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Thread: [Farewell]True Legions for True Romans / Obsolete

  1. #301
    Ritter-Floh's Avatar Artifex
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    Default Re: [Submod]True Legions for True Romans / Samnite Update

    Spoiler Alert, click show to read: 

  2. #302
    Eldgrimr's Avatar Biarchus
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    Default Re: [Submod]True Legions for True Romans / Samnite Update

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    In all seriousness, I'm not sure. Ancient imagery depicts both, but it seems nearly impossible for some types of spears, such as the sarissa, to be used overhand.

  3. #303

    Default Re: [Submod]True Legions for True Romans / Samnite Update

    Quote Originally Posted by Ritter-Floh View Post
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    Hey Ritter! I wonder what the gaulish village has to say about the case.. If i can judge from the way obelix raise his fists on the Romans, i suggest they use overhand

    Quote Originally Posted by Eldgrimr View Post
    Spoiler Alert, click show to read: 

    In all seriousness, I'm not sure. Ancient imagery depicts both, but it seems nearly impossible for some types of spears, such as the sarissa, to be used overhand.

    We are talking about hoplites here mate!

  4. #304
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Submod]True Legions for True Romans / Samnite Update

    Quote Originally Posted by Solitudo View Post
    I can remake each one of the spear animations from scratch. The important achievement would be having an overarm position for the spear and a specific animation for the hoplon. We can talk as much as we want about realism after these things are at least ready for testing.
    Soli that's amazing bro. Can't wait for more info.
    Plus Rep of course

    Quote Originally Posted by M@x1mus View Post
    Soli that is remarkable!!
    We indeed tried this in Hellenika with the existed animations although there were no animations for attacking overhand, so the phalanx seems weird and we left it. But creating new animations from scratch?? That is amazing! I thought it was impossible for Rome 2! How did you manage that?
    Im stunned with your achievment!!
    Quote Originally Posted by Phalangitis View Post
    M@x tipped me on this very interesting thread so here are my 2 cents
    Soli and the rest,
    MAX and Phal good to see you around guys.

  5. #305

    Default Re: [Submod]True Legions for True Romans / Samnite Update

    I'm asking this out of ignorance, so marian legionaries didnt have flat shields but instead oval shaped ones? I've always saw them with flat ones (like in vanilla rome 2) every game & movie has them.

  6. #306

    Default Re: [Submod]True Legions for True Romans / Samnite Update

    Quote Originally Posted by Agron the Illyrian View Post
    I'm asking this out of ignorance, so marian legionaries didnt have flat shields but instead oval shaped ones? I've always saw them with flat ones (like in vanilla rome 2) every game & movie has them.
    Firstly, a shield can be flat and oval simultaneously. Marian shields were primarily rounded and concave.
    Which movie and game portrays Romans with flat shields, except for the old Spartacus?
    ---------------------------------Check out my mod --------------------------------

  7. #307

    Default Re: [Submod]True Legions for True Romans / Samnite Update

    What i meant with flat was actually rectangular, its always portrayed as rectangular. Im really confused didnt romans used rectangular shaped shields after marian reforms instead of the oval shaped ones?

    https://aljonzc.files.wordpress.com/...pg?w=300&h=221

  8. #308

    Default Re: [Submod]True Legions for True Romans / Samnite Update

    or is that a different period? Are there any another reform after the marians?

    *sorry for the double post

  9. #309

    Default Re: [Submod]True Legions for True Romans / Samnite Update

    The image you have provided features Imperial Roman legionaries, who were issued rectangular concave scutums indeed. This reform came after that of Marian.
    This mod doesn't feature the Imperials at the moment.
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  10. #310

    Default Re: [Submod]True Legions for True Romans / Samnite Update

    Oh i see i was kinda confused after seeing them. Thank you for the info, very cool looking units. I also second to Illyria + Massalia reskin suggestion.

  11. #311

    Default Re: [Submod]True Legions for True Romans / Samnite Update

    Quote Originally Posted by Agron the Illyrian View Post
    What i meant with flat was actually rectangular, its always portrayed as rectangular. Im really confused didnt romans used rectangular shaped shields after marian reforms instead of the oval shaped ones?

    https://aljonzc.files.wordpress.com/...pg?w=300&h=221
    Yeah those guys are probably from around 101-106 AD (Trajan's Dacian wars). These Legionaries are more along the lines of what Julius Caesar's Legions looked like.

  12. #312

    Default Re: [Submod]True Legions for True Romans / Samnite Update

    This submod is amazing!! The skins look gorgeous. Will this be compatible to the upcoming DEI 1.2.1? Since Epirus received a unit overhaul with altered/new units and such.

  13. #313
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Submod]True Legions for True Romans / Samnite Update

    Quote Originally Posted by Hannibal STO View Post
    This submod is amazing!! The skins look gorgeous. Will this be compatible to the upcoming DEI 1.2.1? Since Epirus received a unit overhaul with altered/new units and such.
    Ι'm sure Little Legionaire will make any changes needed for the mod to be absolutely compatible with 1.2.1

  14. #314

    Default Re: [Submod]True Legions for True Romans / Samnite Update

    Any news about overarm animation for hoplites?
    Object of dreams of a connoisseurs of antique warfare

  15. #315
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Submod]True Legions for True Romans / Samnite Update

    Quote Originally Posted by juve View Post
    Any news about overarm animation for hoplites?
    Object of dreams of a connoisseurs of antique warfare
    Couldn't agree more.

  16. #316

    Default Re: [Submod]True Legions for True Romans / Samnite Update

    And now the wait begins for the 1.2.1 update.

  17. #317
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Submod]True Legions for True Romans / Samnite Update

    Quote Originally Posted by Falco View Post
    And now the wait begins for the 1.2.1 update.
    Let's hope @Little Legionaire is available.

  18. #318

    Default Re: [Submod]True Legions for True Romans / Samnite Update

    Well everything on the Roman end still works (obvs), and the game doesn't crash when fighting Epeiros.

  19. #319
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Submod]True Legions for True Romans / Samnite Update

    Quote Originally Posted by Falco View Post
    Well everything on the Roman end still works (obvs), and the game doesn't crash when fighting Epeiros.
    I was thinking about Epeiros and possible issues yes. Good to know it's ok.

  20. #320
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    Default Re: [Submod]True Legions for True Romans / Samnite Update

    The mod only contains variantmeshdefinitions and seems to have the according models. It works but I deleted all Gre_ variantmeshes because they overwrite the new DeI stuff.

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