Re: How to import EB2 strat map into SSHIP ?
Replacing a mods campaign map is probably the lengthiest process when it comes to modding, even after creating a new faction.
You basically replace the whole 'world' directory as well as the two data\text\imperial_campaign_settlements.. files - that was the easy part.
The mod most likely has custom battles based on it's map - copy the data\custom_locations file and check for details of supporting images. Can't right now recall where the names of the locations are listed, text\expanded?
Now you need to replace\edit the garisons in descr_strat as well as the details of named characters and family trees. I recommend a complete replacement as there could be custom names, traits, ancillaries and battle models. Unless you really want to punish yourself and import those as well.
Check the trade resources listed in descr_strat for custom models\names in the original mod, see data\descr_sm_resources for details.
Check if the bottom part of descr_strat has custom fort entries. Getting those custom models into your mod isn't my forte - ask the IWTE guys about that
Did I mention that you might have to adjust the faction entries in descr_strat? Always a good possibility that the factions listed in there do not exist in your mod.
All in all a 'may you live in interesting times' level of modding. I sincerely hope that I haven't forgotten something, can't promise...