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Thread: SSHIP ver. 0.98 - April 25th, 2024 - DOWNLOAD HERE

  1. #501
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: [DOWNLOAD] SSHIP 0.98 ver. September 8th, 2022

    Quote Originally Posted by JB59114 View Post
    England turn 65 : https://mega.nz/folder/Yhxiya4L#ycTwWiRFw7fVLQRxLd8UrA

    Geoffrey took part in a crusade for damascus, noticed a little bug with the siege towers :
    https://imgur.com/a/85b6Rfw

    Rebel provinces garisson around france are massive, the french AI struggle to expand.
    Auvergne and Burgundy should have less garrison can help blancing the HRE who is enormous
    Thanks, @JB, the save is useful as usual.
    The issue of slave garrisons is not the initial number (they're almost always 7 units, with 1-3 strong ones) but the further recruitment of heavy units, especially when the AI builds new levels of the buildings. In the next version the new levels will be much lower eg. not 1,2,3,4 with each level of landowners, but 1,1,1,1 - this should ease the problems and we'll see if it's enough.
    Mod leader of the SSHIP: traits, ancillaries, scripts, buildings, geography, economy.
    ..............................................................................................................................................................................
    If you want to play a historical mod in the medieval setting the best are:
    Stainless Steel Historical Improvement Project and Broken Crescent.
    Recently, Tsardoms and TGC look also very good. Read my opinions on the other mods here.
    ..............................................................................................................................................................................
    Reviews of the mods (all made in 2018): SSHIP, Wrath of the Norsemen, Broken Crescent.
    Follow home rules for playing a game without exploiting the M2TW engine deficiencies.
    Hints for Medieval 2 moders: forts, merchants, AT-NGB bug, trade fleets.
    Thrones of Britannia: review, opinion on the battles, ideas for modding. Shieldwall is promising!
    Dominant strategy in Rome2, Attila, ToB and Troy: “Sniping groups of armies”. Still there, alas!

  2. #502
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: [DOWNLOAD] SSHIP 0.98 ver. September 8th, 2022

    Quote Originally Posted by faroo View Post
    thanks for Reply. here is a save. https://drive.google.com/file/d/190B...ew?usp=sharing
    my own file was overwritten. i tried one of pre save. but still FL is not getting crown. it is stuck at Fit for crown
    I'm looking into your save. First, it's an impressive empire, thanks for sharing!
    Second, I still haven't found the issue.

    Coding seems ok:
    Code:
    ;------------------------------------------- 0->1    
    Trigger Crown_rum_Fit
     WhenToTest CharacterTurnEndInSettlement
     
     Condition FactionIsLocal
        and FactionType rum
        and IsFactionLeader
        and SettlementName Constantinople
        and SettlementBuildingExists >= jama
        and not IsUnderSiege
        and GovernorLoyaltyLevel > loyalty_disillusioned
        and Treasury > 20000
        and Trait Crownholder > 1
        and Trait Crownholder < 4
     
     Affects Fit_Crown_rum 1 Chance 100
    Code:
    ;========== Crown of RUM SULTANATE ==============================
    Trigger crown_rum_Lands_Conquered_Anatolia
     WhenToTest CharacterTurnEndInSettlement
    
    Condition Trait Fit_Crown_rum > 0
     and FactionType rum
     and I_SettlementOwner Attaleia = rum
     and I_SettlementOwner Konya = rum
     and I_SettlementOwner Angora = rum
     and I_SettlementOwner Sinope = rum
     and I_SettlementOwner Caesarea = rum
     and I_SettlementOwner Nicaea = rum
     and I_SettlementOwner Smyrna = rum
     and I_SettlementOwner Constantinople = rum
     and I_SettlementOwner Sives = rum
     and I_SettlementOwner Malatya = rum
     and I_SettlementOwner Edessa = rum
     and I_SettlementOwner Sis = rum
     
     AcquireAncillary crown_iconium chance 100
    
    ;------------------------------------------
    Trigger crown_rum_Lands_Conquered_Ottoman
     WhenToTest CharacterTurnEndInSettlement
    
