Hello SSHIP community, I am Charles the Man and this is my minimod thread I am working on roleplay traits and triggers for generals and agents, with the goal of increasing the role of settlements and ancillaries in determining the development of characters. The aim is to create a dynamic and coherent system that produces realistic outcomes and adds flavour while remaining historically plausible.
My first addition is roleplay by marriage: simply adding faction-based WifeIs(faction) bonuses to replace the rather bland +1 to local popularity all your queens and princesses currently provide. Below is a WIP list of bonuses for each possible faction. I will be changing the wifely descriptions to match these traits, but would like some input before I get writing. Let me know what you think!
WIP WifeIs(faction) Traits