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May 14, 2017, 03:35 AM
#1
Foederatus
Defensive battles in hotseat mode?
Hi, right now whenever I play hotseat mode, defensive battles are autoresolved during the enemy turn and I can't fight them. The screen turns black if toggle_fow is off, if it is on the minimap and everything else related to the faction disappear and I zoom to each faction's capital during it's turn. It says in this thread:
http://www.twcenter.net/forums/showt...stion-ANSWERED
it is possible to do so and I followed the instructions by posting the following code:
[hotseat]
autoresolve_battles = 0
disable_console = 0
disable_papal_elections = 0
save_prefs = 1
update_ai_camera = 1
validate_diplomacy = 1
turns = false
scroll = false
in the default.cfg for SSHIP and it was already the same in medievel2.cfg for the main game. Both files are set as read-only. However, even after making these changes I noticed no change whatsoever in the hotseat mode leading me to believe the hotseat settings might be controlled from some other files in this mod, I don't know if this is true...
I love having the ability to change and control factions over the course of the game as well as letting it autoplay for a while, can someone please tell me how I can get hotseat to work fully or if I am making any mistake..?
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May 14, 2017, 05:27 AM
#2
Re: Defensive battles in hotseat mode?
you are not making any mistake, seems like everything is as it should be, are you sure battles are being autoresolved ?
this is what i am playing with anyway, which is pretty much the same
[hotseat]
turns = 0
scroll = 0
autoresolve_battles = 0
disable_console = 0
disable_papal_elections = 1
save_prefs = 1
update_ai_camera = 1
validate_diplomacy = 1
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May 14, 2017, 08:23 AM
#3
Foederatus
Re: Defensive battles in hotseat mode?
I finally got it to work with the following code:
[multiplayer]
playable = 1
[hotseat]
autoresolve_battles = 0
disable_console = 0
disable_papal_elections = 0
save_prefs = 1
update_ai_camera = 1
validate_diplomacy = 1
turns = 0
scroll = 0
Before the multiplayer lines were missing(Not sure if neccesary, further testing is needed) and I changed "false"(works in TATW) to "0".
All I wish now is this game had some proper multiplayer with battles between the players
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May 14, 2017, 08:56 AM
#4
Re: Defensive battles in hotseat mode?
0 means false, it's the same (1 means true)
i dont have the multiplayer line and i can play SS 6.4 just fine, no autoresolve
but it doesnt matter i guess
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