    
    Condition Trait Fit_Crown_rum > 0
     and FactionType rum
     and I_SettlementOwner Attaleia = rum
     and I_SettlementOwner Konya = rum
     and I_SettlementOwner Angora = rum
     and I_SettlementOwner Sinope = rum
     and I_SettlementOwner Caesarea = rum
     and I_SettlementOwner Nicaea = rum
     and I_SettlementOwner Smyrna = rum
     and I_SettlementOwner Constantinople = rum
     and I_SettlementOwner Sives = rum
     and I_SettlementOwner Thessalonica = rum
     and I_SettlementOwner Sredets = rum
     and I_SettlementOwner Adrianople = rum
     and I_SettlementOwner Tarnovo = rum
     
     AcquireAncillary crown_iconium chance 100
     
    ;------------------------------------------
    Trigger crown_rum_Legacy
     WhenToTest CharacterTurnEndInSettlement
    
    
    Condition Trait Fit_Crown_rum > 0
     and FactionType rum
     and Trait Crownholder > 2
     and Trait Crownholder < 4
     
     AcquireAncillary crown_iconium chance 100
    EDIT: ok, I've found the problem. I've misspelled the code name of one city: Sinope should be Sinop. The script is read only once by the game engine, you can't fix this problem for you game. You're able to fix it - open EDA and edit. It'll be fixed for the next issue of mod. I'm sorry, my fault (well, it lingers like 3 years in the code...). Thanks for pointing at this problem, the future players will be able to get this crown.
    You still can get the crown, but it might be very difficult. You need to trigger this:

    ;------------------------------------------Trigger crown_rum_Legacy
    WhenToTest CharacterTurnEndInSettlement


    Condition Trait Fit_Crown_rum > 0
    and FactionType rum
    and Trait Crownholder > 2
    and Trait Crownholder < 4

    AcquireAncillary crown_iconium chance 100
    this means your FL should make great feats to give his son a legacy, and his son would be able to get this crown.
    Code:
    ;------------------------------------------- 1->3
    Trigger Fit_for_crown_Legacy
     WhenToTest CharacterTurnEnd
    
    
     Condition IsFactionLeader
        and FactionIsLocal
        and Trait Crownholder > 0
        and Trait Crownholder < 2
        and Trait FathersLegacy > 1
        and Trait Usurper < 1
        and Trait FactionRegent < 1
        and not FactionExcommunicated 
        
     Affects Crownholder 2 Chance 100[/QUOTE]
    
    [QUOTE];========================================================;------- Proud Legacy ---------------------
    ;------------------------------------------
    Trigger Dads_ProudLegacy_FactionKiller
     WhenToTest CharacterComesOfAge
    
    
     Condition FatherTrait FactionKiller > 0
    
    
     Affects FathersLegacy 2 Chance 100 
    
    
    ;------------------------------------------
    Trigger Dads_ProudLegacy_Command
     WhenToTest CharacterComesOfAge
    
    
    Condition FatherAttribute Command > 9
    
    
     Affects FathersLegacy 1 Chance 100 
     Affects LogisticalSkill 1 Chance 5
     Affects Disciplinarian 1 Chance 30
     
    ;------------------------------------------
    Trigger Dads_Proudlegacy_Piety
     WhenToTest CharacterComesOfAge
    
    
     Condition FatherAttribute Piety > 9
    
    
     Affects FathersLegacy 1 Chance 100 
     Affects Disciplinarian 1 Chance 30
     
    ;------------------------------------------
    Trigger Dads_Proudlegacy_Authority
     WhenToTest CharacterComesOfAge
    
    
     Condition FatherAttribute Authority > 9
    
    
     Affects FathersLegacy 1 Chance 100 
    
    
    ;------------------------------------------
    Trigger Dads_Proudlegacy_GreatVictor3
     WhenToTest CharacterComesOfAge
    
    
     Condition FatherTrait Vanquisher > 2
    
    
     Affects FathersLegacy 1 Chance 100 
    
    
    ;------------------------------------------
    Trigger Dads_Proudlegacy_GreatVictor7
     WhenToTest CharacterComesOfAge
    
