Excellent post! Exactly how I feel. Especially on the moral dimension.
It looks like they know that a lot of customers got burned with Rome II. That's why they made the pre-order bonus extra BIG to sway us to fall into the same trap. One whole faction out of five as preorder bonus is effectively 20% of the content, since every faction is going to be very different to play with.
CA made the decision to increase the bait to get us to preorder.
All this mumbojumbo about budgets and return on investment is ofcourse . They planned this from day 1. You can't have a separate team just for one faction. That's not how software works. Are you going to tell me the modelers, artists and programmers that worked on the other four factions were not involved with Chaos? What a joke. They need to be integrated in the whole software package / databases / tables, etc.
They want as many preorders as possible. This worked for Rome II, which probably made it's most money from preorders. Can't imagine anyone buying that broken mess after launch date, except people who never read reviews.
CA really has a couple of higher level managers with disgusting business ethics. This is a textbook case of a game not made out of passion but made for cash. Just like EA and it's franchises. Its fitting that the IP owner Games Workshop is ran in the exact same way and its business has rightly been shrinking because of its same rotten attitude. This is not Sega. This is a kind of corporate culture you see more and more in Britain. It's what you get when you become a public company which only wants to achieve short term financial targets, and not long term growth.
If CA really wants to bring TW to a next level it must insert patience, quality and passion in it's games again, this will take time and a lot of money. Quick cash = shiny graphics, produced trailers and DLC whoring. The signs are all over. In the long run investors are worse off, but the fund managers will have cashed their gains and be long gone from the stock (I know cos I actually work as a fundmanager).
And ofcourse I know money must be earned, that they are not making these games for charity. I am just saying that CA is behaving as a company with too many short term financial targets. They want to achieve this years earnings and revenue targets, and forget the whole picture. Plan for five years. Get raving reviews. Build customer loyalty. You will earn a lot more money than baiting your customers into preordering every release and than launching bugged and rushed games.
Remember that for the Rome launch they hired all these expensive actors to make all these BUZZ videos to get people to preorder? Remember?? Mark Strong, Brian Blessed. They spent all this money on marketing to get people to preorder. They could have used that money to get a decent AI programmer, but they didn't, cos they are ran for cash.