Love your mods! Not game breaking but still enjoyable.
Can I request a recolor for toggle on and off for abilities? I have a hard time distinguishing them.
Love your mods! Not game breaking but still enjoyable.
Can I request a recolor for toggle on and off for abilities? I have a hard time distinguishing them.
Hah, your Alternate Pikemen mod seems to have fixed the bug (for that unit anyway) in the Encylopaedia of not showing the building requirements. What did you do? Can you fix everything else in one fell swoop, or is it a one-at-a-time thing?
Ooh I can edit my posts finally! Sweet. Thought of a second question...
In your barricades mod, would it be possible to increase number of available barricades by the level of the city? So like 1 in a burg/torp, 2 in a small city/village, 3 in a city/town, and 4 in a large city/fortified town? (Using Germanic names for them 'cause thats what I'm playing atm.)
Last edited by Mazdek; February 23, 2015 at 10:11 PM.
Nice work !
Waiting with my friends your Missile Knockdown mod for Attila ! @ http://www.twcenter.net/forums/showt...+in+your+hands
Hi Sebidee, just some feedback regarding your unlimited governor mod. I really support the idee to have that much but actually using them will result in a horrible game experience. As we know we have to keep the influence points of our family members and those of the normal courtiers in balance. With having hundreds of courtiers which collect influence points over governships and only a few members gathering those points will definitly trigger a civil war and massive revolts through the following disloyality because your family is so weak. To effectivly use your mode there should be some kind of other tweak to solve this problem.
Proud to be a real Prussian.
One thing you could do is not use the mod
Seriously though, you could maybe make it so that you don't have unlimited governors, just more than in vanilla. Maybe a mod that makes all of your characters 100% loyal. Honestly both of those alternatives don't really appeal much. Enjoy the faction politics! It's fun.
Marry the powerful nobles into your family to help balance, or assassinate them if they get too influential.
Anyone else download each one separately before getting to the bottom and seeing the All-in-one pack
Anyway, thanks for the mods, your R2 mods kick arse and I'm stoked to try these out
This getting updated for the new patch that came today?
Yeah they seem ok with the new patch, though the Better Barricades might no longer be neccessary. When the patch came out I deactivated all mods and tried the prologue again, and in one of the battles I went through barricades that actually took effort to destroy instead of just sneezing on them.
I'm finding the unlimited governors are not working. I am currently limited to 2 governors
Hey Sebidee,
I thought about what i wrote you earlier here about the unlimted governour mechanic. I also did a bit working on my own and i was trying to figure out the mechanics relating to the government offices, but eventually i failed Would you considere to create a mod that is increasing the number of government offices? For example 2 slots for every rank of the Sassanids is a bit disappointing.
Proud to be a real Prussian.
Has the "Unlimited Governors" been fixed?