    
     Condition FatherTrait Vanquisher > 6
    
    
     Affects FathersLegacy 1 Chance 100 
     Affects LogisticalSkill 1 Chance 5
     
    ;------------------------------------------
    Trigger Dads_Proudlegacy_Crusade
     WhenToTest CharacterComesOfAge
    
    
     Condition FatherTrait CrusaderHistory > 2
    
    
     Affects FathersLegacy 1 Chance 100 
     Affects LogisticalSkill 1 Chance 5
     
    ;------------------------------------------
    Trigger Dads_Proudlegacy_Jihad
     WhenToTest CharacterComesOfAge
    
    
     Condition FatherTrait JihadHistory > 2
    
    
     Affects FathersLegacy 1 Chance 100 
     Affects LogisticalSkill 1 Chance 5
     
    ;------------------------------------------
    Trigger Faction_Excommunicated
     WhenToTest CharacterComesOfAge
    
    
    Condition FatherTrait Excommunication > 0
    
    
     Affects FathersLegacy -1 Chance 100 
    
    
    ;------------------------------------------
    Trigger Dad_is_Crowned_King
     WhenToTest CharacterComesOfAge
    
    
     Condition FatherTrait Crownholder > 3
           
     Affects FathersLegacy 2 Chance 100 
     
    ;------------------------------------------
    Trigger Dad_got_Crowned_King1
     WhenToTest CharacterTurnEnd
    
    
     Condition FatherTrait Crownholder > 3
           and not Trait FathersLegacy > 0
           
     Affects FathersLegacy 2 Chance 100 
    
    
    ;------------------------------------------
    Trigger Dad_got_Crowned_King2
     WhenToTest CharacterTurnEnd
    
    
     Condition FatherTrait Crownholder > 3
           and Trait FathersLegacy > 0
           and Trait FathersLegacy < 2
           
     Affects FathersLegacy 1 Chance 100
    Last edited by Jurand of Cracow; June 14, 2023 at 11:58 PM.

  3. #503
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: [DOWNLOAD] SSHIP 0.98 ver. September 8th, 2022

    Guys,

    @Macaras has brutally forced me to re-instate the Next Heir script. You'll be able to designate a new Faction Heir once he or the Faction Leader die. It should work, I've made a test at the beggining of the campaign by killing the heir, see test below. As with everything within the Medieval2 enegine - who knows what happens if the game is more advanced or circumstances are different. You'll be able to report (once we upload the next, June version ;-)

    The Next Heir will limit (how decisivelly is to be seen in practice) the Regent and Usurper problem. It will probably limit / kill the Civil War system, also the problem with loyalty of the generals should be much smaller (the Heir comes with whopping +8 Authority). The current shape is a stop-gap solution untill I'd have time and will to review the system. Well, it may linger in the mod till the end of the days, who knows.






    Last edited by Jurand of Cracow; June 14, 2023 at 12:36 AM.

  4. #504

    Default Re: [DOWNLOAD] SSHIP 0.98 ver. September 8th, 2022

    hello guys i have a problem. I am at my 303 turn with the england campaing and every turn it crush and I can not pass that point. Any suggestions please?

  5. #505
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: [DOWNLOAD] SSHIP 0.98 ver. September 8th, 2022

    Quote Originally Posted by vancea View Post
    hello guys i have a problem. I am at my 303 turn with the england campaing and every turn it crush and I can not pass that point. Any suggestions please?
    upload a save, and possible an earlier save as well

  6. #506

    Default Re: [DOWNLOAD] SSHIP 0.98 ver. September 8th, 2022

    thanks for help
    Attached Files Attached Files

  7. #507
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: [DOWNLOAD] SSHIP 0.98 ver. September 8th, 2022

    Quote Originally Posted by vancea View Post
    thanks for help
    I've run both saves, but in both cases it crashes indeed at the end of turn 304 - Slave faction turn. The log message shows "minor victory", I've seen it in the past, but I don't know any medecin to this, I'm sorry.

