Hi, i'm quite new here, and im currently implementing the teutonic order faction in the vanilla campaign using the normans as a preset. I can't seem to get the hochmeister model to show up on the battle map.
I'm pretty sure it's because of the campaign script. When i implement the model manually using the descr_character.txt file it works fine, but then every named character is the hochmeister and I only want the faction leader. This is what I wrote in the campaign script file (i'll also add some context on where exactly i wrote it because I think it might have something to do with the placement of the code):
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;; STARTING SCRIPT FOR NEW CAMPAIGN ;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
monitor_event BecomesFactionLeader FactionType normans
change_battle_model norman leader Teutonic_Hochmeister
end_monitor
;faction summary scroll opened or closed
monitor_event ScrollOpened ScrollOpened faction_summary_scroll
set_counter Opened_Faction_Overview_Scroll 1
end_monitor
monitor_event ScrollClosed ScrollClosed faction_summary_scroll
set_counter Opened_Faction_Overview_Scroll 0
end_monitor
;settlement scroll opened or closed
monitor_event ScrollOpened ScrollOpened own_settlement_info_scroll
set_counter Opened_Settlement_Scroll 1
end_monitor
monitor_event ScrollClosed ScrollClosed own_settlement_info_scroll
set_counter Opened_Settlement_Scroll 0
end_monitor
; open the missions scroll
; monitor_conditions I_TurnNumber = 0
; ; select_ui_element mission_select
; select_ui_element faction_button
; simulate_mouse_click lclick_up
;
; terminate_monitor
; end_monitor
;;;;;;;;;;;;;;;;;;;;;;;;
; -- England --
;;;;;;;;;;;;;;;;;;;;;;;;
Thanks in advance!!