Scotland gets its wonder in Edinburg. Actually, it's a crucial building to provide good troops for the faction.
Scotland got additional two events:
Code:
{SCOTLAND_DAVIDIAN_REVOLUTION_BODY}\n\nThe Davidian Revolution is a name given by many scholars to the changes which took place in the Kingdom of Scotland during the reign of David I (1124–1153). These included his foundation of burghs, implementation of the ideals of Gregorian Reform, foundation of monasteries, Normanization of the Scottish government, and the introduction of feudalism through immigrant Norman and Anglo-Norman knights.\n\nGAME STRATEGY: Scotland military starts to be reformed in the Anglo-Norman style.{SCOTLAND_DAVIDIAN_REVOLUTION_TITLE}The Davidian Revolution
{SCOTLAND_FIRST_UPRISING_BODY}\n\nThe Fires of Independence burn brightly in Scotland. Weary of aggression from Scotland's neighbors, a new hero has emerged to unite Scotland's clans. His name is Fergus Mael Mac Coluim. Behind him march thousands of warriors, each one with freedom in his heart and a sword in his hand.
{SCOTLAND_FIRST_UPRISING_TITLE}Scottish Clans Mobilize!
{SCOTLAND_WALLACE_BODY}\n\nThe Fires of Independence burn brightly in Scotland. Weary of aggression from Scotland's neighbors, a new hero has emerged to unite Scotland's clans. His name is William Wallace. A minor noble he may be, but behind him marches thousands of warriors, each one with freedom in his heart and a sword in his hand.
{SCOTLAND_WALLACE_TITLE}William Wallace Emerges!
{SCOTLAND_WARS_OF_INDEPENDENCE_BODY}\nThe Wars of Scottish Independence were a series of military campaigns fought between the Kingdom of Scotland and the Kingdom of England in the late 13th and early 14th centuries.\nThe First War (1296–1328) began with the English invasion of Scotland in 1296, and ended with the signing of the Treaty of Edinburgh–Northampton in 1328. The Second War (1332–1357) began with the English-supported invasion by Edward Balliol and the 'Disinherited' in 1332, and ended in 1357 with the signing of the Treaty of Berwick. The wars were part of a great crisis for Scotland and the period became one of the most defining times in its history. At the end of both wars, Scotland retained its status as an independent state. The wars were important for other reasons, such as the emergence of the longbow as a key weapon in medieval warfare.\n\nGAME STRATEGY: Scotland military starts to be reformed in the modern style.
{SCOTLAND_WARS_OF_INDEPENDENCE_TITLE}The Wars of Scottish Independence
They're used to drive the evolution of the military, eg:
Code:
;==============================================================================================================================;- SCOTLAND mustering_hall --------------------------------------------------------------------------------------------------------
recruit_pool "Scots Skirmisher" 1 0.25 2 0 requires factions { scotland, } and hidden_resource scotland
recruit_pool "Highlanders" 1 0.17 2 0 requires factions { scotland, } and hidden_resource scotland and not event_counter SCOTLAND_WARS_OF_INDEPENDENCE 1
recruit_pool "Highlanders" 1 0.13 2 0 requires factions { scotland, } and hidden_resource scotland and event_counter SCOTLAND_WARS_OF_INDEPENDENCE 1
recruit_pool "Axe Militia" 1 0.07 2 0 requires factions { scotland, } and hidden_resource scotland and event_counter SCOTLAND_DAVIDIAN_REVOLUTION 1
recruit_pool "Axe Militia" 1 0.07 2 0 requires factions { scotland, } and not hidden_resource scotland
recruit_pool "Spear Militia" 1 0.07 2 0 requires factions { scotland, } and hidden_resource scotland and not event_counter SCOTLAND_WARS_OF_INDEPENDENCE 1
recruit_pool "Spear Militia" 1 0.07 2 0 requires factions { scotland, } and not hidden_resource scotland
recruit_pool "Scots Pike Militia" 1 0.07 2 0 requires factions { scotland, } and hidden_resource scotland and event_counter SCOTLAND_WARS_OF_INDEPENDENCE 1
recruit_pool "Urban Spear Militia" 1 0.07 2 0 requires factions { scotland, } and not hidden_resource scotland and event_counter SCOTLAND_WARS_OF_INDEPENDENCE 1
also the Landowners building recruitment has been overhauled:
Code:
;================================================================================================================================ SCOTLAND;- SCOTLAND landowners2 ---------------------------------------------------------------------------------------------------------
;--------------------------------------------------------------------------------------------------------------------------------
; Numbers and events are exactly the same as other NE knights.
