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Thread: Recruitment Issues...

  1. #1

    Default Recruitment Issues...

    Installed RR and removed real supply, SS 6.1...while on the building profile

    I couldnt find any advance units description, the highest I could get is

    federal knight...is that normal? Or I corrupted some of the file while I

    install the mod? If not, all I need to do is to wait until the time comes

    then they will appear on my recruitment pool automatically when I have

    required building?

    I certainly dont want to play few hundreds turn and found out my game is

    bugged >.<

  2. #2

    Default Re: Recruitment Issues...

    What year are you in, and which faction? Chivalric Knights are not available until about 1265.

  3. #3

    Default Re: Recruitment Issues...

    I'm playing Genoa and around year 121x, thanks for answering so quick...I quess I just play till

    1265 and see wut will happen.

    Since b4 I could always check the building description and see wut can it

    produce but now, all it shows is some various peasant units and federal

    knights...so I was kind of worry that I messed up my game during

    installation.
    Last edited by abe2822; September 05, 2008 at 11:31 AM.

  4. #4

    Default Re: Recruitment Issues...

    1265-1275 I think. Also, the Italian factions recruit most of their good units in cities. The castles are less useful in the later game.

  5. #5

    Default Re: Recruitment Issues...

    Ok ^v^ thanks

    I guess I could get back to game and kick some moorish ass

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