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Thread: Other WHFB/40k videogames incoming

  1. #101
    Lord Baal's Avatar Praefectus
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    Default Re: Other WHFB/40k videogames incoming

    How so? Links?

    EDIT: Never mind, found this and this.

    As always Autralia saving the rest of the world somehow.

    Also, when they dropped them a few years ago many people speculated it would be for a big relaunch alongside digital media (video games), they are proven right then. Specially BFG, which is going towards being a ing awesome game. I guess the double punch would be the video games attracting people to the lore, in turn attracting them to the miniature games.
    Last edited by Lord Baal; November 13, 2015 at 07:21 AM.
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  2. #102
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    Default Re: Other WHFB/40k videogames incoming

    Quote Originally Posted by Aquila_Mars View Post
    Yes, same here. Neither WarhammerF nor 40k is particularly easy to get into. The sheer amount of content the lore has often drives people away from it, as they don't know where to begin.

    And a game hardly ever does justice to the entirety of it. Dawn of War I think was good at what it did. Because even without general understanding of the lore, you could get into its story. Though it made it 500% if you knew the lore
    I, on every oppurtunity, recommend Lexicanum to people to look up things they want to learn.

    There is a lot of information to learn but I guess the only way you can learn is though how I did; just get as many books on the subject as you can and play some of the games and that.

  3. #103
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    Default Re: Other WHFB/40k videogames incoming

    Quote Originally Posted by Lord Baal View Post


    Also, when they dropped them a few years ago many people speculated it would be for a big relaunch alongside digital media (video games), they are proven right then. Specially BFG, which is going towards being a ing awesome game. I guess the double punch would be the video games attracting people to the lore, in turn attracting them to the miniature games.
    I think more about "Save money, cancel everything that has not the income as monthly space marines!" as the Kirby creed for the initial closing. And now, where another scapegoat has the leadposition, maybe they saw all these other games growing and get steady income that they said "Bloody hell, Why do we not have a slice of that cake? Bring back specialist games! I want my money, aehm I mean cake!".

    I really really doubt that this was a long term plan. And I do not believe we see something before 2017. And for my part, they can fail in an epic way and I would not care. They have slammed the specialist door in the face of every customer some years ago and like hell I crawl back to the old "buybuybuy and do not care about price" routine. Two years later maybe they close the store again because they feel it is better to save money? Screw that, screw them.
    You want Battlefleet Gothic for tabletop space fights? Try Star Wars: X-Wing, Star Trek Attack Wing, Star Wars: Armada or maybe invest now in Dropfleet Commander
    https://www.kickstarter.com/projects...leet-commander
    Maybe these systems treat their customers not as a doormat and bring more to the table then the precious 40k IP.

    -----Red Dox

  4. #104
    Lord Baal's Avatar Praefectus
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    Default Re: Other WHFB/40k videogames incoming

    Well, I don't play table top so I couldn't care less about it even if I tried. I was just telling what it seems like.
    PROUD TO BE A PESANT. And for the dimwitted, I know how to spell peasant. <== This blue things are links, you click them and magical things (like not ending up like a fool) happens.
    Visit my utterly wall of doom here.
    Do you wanna play SS 6.4 and take your time while at it? Play with my 12 turns per year here.
    Y también quieres jugar Stainless Steel 100% en español? Mira por aca.

  5. #105

    Default Re: Other WHFB/40k videogames incoming

    Game im most anticipating is Eternal Crusade.

    Seems to be coming up quite nicely:

    Then, as throngs of his enemies bore down upon him and one of his followers said, "They are making at thee, O King," "Who else, pray," said Antigonus, "should be their mark? But Demetrius will come to my aid." This was his hope to the last, and to the last he kept watching eagerly for his son; then a whole cloud of javelins were let fly at him and he fell.

    -Plutarch, life of Demetrius.

    Arche Aiakidae-Epeiros EB2 AAR

  6. #106
    Bobington's Avatar Ordinarius
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    Default Re: Other WHFB/40k videogames incoming

    It doesn't have my favourite faction, so until then, I am not trying it (maybe I will since Orks are my second favourite).
    As God wills it.

