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Thread: Resource Works by paleologos

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  1. #1
    paleologos's Avatar You need burrito love!!
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    Default Re: Resource Works by paleologos

    Shield textures for Portuguese peasants are now finished, have a look at post a comment, please.
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  2. #2
    paleologos's Avatar You need burrito love!!
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    Default Re: Resource Works by paleologos

    The shield for the Venetian peasantry are finished and they are a bit more colourful, enjoy the eyecandy.
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  3. #3
    paleologos's Avatar You need burrito love!!
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    Default Re: Resource Works by paleologos

    The shield insignia of the Teutonic Order.
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    I would love to read the people's comments, don't be shy.

  4. #4

  5. #5
    paleologos's Avatar You need burrito love!!
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    Default Re: Resource Works by paleologos

    In this update you can see the shield insignia of the German peasants.

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    As always your comments are most appreciated.

  6. #6
    Dontfearme22's Avatar Campidoctor
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    Default Re: Resource Works by paleologos

    Quote Originally Posted by paleologos View Post
    In this update you can see the shield insignia of the German peasants.

    Spoiler Alert, click show to read: 

    Click image for larger version. 

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    As always your comments are most appreciated.
    Wow, you are just squeezing every ounce of graphics from the Medieval 2 engine, great work!

  7. #7
    Dr. Jones's Avatar Tiro
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    Default Re: Resource Works by paleologos

    I like the shield patterns a lot, surely gives a good wooden texture to the shield.
    Im not that good about HRE history details, so I cannot comment on the historical accuracy of it.
    But I think you tried to use the symbols of different principalities/cities/kingdoms? Very nice idea.



  8. #8
    Protector's Avatar Senator
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    Default Re: Resource Works by paleologos

    Looks nice and authentic
    and when I look at the last pic it would be even more beautiful if the German peasants would have feet.

  9. #9
    Aneirin's Avatar of flowing verse
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    Default Re: Resource Works by paleologos

    Look all fine to me

    Cheers!
    Proud son of Aikanár and brother of Iskar

  10. #10
    paleologos's Avatar You need burrito love!!
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    Default Re: Resource Works by paleologos

    Thank you all, people!

    Quote Originally Posted by Dontfearme22 View Post
    Wow, you are just squeezing every ounce of graphics from the Medieval 2 engine, great work!
    Somebody had to do it, I honestly believe that the M2TW graphics engine is seriously underutilized.


    Quote Originally Posted by Dr. Jones View Post
    ...
    But I think you tried to use the symbols of different principalities/cities/kingdoms? Very nice idea.
    Well, yes that was the idea.
    I suppose when knights got the summons they would bring some of the local peasants along and they would sport the heraldry of both their place of origin and their country.


    Quote Originally Posted by Protector View Post
    Looks nice and authentic and when I look at the last pic it would be even more beautiful if the German peasants would have feet.
    Yes, indeed.
    I did model the feet.
    I did not model the floor, though.
    Apparently what seems like solid behaves like mud in the game.

  11. #11
    Hellvard's Avatar Senator
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    Default Re: Resource Works by paleologos

    Peasants are looking great, but such ornamented shields are not historical accurate and just doesn't fit such unit. Heraldic symbols were used almost only by knights. And from which period this model is supposed to be? Round shields were widespread in Europe only to XII-XIIth century. And I think it would be better to give those peasants some simple two-handed weapons, likes axes, clubs, scythes, flails, etc





  12. #12

    Default Re: Resource Works by paleologos

    I believe the shield livery is mostly for identifying their faction during battle
    And well in Titanium they will be probably used as some sort of town militia spawned through a garrison script during sieges

    More peasant/militias variants will be available later, such as crossbowmen etc.

  13. #13
    Hellvard's Avatar Senator
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    Default Re: Resource Works by paleologos

    There is a banner above every unit, if we're talking about identyfying them If they really have to own some colourfull shields, they should be a lot simpler.





  14. #14
    paleologos's Avatar You need burrito love!!
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    Default Re: Resource Works by paleologos

    Quote Originally Posted by Hellvard View Post
    There is a banner above every unit, if we're talking about identyfying them If they really have to own some colourfull shields, they should be a lot simpler.
    It's not a matter of one being "right" and the other being " wrong".
    But the way I see it they do not "own" the shields they carry at all.
    The way I see it, some local knight got the summons and had to bring some extra manpower with him and he gave them shields he had lying around, painted in the colours of his household.

