not sure , but i think units not only in mods but in vanilla game have very short legs , shorter than on images , is this could be bug , am i going insane xD ? those anybody notice similar problem
im just curious,
yes i have dei steam version ;/
Like in title , didn't play the mod 3-4 days ..and today i just can't xD after hiting "play" game just stop working
is this mod compatible with Radious, Dei or AiO mods ??
yep this limited units in custom battle are bit annoying
sorry for my english xD
yeh this mod is very historical, i love the mod but i really miss some movie/fantasy based mod for Rome II ..like in "300" , "Troy" or even "The 13th Warrior"(i know its not that time time period)...
wow this is some epic stuff ,,, is it compatible with Dei mod ??
im almost sure this have something to do with textures ..when i find some time i will check units
i tested battles on small to large skale , i had unlimited memory turn off and on ...and still when i get some cavalary units i have lags ..hard to say exactly which units are cause this problem .....
i think that's still not the case, i mean i have lag even when cavalary is not moving ...maybe it has something to do with textures ?
I know its cause by horses and elephants -_- ,..and for sure it has nothing to do with unit size
I have this problem only with this mod (I run ROme II on decent graphics settings most on extreme) for example ; in custom i can have battles 30 vs 30 on large unit size , its around 180,225 per...
Is this mod compatible with patch 9.1 ;> ?
i did some test ..and i notice this problem is in factions that have iberian / cartagine units i think ..and i have this lags only in custom battles ( i should notice that at the begining)