  7. #107

    Default Re: Other WHFB/40k videogames incoming

    My 2nd favorite faction (outside of the space marines) is the Tau, and they will add it later on in the game as an expansion (confirmed already, a whole new continent will be added alongside them). Tyranids are also in the game at launch (alongside orks, eldar, space marine and chaos space marines) but the 'nids will at first only be NPCs and will be the main enemies on the PVE part of the game and all.

    About necrons, sisters of battle, inquisition, dark eldar and the imperial guard, no word of them yet.
    Then, as throngs of his enemies bore down upon him and one of his followers said, "They are making at thee, O King," "Who else, pray," said Antigonus, "should be their mark? But Demetrius will come to my aid." This was his hope to the last, and to the last he kept watching eagerly for his son; then a whole cloud of javelins were let fly at him and he fell.

    -Plutarch, life of Demetrius.

    Arche Aiakidae-Epeiros EB2 AAR

  8. #108
    Bobington's Avatar Ordinarius
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    Default Re: Other WHFB/40k videogames incoming

    Imperial Guard is all I want. People say they would be hard to implement. But honestly, just make instant respawns, an lots of unit variety like in the tabletop and now you can charge to your Doom. The only difficulty I see is implementing Commissars and BLAM!ing.
    As God wills it.

  9. #109

    Default Re: Other WHFB/40k videogames incoming

    I'm looking forward to Armada I must say, sort like an RPG with spaceships done well it should be great!

  10. #110
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    Default Re: Other WHFB/40k videogames incoming

    Quote Originally Posted by KiKiweaky View Post
    I'm looking forward to Armada I must say, sort like an RPG with spaceships done well it should be great!
    When I first saw the trailer I was not interested at all, I thought it would be just another crappy Warhammer license made by a mediocre studio, and honestly, battlecruisers with gothic Cathedrals built on top of them are not really my thing... but I have to say the latest videos I've seen do indeed look good enough.

  11. #111
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    Default Re: Other WHFB/40k videogames incoming

    Dark Nexus has early access launch. I wonder how "free to play" it really is...

    http://store.steampowered.com/app/408330/

    -----Red Dox

  12. #112
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    Default Re: Other WHFB/40k videogames incoming



    -----Red Dox

  13. #113
    Lord Baal's Avatar Praefectus
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    Default Re: Other WHFB/40k videogames incoming

    Just found out the Man-o-War game is an adventure one, opposed to a proper strategy game. I have known for a while but today I officially found out. Anyway, this both piss me off to no end (I'm sick of most adventure games and rpg game) and also brings me a little hope and joy that, in the absence of a true strategic game about Man-o-War, CA can surprise us in the long run by including naval battles.
    PROUD TO BE A PESANT. And for the dimwitted, I know how to spell peasant. <== This blue things are links, you click them and magical things (like not ending up like a fool) happens.
    Visit my utterly wall of doom here.
    Do you wanna play SS 6.4 and take your time while at it? Play with my 12 turns per year here.
    Y también quieres jugar Stainless Steel 100% en español? Mira por aca.

  14. #114
    |Sith|Galvanized Iron's Avatar Protector Domesticus
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    Default Re: Other WHFB/40k videogames incoming

    I found Warhammer Regicide kinda entertaining. The campaign has some interesting scenarios and it supports local multiplayer on the same machine, which is a laughing riot. Recommended.
    Quote Originally Posted by scoicarius View Post
    Were it for me, I'd create the ultimate Warhammer strategy game, one that involves the community directly and profoundly. That is, besides laying the foundation by making a great game (which Warhammer Total War will hopefully be), I'd also create very robust tools (of the complexity of the Unreal engine) for the community to be able to modify all aspects of it, from adding new units, maps and mechanics to creating entirely new modes of play. It would be a collaborative game-building and world-building tool, with the goal of fleshing out the entirety of the Warhammer world in time, to which anyone can contribute (wikipedia-style). The only rule would be: anything is permitted as long as it makes the world better (to be discussed at length and voted by the community). Basically the entire community would be part of the design and development team, everyone contributing whatever they can, writing design articles or articles for the in-game Warhammer encyclopedia, creating assets, constantly discussing, implementing and testing new features. The game would be modular in design, so that subsequent engine improvements could be done on the fly without the need for sequels. All content would be directly accessible from the game, and there would be an experimental area where new features are constantly being tested (from where they eventually make it into the core game).