  15. #15
    Hellvard's Avatar Senator
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    Default Re: Resource Works by paleologos

    In fact, peasants usage on the battlefield was very rare, local knight cared about his retinue, he didn't have additional 100 or 200 shields for some peasants in his armoury Peasants fought only in necessity, and when they did, they used just their tools, like I said, flails, scythes, etc. You can give such equipment, but again, with less ornamented shields, to the city militias, they had their own arsenals, where they kept their weapons in time of peace.





  16. #16
    paleologos's Avatar You need burrito love!!
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    Default Re: Resource Works by paleologos

    Quote Originally Posted by Hellvard View Post
    In fact, peasants usage on the battlefield was very rare, local knight cared about his retinue, he didn't have additional 100 or 200 shields for some peasants in his armoury.
    One knight would have 10 shields, 25 knights would have 250.


    Quote Originally Posted by Hellvard View Post
    Peasants fought only in necessity, and when they did, they used just their tools, like I said, flails, scythes, etc. You can give such equipment, but again, with less ornamented shields, to the city militias, they had their own arsenals, where they kept their weapons in time of peace.
    Historically speaking I have no disagreement with what you say.
    If it was entirely up to me I would make the peasants an exclusively rebel unit and they would be just as you describe them.
    Here's the thing though.
    Several months ago I asked my teammates what they would rather see in-game.
    Something that is 100% historically accurate, or something that is of "moderate" historical accuracy, that is to say it looks "accurat-ish" but is better looking in-game?
    You can guess what the bulk of the answers that I got asked for.

    Anyway, I accept your remarks in the good spirit that they were made and I thank you for them.
    Keep in mind that it is very easy to modify a model if all you want to do is delete the shields.
    It requires literally no skill.

    On a different note, the Danish patterns are complete and here are the first four in-game screenshots.

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  17. #17
    Hellvard's Avatar Senator
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    Default Re: Resource Works by paleologos

    Quote Originally Posted by paleologos View Post
    One knight would have 10 shields, 25 knights would have 250.
    And they would give them to their retinue And how do you know, that every knight had 10 shields, any historical data to prove it?

    Quote Originally Posted by paleologos View Post
    Historically speaking I have no disagreement with what you say.
    If it was entirely up to me I would make the peasants an exclusively rebel unit and they would be just as you describe them.
    Here's the thing though.
    Several months ago I asked my teammates what they would rather see in-game.
    Something that is 100% historically accurate, or something that is of "moderate" historical accuracy, that is to say it looks "accurat-ish" but is better looking in-game?
    You can guess what the bulk of the answers that I got asked for.
    Allright, I understand this, all TW games and mods needs some low-tier units. But what stops you from give those peasants weapons that will fit to them? I'm sure there will be at least several units with shields and spears in your mod, why don't make one with flails and pitchforks? It will be both historical accurate and nice-looking, in my opinion at least

    Quote Originally Posted by paleologos View Post
    Anyway, I accept your remarks in the good spirit that they were made and I thank you for them.
    At your service





  18. #18
    paleologos's Avatar You need burrito love!!
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    Default Re: Resource Works by paleologos

    Quote Originally Posted by Hellvard View Post
    And they would give them to their retinue And how do you know, that every knight had 10 shields, any historical data to prove it?
    It is merely a convention of thought, a working assumption, however presumptuous.
    There is no historical data for this of course.
    Like there is no historical data that Greek fire was body piercing, it probably wasn't.
    There is plenty of historical data about the level od development of cities like Constantinople and Bagdad but had those cities been accurately implementend in the game, factions holding them would be unstoppable.
    So what we have is working assumptions.


    Quote Originally Posted by Hellvard View Post
    Allright, I understand this, all TW games and mods needs some low-tier units. But what stops you from give those peasants weapons that will fit to them? I'm sure there will be at least several units with shields and spears in your mod, why don't make one with flails and pitchforks? It will be both historical accurate and nice-looking, in my opinion at least
    Oh brother, you are knocking on an open door here...
    I don't own my teammates.
    We work together and none of us does 100% what he wants.
    We agree to do things in a way that achieves maximal consensus.

  19. #19
    HannibalExMachina's Avatar Just a sausage
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    Default Re: Resource Works by paleologos

    about your question:

    the heraldry is a bit elaborate for peasants (in fact, from the 12th century or so they would be forbidden to own weapons). now, since there wasnt any regulated heraldy before the 13th century, and any personal heraldry is only sparsely documented, you should be fine in that regard.

  20. #20
    Hellvard's Avatar Senator
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    Default Re: Resource Works by paleologos

    So your teammates insisted that peasants must carry shields? Unbelivable Allright then, carry on with your great job.
    Last edited by Hellvard; October 13, 2015 at 05:34 PM.





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