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    Default DLV Fan Contributions and Suggestions thread

    Post any files, fan contributions or suggestions in this thread

    The skinpacks are included 100% in DLV 5.0.1 and DLV 4.0 PE, other submods although to 100% and some partially and some not. Question of my personal preference, performance, maybe bugs.....
    Thanks for all contributions


    Fan Contributions:

    -------------------------------------------------------------------------------------

    Skin Packs

    Sambo's Skinpack
    More Contrast, Darkness, Washout effect to the units, not all factions




    -----------------------------------------------------------------------------
    Other Packs all for 5.1 !!


    2) Unique Kings (Creator: Harry Lime)
    http://www.twcenter.net/forums/showthread.php?t=123540

    3) New Landbridges (Creator: Harry Lime)
    http://www.twcenter.net/forums/showthread.php?t=117794

    4) Capital Changer (Creator: Lord Finga)
    http://www.twcenter.net/forums/showthread.php?t=103561

    5) Extra Movement (Creator: Scivian)
    http://www.twcenter.net/forums/showthread.php?t=114951

    6) Texture Pack & Strat Models Mod (Creator: Isilendil)
    http://www.twcenter.net/forums/showt...81#post2429481

    7) Enhanced Portugal (Creator: Gaius Baltar)
    http://www.twcenter.net/forums/showthread.php?t=133488

    8) Enhanced Desert Tribes (Creator: Gaius Baltar)
    http://www.twcenter.net/forums/showthread.php?t=133488

    7) Enhanced Portugal for DLV 5.1 Kingdoms
    http://www.twcenter.net/forums/showthread.php?t=133405

    8) Enhanced Desert Tribes (Hedjaz) for DLV 5.1 Kingdoms
    http://www.twcenter.net/forums/showthread.php?t=133488

    Suggestions:
    - news popups about important internal game events
    - sticky arrow mod
    - real combat mod
    - realistic ranges mod
    - What do you think about generals that are granted title for a region dont get penalized for moving around in that region.?
    - Do away with the mercenary pool ! hire them right then, or same army will show up a few turns later as a blood-thirsty rebel army!
    - crowning and authority stuff, but the ai can't handle it! within my turkish campaign two large empires simply collapsed for no apparent reason!
    - darth's formation mod
    - How about reducing the population growth in settlements (on the next turn) in those you raise troops in?
    - if the population would be reduced, if rebels spawn in the region.
    - strength of horsemen should be toned down a wee bit.
    - 1.Maybe mercenaries can be recruited in towns instead of on the field,like making inns in the area allows you to recruit the local mercenaries.
    2.Historical enemies...I want to see Sicily getting on the Greeks,England and France,etc.
    3. Maybe some way of a removing old bloodlines and having a system of rebellion where if the rebelling party takes over the game continues with the Rebel leader as king.
    4....More units of a historical flavor,renaming of Byzantines units and more like from the addon armor related to the period.
    - Squires: They would have been squired to one of your Allies Kings,
    - 1. "Domesday Book," Retinue. This could be a retinue item, it was the very detailed "census" done by William the Conqueror, completed in the year of our Lord, 1086.
    - 2. Heres another option for the same idea. "Census Legati," Retinue. This could be a retinue character, the Legati were the royal officers sent forth by William to conduct the Domesday census
    - Four seasons a year, with harsh snowy winter movement costs? Maybe light militia in your armies (that are farmers) melt away from your campaigning/beseiging army in autumn if not in your territory when the harvest is due?
    - losses of attrition,not money. Similar code to the desertions in crusades I imagine.
    - 'Swordsmith' - keeps the blades of your general and his bodyguard magnificently sharp. Bonus to his unit's attack. Perhaps, 'Armourer'(raises, er, armour rating) paying attention to your general and his bodyguard. Bonus to their armour rating. 'Lionheart' - this man (and his men) have the courage of, err, lions. - adds morale booster.
    -


    Thanks

    repman
    Last edited by repman; January 24, 2008 at 10:21 AM.

    BareBonesWars 8.1 for RTW 1.5
    Integration Mod which combines unique strategic challenges due to a 4 Season scripted campaign from 280 BC - 180 AD on several big/small maps and with an ruthless AI on the battlefield.
    Deus lo Vult DLV 6.2 for MTW II Kingdoms
    Norway+Ireland+Flanders+Kiev+Lithuania+Teutonic_Order+Armenia+Crusader+Georgia,1y2t script, army field costs, Ultimate AI 1.6, big map, military career, economic system, age simulation, heraldic system, new factions, garrison script, Crowns + Swords, Trait bugfixer, religion dependent recruiting, ancillary enhancements, darth battle mechanics

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