Page 3 of 3 FirstFirst 123
Results 41 to 56 of 56

Thread: K's Mods - Units, Changes, Factions (30.04) - WS Support added

  1. #41

    Default Re: K's Mods - Units, Changes, Factions (30.04) - WS Support added

    Hey K, i love the mod. As recent update having ctd on startup like the others.
    I have a quick question for you the about loadorder. Should the Yearperturn pack go higher in the loadorder
    than the main conversion pack?


  2. #42
    General K's Avatar Libertus
    Join Date
    Apr 2010
    Location
    Great Britian, Scotland
    Posts
    57

    Default Re: K's Mods - Units, Changes, Factions (30.04) - WS Support added

    Sorry about that. It is all fixed now, all links both DB and WS updated.

    In regards to load order.

    You should have as follows: Not all are mandatory except for those in relation to Custom units and the Ostro conversion as stated in more depth on the WS.

    - XTPY mod
    - Ostro Roman
    - Ostro Roman Custom Units
    - Misc Changes
    - HP system
    - HP system Custom Units
    - Unit mods
    - Unit changes

    Hopefully that helps a bit.
    " Nemo me impune lacessit"
    No One Provokes Me With Impunity

  3. #43

    Default Re: K's Mods - Units, Changes, Factions (30.04) - WS Support added

    Everything seems to be going great now, minus that the original 3 generalNbodyguard units are still invisible(comes, palatina, cav unit).
    Settling and replacing generals to custom gen units helped though.
    Keep up the good work.

  4. #44
    General K's Avatar Libertus
    Join Date
    Apr 2010
    Location
    Great Britian, Scotland
    Posts
    57

    Default Re: K's Mods - Units, Changes, Factions (30.04) - WS Support added

    Quote Originally Posted by everquestfirst View Post
    Everything seems to be going great now, minus that the original 3 generalNbodyguard units are still invisible(comes, palatina, cav unit).
    Settling and replacing generals to custom gen units helped though.
    Keep up the good work.
    Yeah, the whole issue with the Interface in that regard I have no idea how it works. It is rather frustrating but basically if you want any of the other units you have to use the replace feature. At least you can fully see the units.
    Hopefully eventually I or someone else will figure that side of things out.
    " Nemo me impune lacessit"
    No One Provokes Me With Impunity

  5. #45

    Default Re: K's Mods - Units, Changes, Factions (30.04) - WS Support added

    Thank you General SIR!

    May i make a request? I tried this other mod that allows wre to share units with ere, mainly the cav units, imho wre has very weak cavalry, the addition of those kickass axe cav and the Tagmata from the east to this awesome OSTRO-ROMAN conversion would be epic!!!!! Please consider this request oh general!

    perhaps you could add them the same way you added the heavy axeguard of the ere to the conversion?

    was unable to resettle Apulum right off the bat......it only gave me the option to do nothing.....any ideas?
    Last edited by JVR; May 02, 2015 at 05:32 PM.

  6. #46

    Default Re: K's Mods - Units, Changes, Factions (30.04) - WS Support added

    Hello K,

    I am having a graphical issue with the unit pack were the scabbards don't have any textures and are just grey.

    love the units though.
    Last edited by TotalDonutWar; May 03, 2015 at 04:01 PM.

  7. #47

    Default Re: K's Mods - Units, Changes, Factions (30.04) - WS Support added

    The ostroromans mod is fantastic... Any chance on making another one for ERE?, maybe out of the Visigoths or similar?

  8. #48
    Laetus
    Join Date
    Jul 2015
    Location
    Germany, at the border to France
    Posts
    12

    Default Re: K's Mods - Units, Changes, Factions (30.04) - WS Support added

    Were your mods deleted or why are they impossible to be found in the workshop?
    Greetings
    Maraelion

  9. #49

    Default Re: K's Mods - Units, Changes, Factions (30.04) - WS Support added

    Links files are deleted

  10. #50

    Default Re: K's Mods - Units, Changes, Factions (30.04) - WS Support added

    re-upload dropbox link OR another?

  11. #51
    General K's Avatar Libertus
    Join Date
    Apr 2010
    Location
    Great Britian, Scotland
    Posts
    57

    Default Re: K's Mods - Units, Changes, Factions (30.04) - WS Support added

    NOTE: At the moment I have removed all the links to the mod because I am currently re-working the majority of them. I had a break from Attila and will perhaps be back in the future to continue modding it. At the moment however I do not have much free time. When I do have time I am working on mainly the Overhaul Ostro-Roman as this is what will take the majority of time to update and make compatible with DLC etc etc.

    I may decide to change the entire overhaul and re-work it via an alternative system introducing the faction as completely new and not a replacement. We shall see.

    Sorry for all the frustration that possibly may have been caused. The majority of my unit mods will be viewable again in due course and I shall be updating them possibly transforming them into even better representations
    Last edited by General K; August 09, 2015 at 11:40 AM.
    " Nemo me impune lacessit"
    No One Provokes Me With Impunity

  12. #52

    Default Re: K's Mods - Units, Changes, Factions (30.04) - WS Support added

    The link in Dropbox NOT WORK !!
    Is possible re-upload ?

    Thanks

  13. #53

    Default Re: K's Mods - Units, Changes, Factions (30.04) - WS Support added

    Quote Originally Posted by General K View Post
    NOTE: At the moment I have removed all the links to the mod because I am currently re-working the majority of them. I had a break from Attila and will perhaps be back in the future to continue modding it. At the moment however I do not have much free time. When I do have time I am working on mainly the Overhaul Ostro-Roman as this is what will take the majority of time to update and make compatible with DLC etc etc.

    I may decide to change the entire overhaul and re-work it via an alternative system introducing the faction as completely new and not a replacement. We shall see.

    Sorry for all the frustration that possibly may have been caused. The majority of my unit mods will be viewable again in due course and I shall be updating them possibly transforming them into even better representations

    Noooo I was looking forward to playing with your beautiful roman units

    I Hope it means it will get even better !

  14. #54

    Default Re: K's Mods - Units, Changes, Factions (30.04) - WS Support added

    Dropbox link dosnīt work, can u put a new link??

  15. #55

    Default Re: K's Mods - Units, Changes, Factions (30.04) - WS Support added

    where can i download it?

  16. #56

    Default Re: K's Mods - Units, Changes, Factions (30.04) - WS Support added

    Thanks

Page 3 of 3 FirstFirst 123

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •