ABOUT
Finally, after three and a half years since Total War: ROME II's release, you can now experience the good old ROME: Total War intro videos for each faction in the Grand Campaign, but with the visuals of Total War: ROME II. This mod implements remastered ROME: Total War intro videos using footage from Total War: ROME II, made by the Total War Machinima director 'Malay Archer' (check out his YouTube channel, linked on this page).
I wanted to make this mod as proof that the community can implement new video cutscenes ingame and figure out a way to get the audio working (admittedly, it is not the ideal method - I would rather get the audio working ingame without the use of a soundboard, if possible). It is the first mod of its kind in the Total War series.
FUTURE
Since this mod started in mind for the overhaul mod Divide et Impera, there will be one released soon for it along with some extra cutscenes dispersed throughout the grand campaign - not just introduction videos. The first version released here is for vanilla ROME II only. If this mod gains enough interest, we are happy to continue doing more and/or supporting more overhaul mods.
VERSIONS
DIVIDE ET IMPERA
INSTALLATION
1. Download the "Main", "Intro Movies" and "Event Movies" pack files below. Put them into your "data" folder inside the ROME II file directory (basically where all your mods are located).
2. Download the "Audio Soundboard + Files" folder and place it anywhere on your computer (do not move anything out of that folder).
3. Start up the soundboard .exe located in that folder. A window called "EXP Soundboard 0.5" will open up (you need Java version 7 or above for it to open - a warning will pop up if you don't have it).
4. Go to the top left of the window and click on "File". A drop-down menu will appear. Click on "Open" and load the "Benjin_Movie_Event_Cutscene_Audio.json" file.
5. Start the game and wait for a cutscene. Leave the soundboard open.
6. When a cutscene triggered by this mod starts, a countdown timer will appear starting at "X" seconds. Press the indicated audio hotkey (shown at the bottom of the screen) between "IV" and "III" seconds of the countdown for best audio synchronisation (if you decide to skip a cutscene after triggering audio, press the "Pause / Break" key on your keyboard to cease all audio from the soundboard).
7. Enjoy!
ORIGINAL POST
Hey there,
I've been working on a cutscene mod for myself when playing Rome II and/or DeI. With the help of GrudgeTheDutchman's intro video framework posted a few years ago, I have managed to get custom .bik videos playing ingame, and managed to find a way to implement audio with them as well through a simple, cheaty method (I'll explain later). So, it'd definitely be possible to make full intro cutscenes for each faction, provided that videos were made for them (thinking of making them myself - mixture of a few ingame shots and Unreal Engine 4 (for the slightly more self-contained / difficult to replicate ingame / custom animated segments)).
However, I was just wondering about one thing - which is why I've labelled this thread as "[REQUEST]" - is it possible to add these custom videos to the text-box event windows (like in Attila), and new video event windows (e.g. Civil War, Family Member Death etc)? If so, I could potentially make more .bik cutscene videos like the ones demonstrated in my quickly put together demo below (these would be the kind of ones I'd do in Unreal Engine 4).
Text-Box Movie Event Cutscene Demo
https://www.youtube.com/watch?v=1lFoljzIUz4
Movie Event Example
https://www.youtube.com/watch?v=xJO2...i6A5MNUlNYY14p