; Scotland has 2 upgrades of mounted knights, and 2 upgrades of foot knights.
; Events to be taken into account:
; 35: SCOTLAND_DAVIDIAN_REVOLUTION
; 140: HEAVY_MAIL
; 310: TRANSITIONAL_ARMOR
; 380: PAVISE_SHIELDS
; 400: SCOTLAND_WARS_OF_INDEPENDENCE
; 440: HALF_PLATE_ARMOR
; 510: FULL_PLATE_ARMOR
; 600: MATCHLOCK
; 1st stage SCOTLAND landowners2 -------------------------------------------------------------------------------------------------
; - mounted knights everywhere
recruit_pool "Mailed Knights" 1 0.04 2 0 requires factions { scotland, } and region_religion catholic 25 and event_counter SCOTLAND_DAVIDIAN_REVOLUTION 1 and not event_counter HEAVY_MAIL_ARMOR 1
recruit_pool "Mailed Knights" 1 0.03 2 0 requires factions { scotland, } and region_religion catholic 25 and event_counter HEAVY_MAIL_ARMOR 1 and not event_counter TRANSITIONAL_ARMOR 1
; - foot knights in Scotland
recruit_pool "Highland Nobles" 1 0.04 2 0 requires factions { scotland, } and not event_counter HEAVY_MAIL_ARMOR 1 and hidden_resource scotland
recruit_pool "Highland Nobles" 1 0.03 2 0 requires factions { scotland, } and event_counter HEAVY_MAIL_ARMOR 1 and not event_counter TRANSITIONAL_ARMOR 1 and hidden_resource scotland
; - foot knights in Scandinavia, the Baltics, Russia (with axes)
recruit_pool "Dismounted Mailed Knights" 0.9 0.04 2 0 requires factions { scotland, } and region_religion catholic 25 and not event_counter HEAVY_MAIL_ARMOR 1 and hidden_resource norway or hidden_resource denmark or hidden_resource russia or hidden_resource lithuania or hidden_resource poland
recruit_pool "Dismounted Mailed Knights" 0.9 0.03 2 0 requires factions { scotland, } and region_religion catholic 25 and event_counter HEAVY_MAIL_ARMOR 1 and hidden_resource norway or hidden_resource denmark or hidden_resource russia or hidden_resource lithuania or hidden_resource poland
; - foot knights elsewhere (with swords)
recruit_pool "Dismounted Sword Mailed Knights" 0.9 0.03 2 0 requires factions { scotland, } and region_religion catholic 25 and not event_counter HEAVY_MAIL_ARMOR 1 and not hidden_resource scotland and not hidden_resource norway or not hidden_resource denmark or not hidden_resource russia or not hidden_resource lithuania or not hidden_resource poland
recruit_pool "Dismounted Sword Mailed Knights" 0.9 0.02 2 0 requires factions { scotland, } and region_religion catholic 25 and event_counter HEAVY_MAIL_ARMOR 1 and not event_counter TRANSITIONAL_ARMOR 1 and not hidden_resource scotland and not hidden_resource norway or not hidden_resource denmark or not hidden_resource russia or not hidden_resource lithuania or not hidden_resource poland
; 2nd stage SCOTLAND landowners2 -------------------------------------------------------------------------------------------------
; - mounted knights everywhere
recruit_pool "Feudal Knights" 0.9 0.03 2 0 requires factions { scotland, } and region_religion catholic 25 and event_counter HEAVY_MAIL_ARMOR 1 and not event_counter TRANSITIONAL_ARMOR 1
recruit_pool "Feudal Knights" 1 0.04 2 0 requires factions { scotland, } and region_religion catholic 25 and event_counter TRANSITIONAL_ARMOR 1 and not event_counter SCOTLAND_WARS_OF_INDEPENDENCE 1
recruit_pool "Feudal Knights" 1 0.03 2 0 requires factions { scotland, } and region_religion catholic 25 and event_counter SCOTLAND_WARS_OF_INDEPENDENCE 1 and not event_counter MATCHLOCK 1
; - foot knights in Scotland
recruit_pool "Thanes" 0.8 0.03 2 0 requires factions { scotland, } and region_religion catholic 25 and event_counter HEAVY_MAIL_ARMOR 1 and not event_counter TRANSITIONAL_ARMOR 1 and hidden_resource scotland
