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Thread: baggage train loot after battle

  1. #1

    Default baggage train loot after battle

    early on i desperately needed every florin and so i would keep the enemy loot for my treasury. now that i'm okay, i've been trying to give my soldiers the loot. but i haven't noticed any discernable benefits yet. i've done this multiple times now, but i see no obvious trait on my generals. what does this do exactly, i dont remember reading a tooltip for it

  2. #2
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: baggage train loot after battle

    Quote Originally Posted by Sllhouette View Post
    early on i desperately needed every florin and so i would keep the enemy loot for my treasury. now that i'm okay, i've been trying to give my soldiers the loot. but i haven't noticed any discernable benefits yet. i've done this multiple times now, but i see no obvious trait on my generals. what does this do exactly, i dont remember reading a tooltip for it
    This might be buggy in this version for the money given to the soldiers. We had to fix it with @Belo.
    However, it should have impact on the traits, but you won't see it as "a" separate trait.

    Code:
    ;--------- FL giving money looted after battle to soldiers;
    ; one may make it more complicated, eg. if the decision is contrary to policies or character (Dread?)
    ; to be analysed how it would impact on the FL policies
    ; perhaps not possible to link to particular general, but may be it's possible?
    ; remember: it's essential the triggers fire in "CharacterTurnStart"
    
    
    ;-------------------------------------------------------- 1-2 battles this turn
    Trigger Generous_FL_giving_plunder_after_battle_1
    	WhenToTest CharacterTurnStart
    
    
    	Condition IsFactionLeader
    		and FactionIsLocal
    		and I_EventCounter general_was_generous_to_his_troops_this_turn_1 > 0
    
    
     Affects Generous 1 Chance 5
     Affects NonAuthoritarian 1 Chance 5
     Affects ThinksOfHisPeople 1 Chance 5
     Affects GreedyRuler -1 Chance 5
    
    
    ;-------------------------------------------------------- 3-4 battles
    Trigger Generous_FL_giving_plunder_after_battle_2
    	WhenToTest CharacterTurnStart
    
    
    	Condition IsFactionLeader
    		and FactionIsLocal
    		and I_EventCounter general_was_generous_to_his_troops_this_turn_2 > 0
    
    
     Affects Generous 1 Chance 10
     Affects NonAuthoritarian 1 Chance 10
     Affects KindRuler 1 Chance 5
     Affects ThinksOfHisPeople 1 Chance 5
     Affects GreedyRuler -1 Chance 5
     
    ;-------------------------------------------------------- 5+ battles
    Trigger Generous_FL_giving_plunder_after_battle_3
    	WhenToTest CharacterTurnStart
    
    
    	Condition IsFactionLeader
    		and FactionIsLocal
    		and I_EventCounter general_was_generous_to_his_troops_this_turn_3 > 0
    
    
     Affects Generous 1 Chance 10
     Affects NonAuthoritarian 1 Chance 10
     Affects KindRuler 1 Chance 10
     Affects ThinksOfHisPeople 1 Chance 10
     Affects GreedyRuler -1 Chance 10
     Affects StrategyChivalry 1 Chance 10
     Affects KingsAuthority -1 Chance 5

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