Theoretically it should simply stay, eg when buildings 13-24 are in view the 'down' button should remain. Alternatively get the mt2w.lnt file from a mod that has it and compare it (Notepad++ has a function for that) with a kingdoms LNT file.
Do you know a mod that has this feature by any chance ?
Lol, most of my settlements have 25+ buildings ! They simply not appear as the game only has 2 windows/compartments. The arrow to scroll down can be hit only once and is an arrow up in the other window/compartment. There cannot be one for up and one for down in this second window/compartment ...
So these buildings are present ingame but cannot be displayed (it is based on the order in EDB). They only appear in the settlements buildings browser.
So if there is a way to add more windows/compartments ?
I doubt there is a solution to this other then to limit the number of possible buildings in a settlement - the in-game UI is hard coded, only the menu\options UI can be modded.
I do however have never tried to use reduced tga sizes, eg to see if you could fit seven buildings in one row. Word of caution if you want to test: all the building pics in the bottom center UI have to have the same size else the game crashes, same principle as with unit pics.
It is this post that says it exists ... I'm just refering to it, I have never seen it myself ... And if it is not possible, then no worries, the game works fine with +25 buildings in a settlement ... Just that it could be nice to be able to scroll down a third window ...
Don't think so, the links (I added the 's' in https) seem to be dead, looks like tinypic went the same way as photobucket, eg going 'paid only' and blocking content:
https://i39.tinypic.com/16734f5.jpg
https://i43.tinypic.com/i1jpfc.jpg
https://i42.tinypic.com/f4l40h.jpg
https://i39.tinypic.com/2m7x4rm.jpg
https://i48.tinypic.com/v60mio.jpg
https://i46.tinypic.com/bcrxz.jpg
Any particular thing you are looking for\want to implement?
I am actually looking for the entries in the LNT file to adjust the height of the circled text areas in the image below and have no idea what they are named. I was hoping to get a clue from the tutorial pictures which had the various names of the ui parts listed. And sadly the pics are gone, I thought I had downloaded them once in anticipation for this eventuality but if I did they are lost in the abyss of my computer.Spoiler Alert, click show to read:
The .lnt file in the menu folder only controls the size and position of text and UI elements in the menus.
In general, it is not possible to move and resize text and UI elements on the campaign and battle map. However, you are in luck, because descr_campaign_db.xml has a line that controls exactly what you're looking for. You can place this in the display section:
Code:<display> <hud_tab_text_vert_offset uint="18"/> <!-- when this line isn't present, the default value is 18 --> </display>