I only said afaik laddie, but I seem to remember discussions on TWC a couple of years ago about newer versions of RTW released around 2007 that had Safedisk/Securom(the copy protection of the exe's) removed, so I would suggest you may possibly have been lucky enough to buy one of those versions. I also remember a couple of guys posting fixes for this problem that did not work for many, I think their names were Skizzy and Hawkdreams also iirc Flinn & Gigantus provided a lot of info on this subject, so I would say I'm not completely wrong as you abruptly state.
Last edited by Saul Tyre; January 04, 2020 at 02:02 AM. Reason: Typo
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RTR: Imperium Surrectum Team Member/adviser/tester
RTR Project Group member/RTR8_4.0 beta tester.
RSII_WWC Team Member/tester.XC_5 Beta tester
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I didn't said you are completely wrong. I just pointed out that i had windows 10 and i could play through the disks. Yes, i had some problems back then trying to start the game but i fixed them and i was able to play.
Hi, guys! Great job! I am playing as Rome, but how can I recruit Hastati? In Rome, I could recruit Principe, but also what are the requirements to recruit Triari?
My personality is who I am....my attitude depends on who you are!!!
RTR: Imperium Surrectum Team Member/adviser/tester
RTR Project Group member/RTR8_4.0 beta tester.
RSII_WWC Team Member/tester.XC_5 Beta tester
My TW youtube channel: https://www.youtube.com/SaulTyre
Extended Cultures V ver 1.0.1 is here with these features
- Units' sound update
- All new sprites to improve battlefield performance
- Reduce charge distance for horse archers
- Periokoi Hoplites now have more simplified equipment as self-equipped units
- fixed crash when you enter a battle with Immigrants units (you shouldn't be using them in actual battle anyway as they are only available for player and their purpose is for migrating population to a different region)
- Suppanut's fixes to cavalry spears stats which should make cavalry AI more logical
- fixed corrupted textures for Gaesatae, Spartans and Persian Axemen. They became corrupted during the process of compiling the installer. Thanks menandros1976, Rtw1f4n and Ariaces for reporting!
- Fix installer, now it no longer loop back to component page after finish install
https://www.moddb.com/mods/extended-...ded-cultures-v
Last edited by Suppanut; January 06, 2020 at 02:15 AM.
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Hello guys ! Why custom battles don’t work ?
When does the Marian Reforms occur? Thanks in advance.
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Superb job, guys !
Extended Cultures V version 1.0.4 release with these updates
- Performance update
- Attempt to fix scipts but still need proper testing
- Update bonus of wonders
- give eastern access to master smiths
https://drive.google.com/open?id=1VT...-GMU45uOzNsZUu
Last edited by Suppanut; January 22, 2020 at 11:12 PM.
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Extended Cultures V 1.1 is released.
- Fixed installer
- New hillforts design for barbarian town and large town level
- Complete sound files
- AlexanderTW and Rome TW's Historical Battles reimagine with units from XC
- New historical battles based on Europa Barbarorum, and NinjaCool's historical battle mod which already have vanilla unused text contents
https://www.moddb.com/mods/extended-...s-v-version-11
Alternative download
https://drive.google.com/file/d/1Szu...ew?usp=sharing
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Wow! Suppanut, thank you!!! Like a Christmas present! Is it save compatible with the previous version?
Sorry, it is savegame incompatible, that why it become 1.1 instead of 1.0.6.
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Thank you Suppanut!
Great for Xmas
Just one question Suppanut, do you recommend like you did for version 1.0 using ALX (more stable) or BI (more features?).
Thank you very much,
FFJean
Not sure, about Alex (I have not touch alex-only issue again after I fixed alex-only problem about wrong reference content from BI) but stability of BI has been improved since then and I expect ALEX to be the same.
Last edited by Suppanut; December 29, 2020 at 02:43 AM.
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Thank you Suppanut. I’ll try the more complete BI version then.
One last question for install: to which folder should I point the installer to?