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Thread: Dictator's Mods (7 mods)

  1. #81

    Default Re: Dictator's Mods (7 mods)

    I love the selector buttons, very unclear at the moment. Will try this, hopefully not too much ui changes..

    Grtz
    T.

  2. #82
    Tvrtko's Avatar Libertus
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    Default Re: Dictator's Mods (7 mods)

    Can you please explain how did you mod the technology I have an game bug so Im not able to open up the mods tab when I launch the launcher so I cant use any of your mods Im trying to mod original game files but I just dont get it what do I need to change ?

  3. #83

    Default Re: Dictator's Mods (7 mods)

    thank you very much
    No Arcade Campaign/Battle UI is best

  4. #84

    Default Re: Dictator's Mods (7 mods)

    Is it compatible last patches ?

  5. #85

    Default Re: Dictator's Mods (7 mods)

    The reduced campaign effects mod doesn't seem to be working, still godrays etc.

  6. #86
    keminsky's Avatar Civis
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    Default Re: Dictator's Mods (7 mods)

    now we only need a dictator factions mod to the "last roman" campaign map, since I love the Iberian Peninsula History!
    ladrão que rouba a ladrão..é ladrão

  7. #87

    Default Re: Dictator's Mods (7 mods)

    the "reduced campaign effects" mod is a god send. My GPU doesnt sound like its going to explode anymore.

    Nice one!

    thanks

  8. #88

    Default Re: Dictator's Mods (7 mods)

    Is it working for you? after this recent patch it has no effect on my game.

  9. #89

    Default Re: Dictator's Mods (7 mods)

    Quote Originally Posted by persona21 View Post
    Is it working for you? after this recent patch it has no effect on my game.
    Yea, its working perfectly for me. the old one that is, havent tried the updated v2.

  10. #90

    Default Re: Dictator's Mods (7 mods)

    Okay, I was using v2, which seems to be out of date. Do you have fire arrows? i'm also using a separate mod to remove clouds.

  11. #91
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Dictator's Mods (7 mods)

    Quote Originally Posted by persona21 View Post
    Okay, I was using v2, which seems to be out of date. Do you have fire arrows? i'm also using a separate mod to remove clouds.
    i didnt got to try his mod after new version but it was already removing the clouds, so why you would need another mod for it

  12. #92

    Default Re: Dictator's Mods (7 mods)

    v2 isn't working at all so it doesn't remove anything. The old version works but it removes fire arrows, I mostly just want the godrays gone and ship spawn rate down.

  13. #93
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Dictator's Mods (7 mods)

    So any way to remove all these annoying clouds?
    I'm setting all cloud related vfx values to 0 (or clear the whole xml file) but doesn't do anything.

  14. #94
    The Roman Republic's Avatar Alea iacta est
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    Default Re: Dictator's Mods (7 mods)

    Quote Originally Posted by SharpEyed View Post
    So any way to remove all these annoying clouds?
    I'm setting all cloud related vfx values to 0 (or clear the whole xml file) but doesn't do anything.
    I've not modded for a long time now, since well my last mod really aha.

    But afaik the clouds are textures which if removed affects the visual flames of fire arrows, therefore it leds me to believe that the cloud and fire arrows use the same texture file. However there could simply be a line of code that triggers the clouds which would seem likely and if found would remove them.

    I've links to the both packs which removes visual effects, but one that has the cloud texture in and one without them, but again they remove just the visual flames of fire arrows,

  15. #95
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Dictator's Mods (7 mods)

    I see :/

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