I am starting to wonder if I have this mod properly installed, I am seeing a few combat anomalies.
It might just be par for the course with the game engine , you tell me.
My biggest problem is that I can't seem to be able to defend any strategic chokepoints, be it city gates or bridges, the AI seems to be able to just jam all their units in and ''walk'' into my guys, this should be making them take a lot of casualties (just like it would if I did that) but instead as soon as they walk past the first rank my units start melting.
Does anyone have a way to counter this? I am only about 130 turns into my first game so I have tried defending with Sworded mail knights ( shield wall doesnt seem to help), spear militias, spearmen, mailed knights , general bodyguards, axed mailed knights and axed militias on VH/VH.
also are the unit cards for sworded mail knights supposed to be the same as axed mail knights? I installed the short version of 0.9, coudnt find a link for a long version , maybe I am missing some parts of the mod.
Cavalry seems OP vs. infantry as well, like sending mail knights into shield wall sworded mail knights without charging and decimating the unit while losing 6 guys OP.
Any other combat tips are appreciated, and this is not a critisism of the mod, I think I either have set it up wrong or am just noob at combat.
Thank you