Hello, after many years im back!
And i propose to you a new sub mod, Call Of Warhammer : Total War 1.02
The goal is to have the same starting game like a total war game, finish the amount of heavy troop, full stack of battles fight at the start of the game, now you start the game with a small faction and any troops are important, and you need to increase youre cities before go to war!
To do this i complete change the cities, the recruitement, the campaign script (god this file is so huge!!), troop stats, so we keep every aspect of call of wrhammer waaagh, reinforcement, Chaos war etc, but in reduce size.
Too many change are be done, so you need to test
- 12 turn per year only 2 winter
- Ogres and trolls, monsters, champion of chaos now frigthen troop
- No more unkillable troop
- Missile troop are more powerfull
- Upkeep is reduct by 5 and 10 for the orcs & Goblins and Vampire Counts
- Complete rebalance of stats, I have try to done a mix of the excellent "Warhammer Fantasy RC" mods and the great "Unit stats rebalanced", to have the more approach of the Warhammer Fantasy.
And a new menu faction has been done to :
Spoiler Alert, click show to read:
Hope you like, dont forget to make a backup of youre file before to install the sub mod!
Edit: New version
With more rebalance of the unit :
- Less troops for dwarf and High Elf, there strong!
- Rebalance of defense skill for all troops
- And more...
Edit II :
I found an error on the spearmen recruitement, please download and the new version.
- In option i do a version or Army of chaos are allies at the start of the game, if you want to play youre favorite army of chaos now you can expande quietly ;-)
Copy/paste the descr_strat.txt in youre folder:
Medieval II Total War\mods\Rage_of_dark_Gods\data\world\maps\campaign\imperial_campaign
descr_strat.txt
DOWNLOAD Here!