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Thread: UNITS ROSTERS discussion

  1. #201

    Default Re: NEW FACTIONS UNITS ROSTERS

    Quote Originally Posted by Lifthrasir View Post
    Kahvi has made a model (check the thread dedicated to his unit - 1st post). It's not integrated yet in any roster. Not sure there's a point to make a unit for them. Sure they exited somehow but not as a specific unit. If you look carefully the paintings from that period, there's only one war cleric represented, never a full unit. I think it would be better ti use them as an officer model for some units instead. The vanilla officers are poor quality anyway.
    Ok,i also think that they could be officer for some units and maybe give them plus morale for they have a war bishop in their unitAnd Lifth i remember you(if you have time) change the skin for generals units and some officers because they have full plate armour in the XII or XII Centuries... It is not realistic and unhistoricalI hope that the new release is coming soon hehehe
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  2. #202
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: NEW FACTIONS UNITS ROSTERS

    Quote Originally Posted by j.a.luna View Post
    if possible make a unit as war cleric?
    ...change the skin for generals units...
    As Lift stated, the model is done, but as potential officer.

    And yes, as Lift stated we do agree the officers are kinda not so great atm. Something we might look into the future.

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    Last edited by Kahvipannu; October 12, 2015 at 08:05 AM.

  3. #203

    Default Re: NEW FACTIONS UNITS ROSTERS

    This war cleric as officer is great! I suppose that he will be in crusaders units or for jerusalem faction
    It would wonderful if Kahvipannu make more officers or change the skin of vainilla's generals(they are so boring and unrealistic) for example, it's horrible see a bodyguard unit as royal hirdsmen with all of them with danish axes and mail except their general with sword of s.XV and full plate armour
    Good job Kahvipannu! Your units will give more importance to sship
    Last edited by j.a.luna; October 12, 2015 at 04:22 PM.
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  4. #204
    +Marius+'s Avatar Domesticus
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    Default Re: NEW FACTIONS UNITS ROSTERS

    You would think that ecclesiastical principalities would have enough cash to stitch up the holes in their banners

  5. #205

    Default Re: NEW FACTIONS UNITS ROSTERS

    Will there be any major changes to the Islamic factions ?

  6. #206
    Lifthrasir's Avatar "Capre" Dunkerquois
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    Default Re: NEW FACTIONS UNITS ROSTERS

    Quote Originally Posted by Marius Marich View Post
    You would think that ecclesiastical principalities would have enough cash to stitch up the holes in their banners
    Economic crisis and cost reduction have consequences for everybody
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  7. #207
    Decanus
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    Default Re: NEW FACTIONS UNITS ROSTERS

    any cuman roster updates planned ??

  8. #208
    Lifthrasir's Avatar "Capre" Dunkerquois
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    Default Re: NEW FACTIONS UNITS ROSTERS

    Not for now.
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  9. #209

    Default Re: NEW FACTIONS UNITS ROSTERS

    http://www.twcenter.net/forums/showt...-CTUR-released
    Those units can be used and even edited. I hope we see them in SSHIP

  10. #210

    Default Re: NEW FACTIONS UNITS ROSTERS

    Quote Originally Posted by achilles-91 View Post
    http://www.twcenter.net/forums/showt...-CTUR-released
    Those units can be used and even edited. I hope we see them in SSHIP
    If they are more realistic and more historical than the current units i think that it would be a improve for sship
    And..Lifth and MWY will give us their opinions about this submod
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  11. #211

    Default Re: NEW FACTIONS UNITS ROSTERS

    I dont really think those units look that good to be honest...

  12. #212
    +Marius+'s Avatar Domesticus
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    Default Re: NEW FACTIONS UNITS ROSTERS

    Quote Originally Posted by MWY View Post
    I dont really think those units look that good to be honest...

  13. #213

    Default Re: NEW FACTIONS UNITS ROSTERS

    Quote Originally Posted by MWY View Post
    I dont really think those units look that good to be honest...
    i think they look good but not better than the current ones

  14. #214

    Default Re: NEW FACTIONS UNITS ROSTERS

    look at this funny video about mongols vs khwarezm
    https://www.youtube.com/watch?v=hi6ziGm_23Q
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  15. #215

    Default Re: NEW FACTIONS UNITS ROSTERS

    Quote Originally Posted by j.a.luna View Post
    look at this funny video about mongols vs khwarezm
    https://www.youtube.com/watch?v=hi6ziGm_23Q
    how many oscars did they win ?

  16. #216

    Default Re: NEW FACTIONS UNITS ROSTERS

    Hehehehehe this film did win at The Lord of the Ring in oscars hehe
    Last edited by j.a.luna; October 22, 2015 at 01:35 PM.
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  17. #217

    Default Re: NEW FACTIONS UNITS ROSTERS

    https://www.youtube.com/watch?v=Ract02oxInQ
    a wonderful battle with shield walls, look at!!!
    MINUTE 17:00 A PERFECT SHIELD WALL OF VIKINGS( in sship they are still for nordic factions)
    Last edited by j.a.luna; October 22, 2015 at 03:46 PM.
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  18. #218

  19. #219

    Default Re: NEW FACTIONS UNITS ROSTERS

    I guess my wording was pretty bad on this one.. Your work is not bad Karaislam and I dont want to disrespect it.

    We use models/textures from BC right now (if im correct) and judging from those screenshots of yours (of which you shold really put some in your release post, it's really annoying to go trough the whole thread), I just didn't think it would have made that much of a difference to replace them with what we currently have (also if you consider the work required to implement them).
    If you could put up a roster with screenshots of each unit ingame, that would be great just to see how different the units really are. I'll be happy to be proven wrong.

  20. #220

    Default Re: NEW FACTIONS UNITS ROSTERS

    karaislam units look much better then in those sreenies!look at his submod in bc too see them more detailed,sometimes the picture get wrong by the light of the sun but this is all total war effects on every unit in the game.

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