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Thread: Creating a World - Developer's Setup Kit for Sound Editing

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  1. #1
    Gigantus's Avatar I am not special - I am a limited edition.
    Patrician took an arrow to the knee spy of the council

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    Default Re: Creating a World - Developer's Setup Kit for Sound Editing

    You basically proceed as you would with replacing sound files.

    1. Add files into the data\sounds directory
    2. delete all idx and dat files
    3. Start the game

    If you use this dev kit to do it then afterwards simply make a backup of the sounds directory in the main game's folder and then copy the sounds directory from the dev kit over - that way you'll have it for the main game and all your mods.










  2. #2

    Default Re: Creating a World - Developer's Setup Kit for Sound Editing

    Quote Originally Posted by Gigantus View Post
    You basically proceed as you would with replacing sound files.

    1. Add files into the data\sounds directory
    2. delete all idx and dat files
    3. Start the game

    If you use this dev kit to do it then afterwards simply make a backup of the sounds directory in the main game's folder and then copy the sounds directory from the dev kit over - that way you'll have it for the main game and all your mods.
    Aa My brain is about to explode.


    Can you write point by point (step by step) what should I do to add the missing 943 voice files to the vanilla steam version? (so I don't have to pack them into my mod's sound files)


    I installed the dev kit but I don't understand anything.
    I can't even replace the track (Credits)_We_are_all_one in the Steam version.

    Please be my savior - and explain it in detail

  3. #3

    Default Re: Creating a World - Developer's Setup Kit for Sound Editing




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