This is my personal take on SSHIP combat balance and medieval 2 in general
list of files you should backup, first backup both animations folders
Medival II Total War/mods/SS6.3/data/animations (basically the animations of SSHIP, wherever it is that you installed it)
Medival II Total War/data/animations
then backup these text files
battle_config.xml
descr_mounts.txt
descr_projectile.txt
export_descr_unit.txt
with that out of the way, now onto the good stuff the features
EDU, DP, DM and battle_config changes
- Tweaked the damage of cavalry charges and their melee attack, they will be more devastating against poor quality infantry and when striking in the flanks or rear but less effective against medium quality spearman who have atleast 2 armor upgrades, the charges will also be more realistic, they will penetrate formations deeper and will stop in a slower manner, cavalry will just feel like it has more weight
- Many medium spear units have had their numbers increased by 20 men, on huge unit scale it's 50 men, some now have an aditional armor upgrade available and a -1 damage but a +6 bonus damage vs cavalry (up from 2 or 4)
- Some units had their armor reduced while many others had it increased, chivalric knights for example had about 20 armor while Scholarii had about 15 despite being more heavily armored, chivalric knights eventually do catch up with upgrades but atleast intially kataphract units will have the advantage in armor
- Redone the speed on various cavalry types, Kataphract type of cav - 0.75, European plate armored horses - 0.8, Padded/Barded Horses - 0.88, all unarmored cavalry is 1.0 ie no change
- Upkeep of units has been changed to SS6.4 model of cheaper faction units and expensive mercenaries, doubled however to match SSHIP economy
- Two handed units recived large buff to charge damage, they will be able to act as "Assault Infantry" or "Shock Infantry" being able to inflict large amount of damage in short amounts of time but wont be ideal units for prolonged melee combat, still capable just not ideal
- Removed phalanx from halberd units as the AI is utterly incompetent at using them, they will instead use the halberd like janisaries, their bonus vs cavalry has also increased (generally +6 and some elite +8)
- Armor Penetration and bonus vs cavalry removed from many two handed and axe units, only remained on units using really long or hooked weapons and maces/hammers
- Archers/Crossbows are now more effective againt poorly armored units but less effective against heavily armored ones, tweaked damage and accuracy
- Slower battle pace
Animations
This is kinda optional, you can live without it's but still rather important, changes animation to use the older animations, i believe the vanilla to be significantly better for balance, the animations used since SS6.3 makes soldiers blob just way too much, they are too often packed like sardines and battles resemble a mosh pit, with older animations soldiers have a lot more space between each other and battle look way bigger
Download Link
https://mega.nz/file/HeRzFKxa#o4ScGc...Q8B5nyxVi6uMa8
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Update >>> https://mega.nz/file/Tex0AYLT#Pd3ws6...ZD1Um9RHWkj9aw
- Increased the damage of most spear units so as to be more capable against other infantry
- Increased the amount of armor upgrades available to mercenary types of spearman, armor upgrades are easier to get too
- Converted defense skill into armor for most spear units allowing them to much better whithstand cavalry charges in schiltron formation, schiltron added to most spear units that didnt have it
Spoiler Alert, click show to read:
download the update file, it's called "export_descr_unit.txt", simply put the file in your SSHIP's data folder, it should ask you to overwrite, accept
Installation
open the "Combat Overhaul.rar", you will find 2 folders inside, one called "data" and one called "animations"
Step 1: place the "data" folder inside your SS6.3 folder, or wherever it is that you have installed SSHIP
Step 2: place the "animations" folder inside "Medival II Total War/data"
in both cases it should ask your to ovewrite the folder and a bunch of files
IF however you dont want the old animations then you simply only replace the text files
battle_config.xml
descr_mounts.txt
descr_projectile.txt
export_descr_unit.txt
Hope you enjoy my changes, comment, like, share and subscribe ;DDDDDD