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  1. Replies
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    Any new content ?

    is this mod still being worked on ?
  2. Re: Skaven Food Mod - Very Devious Planning (+5 food)

    thank you for this mod :D
  3. deployment zones don't work, sashimono crash ...help ?

    hi all, i noticed that deployment zones simply dont work , and sashimono remove option cause crash if you use 2 hero units that were not updated for sashimono remove option , dont remember the names...
  4. Re: Steam Workshop mods/maps have no effect - Advices please?

    i have the same problem from 2 years now , and no help
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    i can't use ANY mods, help

    hi all, i have this problem for very long time, one day my mods for shogun 2 simply stopped workin around 2 years ago since than i was unable to find any kind of help, i resinstaled game and steam...
  6. Re: XIIICaesar's Legions of Rome - Divide et Impera (DeI) Ed. 1.2 Compatibility patch (W.I.P.)

    yep i didin't have user.script , anyway i tried this and it didin't work its a bit wierd but i dont have users scripts for any total war games
  7. Re: XIIICaesar's Legions of Rome - Divide et Impera (DeI) Ed. 1.2 Compatibility patch (W.I.P.)

    total noob here , how do you place in order files to load in mod manager ? or do i need manager from twcenter to do this ?
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    2D portraits - MOD ?/Question

    for a start small tip did you know you can save 5-8 fps by going from 3D portraits to 2D.

    i was wondering is there a way to replace somehow 2D portraits, leaders and heros portraits are ok ,but...
  9. Replies
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    toturial question

    is there some kind of shorter version of toturial/manual for this mod ? english is not my first language and reading all that stuff is a bit hustle
  10. Replies
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    943

    Re: [Request] Smaller blood textures

    for me blood causes HUGE lags ..i have around 6-10 fps loss, i tested it out.
    And im almost 100 % sure it's blood on solidgers not on the ground causes the lags, because when i turn off blood mod...
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    Question about the music

    Hi , many years ago between 2007-2009 i think there where mod called lithuania mod ? ..and in game there was very beautiful modded folk like music. if anyone know the name of the band,song that...
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    Re: 4.7 Alternative patch (READ THE DAMN FAQ PLEASE)

    after instalation alternative patch i can't play campaign now ;/
  13. Replies
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    2,592

    Vanilla music

    is there a way to bring back vanilla miusic to RTR VII?
  14. Replies
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    Re: No Forts , don't work

    looks god, but is this mod compatible with darthmod ?
  15. Replies
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    480

    No Forts , don't work

    am i the only one ? , this option don't work for me
  16. Replies
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    3,020

    No Forts , don't work

    am i the only one who have this problem ,, this option dont work for me i still have this awful forts in battles
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    weird problem , help !

    I had this problem ..after starting the second campaign at the begining i have vanilla unit size ,vanilla founds and incom . at the first campaign i didin't had this problem ..i'll tried to reinstal...
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    Re: whitered problem ,help !

    i mean "weird problem" xD sorry
  19. Replies
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    672

    whitered problem ,help !

    I had this problem ..after starting the second campaign at the begining i have vanilla unit size ,vanilla founds and incom . at the first campaign i didin't had this problem ..i'll tried to reinstal...
  20. Replies
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    White Cannons

    after this mod , on the campaign map in fall of the samurai ..when im besieging other city i have white cannons around the city ..like they miss textures i dont know how to fix this, i tried...
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    White Cannons

    after this mod , on the campaign map in fall of the samurai ..when im besieging other city i have white cannons around the city ..like they miss textures i dont know how to fix this, i tried...
  22. Replies
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    Sticky: Re: Submods (v3.0)

    those submods don't work for me i don't have any of those new units in custom battle
  23. Thread: legs bug ?

    by evilcharlie
    Replies
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    668

    Re: legs bug ?

    i can't zoom more ;/ or is there a way that i can change something in preferences to zoom in more ?
  24. Thread: legs bug ?

    by evilcharlie
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    668

    Re: legs bug ?

    some images , maybe im over exaggerating but there are something wrong with those legs i could swear they where a bit longer http://oi61.tinypic.com/2ibnf9j.jpg http://oi57.tinypic.com/e63vhv.jpg
  25. Thread: legs bug ?

    by evilcharlie
    Replies
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    668

    legs bug ?

    im not sure , but i think units not only in mods but in vanilla game have very short legs , shorter than on images , is this could be bug , am i going insane xD ? those anybody notice similar problem
  26. Replies
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    is there gonna be new update after 3.2 ?

    im just curious,
  27. Replies
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    Re: Game crash after start

    yes i have dei steam version ;/
  28. Replies
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    486

    Game crash after start

    Like in title , didn't play the mod 3-4 days ..and today i just can't xD after hiting "play" game just stop working
  29. Replies
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    Re: Rome II_Units Icons (v.1.7)

    is this mod compatible with Radious, Dei or AiO mods ??
  30. Replies
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    Re: Honest question.

    yep this limited units in custom battle are bit annoying
  31. Replies
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    Re: Real 300 Armor (new armors models)

    sorry for my english xD
  32. Replies
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    Re: Real 300 Armor (new armors models)

    yeh this mod is very historical, i love the mod but i really miss some movie/fantasy based mod for Rome II ..like in "300" , "Troy" or even "The 13th Warrior"(i know its not that time time period)...
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    Re: Real 300 Armor (new armors models)

    wow this is some epic stuff ,,, is it compatible with Dei mod ??
  34. Replies
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    Re: weird LAGS problem

    im almost sure this have something to do with textures ..when i find some time i will check units
  35. Replies
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    Re: weird LAGS problem

    i tested battles on small to large skale , i had unlimited memory turn off and on ...and still when i get some cavalary units i have lags ..hard to say exactly which units are cause this problem .....
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    Re: weird LAGS problem

    i think that's still not the case, i mean i have lag even when cavalary is not moving ...maybe it has something to do with textures ?
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    Re: weird LAGS problem

    I know its cause by horses and elephants -_- ,..and for sure it has nothing to do with unit size
  38. Replies
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    weird LAGS problem

    I have this problem only with this mod (I run ROme II on decent graphics settings most on extreme) for example ; in custom i can have battles 30 vs 30 on large unit size , its around 180,225 per...
  39. Sticky: Re: Tetrarchy: Civil Wars 311 A.D. v0.7 (Updated Feb 20)

    Is this mod compatible with patch 9.1 ;> ?
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    Re: Cartagine heavy battle lags ;(

    i did some test ..and i notice this problem is in factions that have iberian / cartagine units i think ..and i have this lags only in custom battles ( i should notice that at the begining)
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