Last edited by Artstudio; April 23, 2017 at 03:29 AM.
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Last edited by Artstudio; November 30, 2016 at 01:52 AM.
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Last edited by Artstudio; November 30, 2016 at 01:53 AM.
wow! I never thought that this is even possible! Really impressive work!
those maps are stunning! Did you use the building replacement method thingy? From the Medievalish mod
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Last edited by Artstudio; November 30, 2016 at 01:54 AM.
but, are they custom maps, or did you replace models on vanilla maps?
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Last edited by Artstudio; November 30, 2016 at 01:54 AM.
Oh wow the medieval feels is real right now. Can't imagine what Constantinople will look like
This is amazing! I'm so glad we'll have actual medieval buildings rather than Roman buildings that would look very out of place
I got a question,
Поселения которые ты добавил на боевые карты, ты их целиком взял с вархаммера или собирал в TEd? Если собирал модели из вахи в ТЕд, скажи, у тебя стены рабочие? В том смысле что можно ли людей ставить на стены и при этом они будут свободно по ним передвигаться?
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Last edited by Artstudio; November 30, 2016 at 01:55 AM.
Awesome job! Thank you for the help!
wow!!!!! incredible work, my friend! ... did you already tried sending your CV in Creative Assembly or SEGA team? ))
Wow to say that i am massively impressed with this work is an understatement, absolutely gob smacked. Well one and all for breathing new life into what is fast becoming a dull and dying game.
My Granfather Frederick Avery.Battalion Boxing champion. Regiment.The Kings Own Yorkshire Light Infantry. dorcorated D.C.M. M.M.
campaigns
(India.1930) (Norway 1940) (Fontenay le Pesnil) (North-West Europe1944-45) (Argoub Se!lah)
(Sicily, 1943 Salerno) (Minturno) (Anzio Gemmano Ridge)
"Burma, 1942"
My grandfather was a hero, modest, quiet and wounded twice, in hand to hand combat at Casino Italy.
Awesome work dude. I adjusted the title of this thread so it's a proper thread name now. Also I do want to give a disclaimer here. The campaign screenshots are just placeholders to show and test out the campaign settlement work. The placement of factions, the characters on the map and the 2D art are gonna be different in the actual campaign.
Знаю способ как делать не вслепую и так чтоб каждую модель видело.
Процесс довольно простой: Делаешь копию кастомной модели, переименовываешь копию на любое название из моделей Аттилы, открываешь в ТЕд копию и ставишь модель здания куда хочешь. Переименовываешь копию в оригинальную кастомную модель в ТЕде в поле Key. Здание стает невидимым. Делаешь пак файл и кидаешь туда только кастомные здания без копий + саму карту конвертную из ТЕд. Все должно работать, протестировано мной.
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Last edited by Artstudio; November 30, 2016 at 01:55 AM.