export_descr_sounds_units_voice.txt
accent Skaven (your new accent)
class General
vocal Unit_Select
engine town_ladder, medium_ladder
event
folder data/sounds/Voice/Human/Localized/Battle_Map
Skaven_General_Select_Ram_01.wav
Skaven_General_Select_Ram_02.wav
Skaven_General_Select_Ram_03.wav
Skaven_General_Select_Ram_04.wav
end
engine tortoise_ram
event
folder data/sounds/Voice/Human/Localized/Battle_Map
Skaven_General_Select_Ram_01.wav
Skaven_General_Select_Ram_02.wav
Skaven_General_Select_Ram_03.wav
Skaven_General_Select_Ram_04.wav
end
engine siege_tower, middle_tower, heliopolis
event
folder data/sounds/Voice/Human/Localized/Battle_Map
Skaven_General_Select_Ram_01.wav
Skaven_General_Select_Ram_02.wav
Skaven_General_Select_Ram_03.wav
Skaven_General_Select_Ram_04.wav
end
unit Skaven Stormvermin bodyguard ;- script voices clack general unit(your name
type unit to
export_descr_unit.txt)
event
folder data/sounds/Voice/Human/Localized/Battle_Map
Skaven_Stormvermin_bodyguard_01.wav
Skaven_Stormvermin_bodyguard_02.wav
Skaven_Stormvermin_bodyguard_03.wav
Skaven_Stormvermin_bodyguard_04.wav
Skaven_Stormvermin_bodyguard_05.wav
Skaven_Stormvermin_bodyguard_06.wav
end
class Heavy
vocal Unit_Select
engine town_ladder, medium_ladder
event
folder data/sounds/Voice/Human/Localized/Battle_Map
Skaven_Heavy_Select_Ladramtow_01.wav
Skaven_Heavy_Select_Ladramtow_02.wav
end
engine tortoise_ram
event
folder data/sounds/Voice/Human/Localized/Battle_Map
Skaven_Heavy_Select_Ladramtow_01.wav
Skaven_Heavy_Select_Ladramtow_02.wav
end
engine siege_tower, middle_tower, heliopolis
event
folder data/sounds/Voice/Human/Localized/Battle_Map
Skaven_Heavy_Select_Ladramtow_01.wav
Skaven_Heavy_Select_Ladramtow_02.wav
end
unit Night Runners, Gutter Runners, Skaven Assassin
event
folder data/sounds/Voice/Human/Localized/Battle_Map
Skaven_Night_Runners_01.wav
Skaven_Night_Runners_02.wav
Skaven_Night_Runners_03.wav
Skaven_Night_Runners_04.wav
Skaven_Night_Runners_05.wav
end
class Light
vocal Unit_Select
engine town_ladder, medium_ladder
event
folder data/sounds/Voice/Human/Localized/Battle_Map
Skaven_Skaven_Jezzails_03.wav
Skaven_Ratling_Gun_03.wav
Skaven_Ratling_Gun_05.wav
end
engine tortoise_ram
event
folder data/sounds/Voice/Human/Localized/Battle_Map
Skaven_Skaven_Jezzails_03.wav
Skaven_Ratling_Gun_03.wav
Skaven_Ratling_Gun_05.wav
end
engine siege_tower, middle_tower, heliopolis
event
folder data/sounds/Voice/Human/Localized/Battle_Map
Skaven_Skaven_Jezzails_03.wav
Skaven_Ratling_Gun_03.wav
Skaven_Ratling_Gun_05.wav
end
unit Skaven Jezzails
event
folder data/sounds/Voice/Human/Localized/Battle_Map
Skaven_Skaven_Jezzails_01.wav
Skaven_Skaven_Jezzails_02.wav
Skaven_Skaven_Jezzails_03.wav
Skaven_Skaven_Jezzails_04.wav
Skaven_Skaven_Jezzails_05.wav
end
---- Delete
events.idx (\data\sounds\) start game
Sorry my English is bad