    This is my dream project, which is most likely bound to forever remain a dream.
    It will indeed remain just a dream, just as world peace and economic equality.

    Not to squash your dream or anything, but I can tell that you don't have any experience in leading a project work group. There has to be a firm leadership. Democracy is the enemy of quality and ethics. People left to their own machinations will in best case do nothing and in worst case actively sabotage the project with their incompetence. Even if everyone miraculously developed a hive mind and worked towards one goal, the project would still fail due to the impossibility of maintaining any sort of quality control.

    Anyway, there is a good reason why any wise developers with visions usually ignore the community. The average person is not a visionary and can not think outside the box. The "great suggestions" usually praised by the community tend to be either follow:


    • The autistic logic that continually breaking everything down into even more details unto absurdum actually would constitute progress. For example: If we can build farms, then we should also be able to manage farming methods and what crops to grow. Or: We got all these characters so why can't we play dollhouse with them and manage every aspect of their relationsships with eachother? Great idea genious, nevermind the actual gameplay implications. No wonder the AI is unable to even sustain itself and that you spend more time clicking character portraits than actually fighting battles in a game named Total War. If these people have their way then CA should consider renaming their series to Total Sims.
    • Or the primitive reptile brain logic that dictates to the simpleton that more shinys inevitably increases one's utility. For example: More cities! More soldiers! More management! More eras! Nevermind that these requests leads to a game that does everything except what it is supposed to do, then they come back and are crying about the games losing their soul. No the soul is not lost, it is just submerged below a virtual glacier of filler.


    That is why a good developer sticks with their vision and ignores the community, because the community really does not know what they want until they got it.

    When in doubt just adhere to this quote: "Therefore, of the one and only Church there is one body and one head, not two heads like a monster."
    Last edited by |Sith|Galvanized Iron; January 19, 2016 at 02:42 PM.
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  15. #115
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    Default Re: Other WHFB/40k videogames incoming

    Quote Originally Posted by Lord Baal View Post
    Just found out the Man-o-War game is an adventure one, opposed to a proper strategy game. I have known for a while but today I officially found out. Anyway, this both piss me off to no end (I'm sick of most adventure games and rpg game) and also brings me a little hope and joy that, in the absence of a true strategic game about Man-o-War, CA can surprise us in the long run by including naval battles.
    Well, for now, we can not be sure what to expect in the end. But, I just saw there is a "new" trailer out

    http://store.steampowered.com/app/344240/
    I will not argue that the graphic looks underwhelming, but maybe "Alpha footage" is accurate there. The gameplay however looks kinda familar.
    https://www.youtube.com/watch?v=8IWwjdPJpiU
    if you know what I mean. But that must not be a bad thing. I liked Black Flags shipfights. Only wished it would be "harder" in the end and the AI on melee fights would be better to be a challenge. But, the same game (and graphics) with Warhammer ships, races and backgorund? Could be fun...

    -----Red Dox

  16. #116
    Lord Baal's Avatar Praefectus
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    Default Re: Other WHFB/40k videogames incoming

    Quote Originally Posted by |Sith|Galvanized Iron View Post
    "Therefore, of the one and only Church there is one body and one head, not two heads like a monster."
    While a community driven project of that size could indeed sink below the icy the waters of failure, I do like the scope of it. I would indeed love to have a total war game that spans the whole total world, included naval battles and had everything you could think off from the lore, including other strategic aspects as supply and real different gameplay mechnics depending of your race/faction.

    Also no developer (good at least) shut itself completely to it's community and expect people to swallow whatever they churn out. There's need for a balance. Of course you can't make total war about playing with dolls, but you can't also discard the genuine importance of the leadership family ties and the alliances and conflicts they lead to during the several history periods.

    A good developer hears what the community wants, perhaps not on individual basis but with some other instruments to measure overall wishes, and then hand pick those that think it matters and try to employ them on a meaningful way that works for the gameplay.

    Sadly such practice is rare today.
    PROUD TO BE A PESANT. And for the dimwitted, I know how to spell peasant. <== This blue things are links, you click them and magical things (like not ending up like a fool) happens.
    Visit my utterly wall of doom here.
    Do you wanna play SS 6.4 and take your time while at it? Play with my 12 turns per year here.
    Y también quieres jugar Stainless Steel 100% en español? Mira por aca.

  17. #117
    |Sith|Galvanized Iron's Avatar Protector Domesticus
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    Default Re: Other WHFB/40k videogames incoming

    Yes, of course they are not artists that just need to sell a few paintings and can completely go wild with the creativity. However: there is a big difference between listening and taking orders.
    Also responsible for the Roma Surrectum II Multiplayer mode
    Rest In Peace Colonel Muammar Gaddafi
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  18. #118
    Vanders's Avatar Civis
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    Default Re: Other WHFB/40k videogames incoming

    Speaking of Eternal Crusade - if anyone would like to join the alpha and beta (and get in-game goodies for doing so (as well as tester bragging rights when the game releases)), you need to purchase a founders pack. I made a post here: http://www.twcenter.net/forums/showt...9#post14820269

    Must be done before the 25th of January, so if you're interested then their isn't much time left.
    Last edited by Vanders; January 20, 2016 at 10:13 PM.

  19. #119
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    Default Re: Other WHFB/40k videogames incoming

    Speaking of Eternal Crusade, you should read this before you throw your money at them
    What about Eldar? Orks? By now, you might have seen a very much sneak peak of the first Eldar playable in-game. It’s only one Eldar, with one massive swinging … erhm …. catapult and placeholder animation adjusted from Space Marines. I’ll be honest, it kind of looks like he spent the night with an Ork but rest assured that our team went in December to Toronto to do motion capture for the Eldar. Yes, amazingly enough, that’s where they live.

    You will see more unveils of Eldar in press and on twitch, in States of the Crusade and ultimately on Alpha when we have the rest of the models, classes, vehicles and visual effects for them to have a full arsenal to slay those hoo-mans.
    Orks are also coming along, we have one in loincloths using Space Marine animations which admittedly isn’t as awkward as seeing the Eldar using those animations but our outsourcing of that full arsenal is not as far ahead as Eldar. It is though a pleasure to see all the Ork concept art being prepared for outsourcing, like that Trukk. Damn, it has so much potential. Spinning rims. Furry dice. Guitar player hanging on your hood. You know the drill.
    https://www.eternalcrusade.com/news/...The-Crusade-XI
    Remember: Orks were supposed to be the F2P race and this statement is from december 2015.

    I was very sceptical with the initial news on that game and since then they did nothing to bring peace to my mind. Everytime I see a new alpha gameplay video about space marines against space marines I still wonder how this will work *when* they, some far away day from now, are really finished with the classes, races and animations. Eternal Crusade now trying to suck even more money into it with going Steam early access
    https://www.eternalcrusade.com/news/...ccess-Incoming
    is imo just one more worrying sign and not a beacon of hope that actual progress is made to fulfill this "dream" that was told of in 2013.

    -----Red Dox

  20. #120
    Vanders's Avatar Civis
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    Default Re: Other WHFB/40k videogames incoming

    Quote Originally Posted by Red Dox View Post
    Speaking of Eternal Crusade, you should read this before you throw your money at them

    https://www.eternalcrusade.com/news/...The-Crusade-XI
    Remember: Orks were supposed to be the F2P race and this statement is from december 2015.

    I was very sceptical with the initial news on that game and since then they did nothing to bring peace to my mind. Everytime I see a new alpha gameplay video about space marines against space marines I still wonder how this will work *when* they, some far away day from now, are really finished with the classes, races and animations. Eternal Crusade now trying to suck even more money into it with going Steam early access
    https://www.eternalcrusade.com/news/...ccess-Incoming
    is imo just one more worrying sign and not a beacon of hope that actual progress is made to fulfill this "dream" that was told of in 2013.

    -----Red Dox
    You're lack of faith is disturbing. If you don't have any confidence in the game then that's fine, but all I see is slow steps towards a fully realised Warhammer 40k MMOTPS and I couldn't be more excited. Thus, I gave them my support.

    That link just goes to show how open the team at Behaviour Interactive are with their fans, and it shows a lot of confidence to be so transparent.

    Additionally, lots of games are taking the early access route these days (not that I'm a fan of the practice). Just look at Star Citizen and the sheer number of options to pay to support the game in Alpha stage; all those people are putting their faith in to Cloud Imperium to turn that money into the best game to have ever existed.

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