recruit_pool "Thanes" 0.9 0.04 2 0 requires factions { scotland, } and region_religion catholic 25 and event_counter TRANSITIONAL_ARMOR 1 and not event_counter SCOTLAND_WARS_OF_INDEPENDENCE 1 and hidden_resource scotland
recruit_pool "Thanes" 0.9 0.03 2 0 requires factions { scotland, } and region_religion catholic 25 and event_counter SCOTLAND_WARS_OF_INDEPENDENCE 1 and not event_counter MATCHLOCK 1 and hidden_resource scotland
; - foot knights elsewhere
recruit_pool "Dismounted Feudal Knights" 0.8 0.03 2 0 requires factions { scotland, } and region_religion catholic 25 and event_counter HEAVY_MAIL_ARMOR 1 and not event_counter TRANSITIONAL_ARMOR 1 and not hidden_resource scotland
recruit_pool "Dismounted Feudal Knights" 0.9 0.04 2 0 requires factions { scotland, } and region_religion catholic 25 and event_counter TRANSITIONAL_ARMOR 1 and not event_counter SCOTLAND_WARS_OF_INDEPENDENCE 1 and not hidden_resource scotland
recruit_pool "Dismounted Feudal Knights" 0.9 0.03 2 0 requires factions { scotland, } and region_religion catholic 25 and event_counter SCOTLAND_WARS_OF_INDEPENDENCE 1 and not event_counter MATCHLOCK 1 and not hidden_resource scotland
; 3rd stage SCOTLAND landowners2 -------------------------------------------------------------------------------------------------
recruit_pool "Chivalric Knights" 0.9 0.03 2 0 requires factions { scotland, } and region_religion catholic 25 and event_counter TRANSITIONAL_ARMOR 1 and not event_counter SCOTLAND_WARS_OF_INDEPENDENCE 1
recruit_pool "Chivalric Knights" 1 0.04 2 0 requires factions { scotland, } and region_religion catholic 25 and event_counter SCOTLAND_WARS_OF_INDEPENDENCE 1 and not event_counter MATCHLOCK 1
recruit_pool "Chivalric Knights" 1 0.07 2 0 requires factions { scotland, } and region_religion catholic 25 and event_counter MATCHLOCK 1
recruit_pool "Dismounted Chivalric Knights" 0.8 0.03 2 0 requires factions { scotland, } and region_religion catholic 25 and event_counter TRANSITIONAL_ARMOR 1 and not event_counter SCOTLAND_WARS_OF_INDEPENDENCE 1
recruit_pool "Dismounted Chivalric Knights" 0.9 0.04 2 0 requires factions { scotland, } and region_religion catholic 25 and event_counter SCOTLAND_WARS_OF_INDEPENDENCE 1 and not event_counter MATCHLOCK 1
recruit_pool "Dismounted Chivalric Knights" 0.9 0.07 2 0 requires factions { scotland, } and region_religion catholic 25 and event_counter MATCHLOCK 1
; AI support SCOTLAND landowners2 -------------------------------------------------------------------------------------------------
recruit_pool "Mailed Knights" 1 0.04 2 0 requires factions { scotland, } and event_counter early_era 1 and not event_counter is_the_player 1
recruit_pool "Highland Nobles" 0.8 0.04 2 0 requires factions { scotland, } and event_counter early_era 1 and not event_counter is_the_player 1
recruit_pool "Feudal Knights" 1 0.05 2 0 requires factions { scotland, } and event_counter high_era 1 and not event_counter is_the_player 1
recruit_pool "Thanes" 0.8 0.05 2 0 requires factions { scotland, } and event_counter high_era 1 and not event_counter is_the_player 1
recruit_pool "Chivalric Knights" 1 0.06 2 0 requires factions { scotland, } and event_counter late_era 1 and not event_counter is_the_player 1
recruit_pool "Dismounted Chivalric Knights" 0.8 0.06 2 0 requires factions { scotland, } and event_counter late_era 1 and not event_counter is_the_player 1
recruit_pool "NE Bodyguard" 1 0.05 2 0 requires factions { scotland, } and not event_counter is_the_player 1 and not event_counter late_era 1
recruit_pool "NE Late Bodyguard" 1 0.05 2 0 requires factions { scotland, } and not event_counter is_the_player 1 and event_counter late_era 1