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Thread: (Help/Request) Units for Cinematic Pourposes

  1. #1

    Default (Help/Request) Units for Cinematic Pourposes

    I'm trying to create a few units to be in my picture for my up coming AAR.

    all western roman:
    generals on horse without shield, and only 10men on small setting. I imaging I could just edit unit scale and remove shield for the General officer but I have no Idea how to start.

    a unit of civilians without weapons

    an exact replica of cohort unit with a custom officer

    If anyone can link me to some tutorials that would be amazing. And if anyone thinks it's easy enough and could do it for me, I would be extremely greatful

  2. #2

    Default Re: (Help/Request) Units for Cinematic Pourposes

    Hi there, Magnars tutorials for rome 2 is a good start. If you were to do as you said and remove shield ect of the general then you need to edit the VariantMeshDefinition file of that general to remove his shield. VMD writing/editing is very easy once you understand the basics :-) as for unit size that is a table you have to edit in the data.pack :-) to achieve what you want is pretty simple for what your asking will just take a little practice to find your way around the Attila .packfiles and variantmesh editing :-) hope ive given you a starting point

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