Guys,
as a few of you have played a bit the mod, can you just tell us a few things (well, some were discussed, so you may skip or just answer with a few words).
The questions about the parameters in-game:
(1) the re-fill of the recruitment pools (ie: how often you and the AI can recruit another unit) - is the number of units available in game ok, or there're still too many? In particular, do you see differences for the knights units?
(2) how fast the AI builds up the settlements - we've noticed that in the 200-turn saves all settlements are at the level of fortress + or large city +. There's been some modifications of the parameters aiming at slowing down this process. So how does it look now? Or maybe the changes were too extreeme and the AI is not able to build up the settlements?
(3) the speed of conversion of the provinces - it was deemed too fast and significant change in one parameter was made. How it's now? (for the player, but it concerns also the AI)
(4) relative amounts of income from various sources, eg. do you see the reason to invest in mines? or do you see the merchants as an importans source?
Particular issues we're interested in you experience with and opinions on:
[A] Armies that emerge after a province is conquered (when you conquer - there'll be an AI army, while sometimes you'd be given an army when the AI conquers something).
[B] The evolution of Notre Dame (Suger, Notre Dame builldable etc) - have you seen it and when, were you able to build other stuff after it happened?
[C] The evolution of the Latin universities (Bologna uni...) - there are a few events related to it.
[D] Special uprisings and invasions - have you seen them (eg Prussians in Poland, Bedouins in Africa, later in the game - the Catalans).
[E] Regional buildings evolution (Var, Hansa, Norman Stronholds, Rus Monasteries, Palazzo and many other) - have you experienced the progression? what do you think?
[F] Relative abundance / deprivation of the the missile troops (archers / crossbows / horse archers) - is there a balance or not?
[G] The princesses - it the script working for you? How do you assess the number of them in-game? Do you marry them off or use as diplomats?
[H] Supply traits and associated costs (and additional cost in general) - does it make any change to your game? Maybe the price should be higher?
[I] Traits: number of the battles / of years as governor - does you check it, or you'd consider it redundant?
[J] Pictures: have you comments (specific/general) on the pictures that accompany the events?
[K] How aggressive the AI is? Does it start the wars? How often? Are there many wars between the AI factions?
[L] Have you seen the AI Faction Leaders with crowns?
And nobody answered (by j.a.luna - well, way off) to my historical question: what are these buildings?