This topic is devoted to the Kingdom of Cormyr.
We will mostly talk about the units, but possibly also starting generals and later maybe starting armies size / composition.
In the mod's first release, v0.1, Cormyr is playable in custom battles, but their roster is not completed only very basic.
Since then, i have completed several more units models for Cormyr, and even more will be added before the next release.
Planned roster (not including the artillery, ships, agents in this list)
unique units:
Purple Dragon Knights
Dismounted Purple Dragon Knights
War Wizards
King's Messengers
King's Cohort
Arabellan Phoenix Guard
Arabellan Armsmen
Arabellan Arbalesters
Dragon Shields
Forest Patrol
Forest Sentinels
units shared with other factions:
Master Wizards
Apprentice Wizards
Clerics
Town Watch Spearmen
Town Watch Archers
Town Watch Crossbowmen
optional additional units:
Royal Scouts
Royal Monster Hunters
Archer Battery
Just for the record, i know the army of Cormyr is called Purple Dragons. I know they are organized into regiments based on their light/medium/heavy armaments. However, to make it somewhat interesting, we had to come up with some names for units, so that we avoid calling them Light Regiment Archers, instead we have Forest Sentinels. Similarly the Dragon Shields represent Medium Regiment Spearmen units. I will be explaining such details later. Some names from the lore remained intact like the Purple Dragon Knights or War Wizards or King's Messengers. We are always trying to stick to the lore but having most of the units in the roster be called light / medium / heavy regiment just seemed like a bad idea.
I will be posting some pics later ofc.