Hi. I'm not sure if this could be considered as advertising. I hope not, as it's not my purpose.
I wanted to humbly ask if it would be possible to increase the number of buildings available to build in every settlement. Just out of curiosity. I would ask this to SS team, but it seems it has been kind of "dead" for years. Is there still anyone in SSHIP team able to do this?
I know the game has its limits regarding both number of settlements, factions and units. What about buildings? I'm quite sure it was like that too, as I think I recall reading a thread about wonders and how there were only a few places available for them. If this is the case, I want to ask how the team of a mod I won't mention if it's not needed managed to include many, many more buildings than which I can see in SS and in SSHIP mods. I'd also ask them, but I don't know to speak their language ^^u.
I've played that mod dozens of hours, and started a few campaigns. I think it is a great mod, with lots of care put into it. Although I had a problem with it. For an unknown reason, in my case (and it happened to many more people, as I readed, but not everyone, which puzzles me), there was something that "broke" the AI. It always spent all its money recruiting new troops. No buildings, no agents, so all factions ended in bankrupt. And so, I ended annoyed, and I left it after trying different ways to approach the problem without success.
Well, the thing that astonished me the most was the huuuuge list of different buildings it had. At least a Wonder for every faction (more in some cases), and there were many factions (not sure if they reached the limit, but if they didn't, it must be close); lots of buildings related to the commerce resources in the regions, with different levels, providing different things (money, growth...); many buildings from lots of religious orders (not only the five we have here), also with levels; something I found awesome, colonies from different communities, such as Saracen, Jewish, Genoesse, and many more, even from Amalfi, with up to four levels, providing both positive and negative resources, and some unique units from the last levels. All of these, of course, including all the buildings from vanilla version, and even more.
I think having more buildings available would let you cut down on the turns required to build all of them, mainly some of the last ones, as they kind of make impossible to spend your money, because you reach a point where all of your settlements are building something for lots and lots of turns, and you have nowhere to invest your money in a reasonable way. Of course, you can just throw it away, recruiting troops and disbanding them the next turn, but that seems like a poor solution.
And that's why I'm here, asking or should I say suggesting you to include more buildings, if possible. And, if it isn't, how did they managed to include that incredible number of buildings?
Thanks! And I hope no one gets offended by this post, that'd be the last thing I'd ever want.