    09:18:50.503 [system.io] [info] exists: missing mods/SSHIP_098/data/ui/northern_european/eventpics/NAVIGATION_IN_WINTER.tga.dds
    09:18:50.503 [system.io] [info] exists: found mods/SSHIP_098/data/ui/northern_european/eventpics/NAVIGATION_IN_WINTER.tga (from: C:\Program Files (x86)\Steam\steamapps\common\Medieval II Total War)
    09:18:50.761 [bink] [debug] [data/fmv/faction/minor_win.bik]Pause on
    09:18:50.762 [bink] [debug] [data/fmv/faction/minor_win.bik]Pause on
    09:18:53.173 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

  8. #508

    Default Re: [DOWNLOAD] SSHIP 0.98 ver. September 8th, 2022

    no problem, thanks for trying!

  9. #509
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: [DOWNLOAD] SSHIP 0.98 ver. September 8th, 2022

    Quote Originally Posted by vancea View Post
    no problem, thanks for trying!
    Hi Vancea,
    let's try this patch - put it into the relevant folder (data)
    It worked in my case on your file.

  10. #510

    Default Re: [DOWNLOAD] SSHIP 0.98 ver. September 8th, 2022

    a thousand thanks!!!!!Works perfectly now!!

  11. #511
    Jurand of Cracow's Avatar History and gameplay!
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    Default NEW VERSION AVAILABLE - SSHIP 0.98, June 2023

    Last edited by Jurand of Cracow; July 16, 2023 at 03:19 PM.
    Mod leader of the SSHIP: traits, ancillaries, scripts, buildings, geography, economy.
    ..............................................................................................................................................................................
    If you want to play a historical mod in the medieval setting the best are:
    Stainless Steel Historical Improvement Project and Broken Crescent.
    Recently, Tsardoms and TGC look also very good. Read my opinions on the other mods here.
    ..............................................................................................................................................................................
    Reviews of the mods (all made in 2018): SSHIP, Wrath of the Norsemen, Broken Crescent.
    Follow home rules for playing a game without exploiting the M2TW engine deficiencies.
    Hints for Medieval 2 moders: forts, merchants, AT-NGB bug, trade fleets.
    Thrones of Britannia: review, opinion on the battles, ideas for modding. Shieldwall is promising!
    Dominant strategy in Rome2, Attila, ToB and Troy: “Sniping groups of armies”. Still there, alas!

  12. #512

    Default Re: NEW VERSION AVAILABLE - SSHIP 0.98, June 2023

    Great!!! It's time to start a new campaign!!!
    THE MORE YOU SWEAT NOW,
    THE LESS YOU BLEED IN BATTLE!!!



    Sign the petition to remove hardcoded limits for M2TW

  13. #513

    Default Re: NEW VERSION AVAILABLE - SSHIP 0.98, June 2023


  14. #514

    Default Re: NEW VERSION AVAILABLE - SSHIP 0.98, June 2023

    Hell yeah!!!

  15. #515

    Default Re: NEW VERSION AVAILABLE - SSHIP 0.98, June 2023

    The changelog is impressive, good job modding team! Can't wait to start a new campaign after the Midsummer feast weekend is over!

  16. #516

    Default Re: NEW VERSION AVAILABLE - SSHIP 0.98, June 2023

    Do anyone have the file on another site, as I cant download without paying on mega.nz?

  17. #517
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: NEW VERSION AVAILABLE - SSHIP 0.98, June 2023

    Quote Originally Posted by ReneTS View Post
    Do anyone have the file on another site, as I cant download without paying on mega.nz?
    I don't pay for mega.nz, either for upload, or for download. Maybe it differs from part of the world, but in the EU you don't need to.
    At the same time, if somebody would be kind enough to upload it to another site, I'll add the link in the download part.

  18. #518
    Majkl's Avatar Miles
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    Default Re: NEW VERSION AVAILABLE - SSHIP 0.98, June 2023

    I reuploaded it to some random (claim free of charge and no sign up) website. Try it out:

    https://www.transfernow.net/dl/2023062026qxUnQ9

    However it seems it will only be available one week.

  19. #519

    Default Re: NEW VERSION AVAILABLE - SSHIP 0.98, June 2023

    Now it's also available here:

    https://www.moddb.com/mods/sship/downloads

  20. #520
    Antiokhos Euergetes's Avatar Protector Domesticus
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    Default Re: NEW VERSION AVAILABLE - SSHIP 0.98, June 2023

    Awesome thank you chaps and well done on another release.

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